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Yoot Tower

Yoot Tower

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Product Info Reviews

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Rating: 5 stars
Summary: A great improvement from SimTower
Review: I liked SimTower, but I found it difficult and restraining in many ways... and I usually don't pay $... for a new game, but I made an exception with Yoot Tower.

The improved graphics and general environment of the game are pretty much the main improvement, however the game's complexity increases a lot too (still fun though, and not an ungodly amount of micromanagement or anything).

I reccommend this product for anyone who likes to go wild with sims for managing buildings. also a good way to exercise creativity in a Sim game.

Rating: 4 stars
Summary: Improves on a classic; few flaws
Review: This is a great improvement on the Original Sim Tower in many ways. Most important is the fact that now every person, store, restaraunt and office operate independantly, making pleasing everyone a much more personal matter. This is especially true in the Hotel and Condo settings. Gone are the days where your tenants could get fed up, leave, and instantly be replaced. If your guests are unhappy, you can watch in dismay as your hotel has less and less guests each season... So better get it right the first time.

Building the new towers is also vastly improved--in this version you CAN build two seperate towers, even adding a skybridge 80 stories up for show. Exteriors are far more detailed, making the zoomable external view screen spectacular. Another neat touch is that you can plaster your building with billboards, bringing in even more precious revenue.

Some quibbles: The elevator pains continue--the regular ones are still contrained to only 15 floors. Oddly, this doesn't extend to the service elevators, which can cover 30 or so. This leads, once again, to the joy of having practically empty floors, with only the machinery for the elevators.

Another major quibble is that, once agian, you have to set the rent manually, section by section. In a 100-story office-building, this practically guarantees that you'll be using the preset price, unless you really LOVE using your mouse.

However, the Hotel now adds a control for room prices; built into the front desk. You simply set for each type of room; simple and useful. Those small flaws hardly make this game unusable. However, it surprises me that these are problems with the first that are still unfixed in the second, and enough to keep me from giving this 4 stars.

It is, however, a fantastic step up from the addictive original, with a great deal more to offer.

Rating: 4 stars
Summary: Improves on a classic; few flaws
Review: This is a great improvement on the Original Sim Tower in many ways. Most important is the fact that now every person, store, restaraunt and office operate independantly, making pleasing everyone a much more personal matter. This is especially true in the Hotel and Condo settings. Gone are the days where your tenants could get fed up, leave, and instantly be replaced. If your guests are unhappy, you can watch in dismay as your hotel has less and less guests each season... So better get it right the first time.

Building the new towers is also vastly improved--in this version you CAN build two seperate towers, even adding a skybridge 80 stories up for show. Exteriors are far more detailed, making the zoomable external view screen spectacular. Another neat touch is that you can plaster your building with billboards, bringing in even more precious revenue.

Some quibbles: The elevator pains continue--the regular ones are still contrained to only 15 floors. Oddly, this doesn't extend to the service elevators, which can cover 30 or so. This leads, once again, to the joy of having practically empty floors, with only the machinery for the elevators.

Another major quibble is that, once agian, you have to set the rent manually, section by section. In a 100-story office-building, this practically guarantees that you'll be using the preset price, unless you really LOVE using your mouse.

However, the Hotel now adds a control for room prices; built into the front desk. You simply set for each type of room; simple and useful. Those small flaws hardly make this game unusable. However, it surprises me that these are problems with the first that are still unfixed in the second, and enough to keep me from giving this 4 stars.

It is, however, a fantastic step up from the addictive original, with a great deal more to offer.

Rating: 1 stars
Summary: A big dissapointment
Review: To tell you the truth, Yoot Tower was a big disspointment to me. I loved SimTower to death, and I was excited for months that followed the release of Yoot Tower. I've build many many SimTowers, and just recently achieved the Tower rating in SimTower.

The box for Yoot Tower excited me even more. I loved the idea of being able to build in different locations. But, what I could build was my problem.

I don't have a lot of very picky reaons why I don't like this game (like how the regular elevators are limited to 15 floors...) but the problem is with the game as a whole. Ovbiously, when it went from Maxis to Sega, it changed a lot. It changed the entire SimTower theme that I really loved. And unfortuniently, that was for the worse.

Rating: 1 stars
Summary: A big dissapointment
Review: To tell you the truth, Yoot Tower was a big disspointment to me. I loved SimTower to death, and I was excited for months that followed the release of Yoot Tower. I've build many many SimTowers, and just recently achieved the Tower rating in SimTower.

The box for Yoot Tower excited me even more. I loved the idea of being able to build in different locations. But, what I could build was my problem.

I don't have a lot of very picky reaons why I don't like this game (like how the regular elevators are limited to 15 floors...) but the problem is with the game as a whole. Ovbiously, when it went from Maxis to Sega, it changed a lot. It changed the entire SimTower theme that I really loved. And unfortuniently, that was for the worse.

Rating: 5 stars
Summary: Better than you think..
Review: Yoot Tower is a huge improvement on Sim Tower. I don't mind restrictions to elevators, it just adds to the fun :-D. I haven't been able to find any type of cheat program or such for Yoot Tower, but I guess it's better off left to having to fend for yourself. I was quite pleased with the inclusion of actual stores. Every new concept that was added, like a transformer room, just added to the realness. I always love the real feeling of games. The only part I do hate that I don't find takes away from the fun is that Sega dropped the game pretty quickly, so now I'm stuck here wanting more, even though Sega isn't planning more :-(. AND Sega's Yoot Tower site YootTower.com isn't Sega's site anymore... another one up for grabs.


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