Home :: Software :: Macintosh :: Children's Software  

Business & Office
Business & Office Management Software
Children's Software

Communication
Education & How-To
Games
Graphics
Home & Hobbies
Networking
Operating Systems & Utilities
Programming
Video & Music
Web Development
Myst 3: Exile

Myst 3: Exile

List Price:
Your Price:
Product Info Reviews

<< 1 .. 17 18 19 20 21 22 23 .. 34 >>

Rating: 5 stars
Summary: Myst Exile is absolutely incredible! Overwhelming!!!!
Review: Ok, so I played the first Myst 4 years ago. Then I played Riven, which called itself the sequal to Myst. It wasn't. Riven was a good game, but didn't depict Myst like I wanted it to. Now....Exile comes along and WOW! I am blown away! 2 reasons. First, the gameplay is awesome! Turn 360 degree in any area, and the sound put together with the amazing scenery is just the best! Second, the storyline is spectacular! And it takes off right where the first Myst left off. Although you do not have to have played the first Myst to play Exile, it is nice if you did because you will get into it more. The puzzles are very challenging so you get your money's worth. Overall, this game is awesome and I recommend it to everyone

Rating: 5 stars
Summary: THIS GAME ROCKS
Review: I've had absolutly no problems with this game, and am so impressed with every aspect of Myst III so far, that I recommend it to anyone and everyone. As my friend Chris says, "there's...there's just something about Myst". There is something about it that just grabs you and won't let go, until you realize it's six in the morning and you have to go to work in an hour and a half. Bottom line, play this game. I loved Myst for all the beautiful scenery and puzzles, thought Riven was...ehh...ok I guess, (too many people), and I guess I've bee searching for something to live up to Myst-like expectations. The closest I'd come was Tomb Raider; but as soon as I saw the opening sequence of Exile, I knew this was the one. I'm halfway through now and have not been disspointed. If you're like me and loved Myst, thought Riven was ehhhh, BUY THIS GAME!! This game rocks!

Rating: 4 stars
Summary: Sorry it's over already
Review: I felt euphoria after the credits rolled and I knew I had really finished Myst III. But that soon faded and it really seemed like I got through too fast. Compared to any other computer game I've played, this is a great game, but compared to the 2 earlier Myