Rating: Summary: Wowwwwweeeeeeee! Review: I am 52 and have played many games but this is by far my favorite. I have been playing it up to 8 hours at a time. Most every other PC game I had tried failed to keep my interest or simply did not work. I am addicted to this one. If I was not retired I would probably get fired for stayin home so I can play this game. Fun way to learn ia bit about Mythology too.
Rating: Summary: It's only the best game that mankind has invented. Review: To make a long story short I'll just say I have never ever played a beter game.
Rating: Summary: Great game.. but extremly unstable Review: I have to say, the game in itself is just great. I first bought it because of the reviews I had read right here, and I absolutely do not regret the purchase. I'm having a great time going through the campaign - I actually just finished the main campaign, and downloaded the little extra (free!!) one from the AOM website.That being said, I do have to say that there is something wrong with it. From day 1, the game has quit (unexpectedly, as worded on the MS support website). I have spent over 2 1/2 hours on the phone with MS tech support reps, and all they could do was to walk me through the exact same steps that are listed on the website under that particular issue - that wasn't much of an help. They acutally still call me once in a while to know if my issue was resolved (it still quit "unexpectedly"). needless to say, the issue remains. I don't think I am the only person with that problem, and I think MS doesn't really know what causes it. I love the game, and I put up with it closing on its own, but it's really frutrating. I almost spend more time saving it then actually playing!!
Rating: Summary: Good, but... that's it Review: First of all, I must say that Age of Empires 2 is almost impossible to top. And Ensemble was not able to top it. Age of Mythology is a good game. It has wonderful graphics. Godpowers are fun, over all, it is good. However, there are only 9 civs, and broken into closely related groups of three. AoK had more. Bad: ESO is not for friends. It is good in the fact you can quickly find a game and play... but it is much harder to interact with others. AoK was played on the zone with an instant messenger and chat rooms in every game area. ESO has just a chat area that all messages go to, even friends, and they are hard to distinguish from other clutter. A small chime goes off, but it just isn't good enough. The community in AoK is awesome, but AoM just doesn't have it. There is something about AoK that draws you back to play. Something that makes it the greatest computer game yet created. AoM is fun... but just doesn't have that... thing. You will enjoy it, but you will tire quickly and move on. I still can't move on from AoK.
Rating: Summary: Amazing Review: Ok, I've had AoM for about 8 months and it's taken me that long to write this review because I've been hooked to the games. In fact, it's about 3AM as I write this review, only because I took a pause in the game to review it. This game is AMAZING! The storyline is great (mesmerizing the first time you play and engrossing every other time) and the speed and skills of the computer player match perfectly with your level of skill. What is truly amazing is the 3D graphics. I LOVE being able to scroll my mouse button and have the entire map move around for me so I can see the fight from a different angle! Believe me, that makes a difference in the middle of a big fight. The technologies are great and the God Powers are fun to use. Having played online, I hate when people use the cheats, but some of them are really funny. AoM also comes with Random Map, where you can hone your skills against a computer player(and the computer is really smart! I've had to learn to play much more aggressively in order to win) and Edit (where you can create your own map). I love creating maps then having friends play on them to critique. All in All, this is a must buy GAME. I can't wait for Microsoft to put out the new campaign!
Rating: Summary: Fun but short Review: As much as I enjoyed this game, I was saddened that it only took a little over a week to beat. The single player campaign was very interesting to play. My favorite section of course was the Eqyptian campaigns. I HIGHLY recommend this game to anyone that enjoys the "Age of _____" series.
Rating: Summary: RTS Games get better and better, and this is no exception! Review: I am a huge fan of RTS games. (Age of Empires II, Star Wars Galactic Battlegrounds, Age of Mythology, Empire Earth, and all the expansion packs in between) This is in the top of my favorites! This is like Age of Empires, only it has a mythological twist to it. You can call on god powers, create mythological units, get favor etc. Here are some Pros and Cons to it. Pros: Amazing Graphics Detailed Gameplay Great RTS Call on more than 30 God Powers, which are awesomely detailed Pretty much everything is real Greek, Egyptian, and Norse Mythology Special Attacks (Throwing, jumping, etc) Nice selection of maps Great 32-level single player campaign Good Cinematics Good Tutorial Cons: Limit 10 houses A couple of tiny glitches (one time I had a Mountain Giant, he was walking and suddenly he just started walking horizontally And then in the campaign, it tells you to get 1000 wood, then build the Trojan Horse, I did that, then I got 1000 more wood and then the objective screen comes up again telling me to build the Trojan Horse again. Wierd huh?) But both of them only happened once. Well the game is awesome, so if ur an RTS fan, get this game now!
Rating: Summary: A great new installment in the age of_____ series Review: this is yet anther fabulous instalment in a already thriving series. this game has changed from the other stratagy based games in the age of____ family: it now uses a nice looking 3D engine and lets you zoom in on the huge army you can control. If you have played others in the series and loved them,I believe you will love this one just as much. If not here are a few other games that are also stratagy based that I loved: Star Wars Galaxys, The Settlers, and Rise Of Nations.
Rating: Summary: Mythological Mixed Bag Review: I got this game as a Christmas present last year, and have been playing it since. I'm not a big fan of MicroSoft's other strategy-games like Age of Empires / Kings (AOE), nor am I well versed in the Norse-Egyptian-Greek mythology, so I was pleasantly surprised by how much I liked Age of Mythology. This game offers real good "dusk-to-dawn-computer-time". The game itself is entertaining, and the graphics top-notch. As the title suggests (and for those who've already played it) the game offers Mythological units and heroes to go with your typical human army; And here lies the strengths and weaknesses of the game. For while sending a platoon of Medussas, Collossi, or Mummies, Anubites, and Giant Trolls sends chills down your pc-generated spine, this same overly powerful force gives you a feeling of disappointment at your puny human army who are left standing idly by. I mean, either they stay away from the battle or get tossed around, pummelled, or turned to stone. - Oh and by the way, you also get FOUR GOD-POWERS in this game. The developers at MS-Game-Studios gave these mythological beings far too much power, that I find myself just building an army of myth-units rather than investing in archers, spearmen, or cavalry. And for some unknown reason, there is a fixed population cap of 100-units at the start of each game. The only way to increase this cap is to "capture" pre-existing town centers that dot the map during each game... Oh man; Talk about ideal ambush sites. Yikes! But anyway, and as I've said before, despite not being perfect nor addictive, I really like this game. This is one good game to get for yourself or (as in my case) give as a gift. The tutorials are very good, so even a player with no experience on strategy games can pick-up the concept in no time. So check it out for yourself and have fun. Keep in mind, however, that this is only a game and whatever myth-unit you have or god-powers you get stay in the pc.
Rating: Summary: A failed experiment on all fronts Review: I remember the previews for this game. It was to have neat god powers, ballanced myth units, and take what Age of Kings made great and make it even better. Well, where the heck did that game go anyway? This surely isn't the game I saw in the previews. Let me get right to the heart of the problems with this game. 1.) The battles are oh so dinky and boring. This is impart to the fact that there's a set limit of only 10 houses you can build limiting your population limit to a low default. That's right, there's no adjusting your population limit like in Age of Kings or its expansion pack (which I now will refer to as AOK TC for short). Add to the fact that each base soldier costs 2 population limit, and you have a really small game. Myth units cost more pop limit, but that sure as heck doesn't offset the fact that... 2.) Myth units are way overpowered. I know ES wanted to show how powerful they are, but some were just out of this world. Like the Anubites only costing 100 food, have 3 times the HP of a base human soldier, twice the attack rate of a human soldier, and an attack bonus vs human soldiers. The myth units just dominated everything. I mean, having 3 or so gold colossus in battle usually means your going to win it no matter what, which isn't fair. AOK TC didn't have any 1 unit that can dominate everything else, here otherwise it's different. 3.) Defense is just as useless as well. In AOK TC, you had to ballance between defense and offense. In AOM, you only work on offensive play. If you're use to someone like the Teutons in AOK you're going to get ate up alive here, since walls are pathetically weak, and fortresses only have 1/5th the HP that castles have in AOK! Who was ES making this game for, nothing but Goth players? 4.) For some reason ES made it so the buildings were back to AOE style. Why I have no idea, since being use to having the units scale to the buildings in AOK TC, it looks really retarded having a villager tower over a house again. Don't forget that you can only build TCs on those settlements that are randomly set on the map, so if an enemy takes your Town Center out in late game and has the map scouted, he knows exactly where you have to build a TC and can defend them well .... you over. 5.) The difficulty was also poor. In AOK, the AI gives you a fair chance to learn how to play on easy, and wasn't a complete cheat on hard. In AOM on easy the computer is comatose and on moderate the AI shows no mercy and plays like ... AOK. Hard is just ungodly difficult and gives you no chance before you're rushed brutally. And unlike in AOK, you can't handle a hard rush in AOM since there is jack in defensive structures and no pop room to have defensive units laying around. 6.) The 3D graphics didn't impress. In fact, I thought they took a step back from AOKs. The units just look bland and blocky, and the terrians look dull and nothing like grass or snow. The water was really nice though, but that's it, the rest looked rather bad. The 2D engine was just right, so why fix something that's not broken? Also there's a whopping 2 map sizes to choose from (unlike the 5 or so in AOK TC), and all of them are dull and bland to look at and play. What fun! All and all I hated AOM, and I stopped playing only after 2 weeks. The gods barely differed in playing styles for each civs, and it was just didn't have that magic that AOK did. I didn't care about the battles in AOM when I saw the myth units and heros ripping everything apart with no way of me using a superior tactic or something to take them out with my human soldiers. Crushing down someones wall to degut their town had little excitement since only 1 ram is required for about 1 minutes worth of work before half the wall falls. AOMs Xpac doesn't look much better, it introduces a super unit that costs as much as a wonder and requires another one to defeat it since they're so impossable to defeat. And much like the rest of AOM, it doesn't constitute as fun, it's just stupid. The game does have some good points, like how each of the 3 civs play radically different from each other. But there's also a down side, that's it only 3 civs. After a short time they get boring with no wide choises other than the minor gods little influnces to the civs playing style. The instruction book also tells you nothing, almost topping Dark Clouds Strategy Guide in being the biggest waste of paper ever. Instead you're prompted to go to their website and print off the real handbook! This is inexcusable, and I expected better from ES. I know that people are craving another RTS from ES, but in all honesty this felt like a big failed experiment. Even Age of Empires with the Rise of Rome Expansion set is funner than this game, since it sadly seems to be more ballanced than Age of Mythology. Buy the AOK gold bundle instead and play a real game, not a failed experiment. Hopefully ES will learn from this and make Age of Empires 3 a worthy sequal instead of the series unworthy cousin.
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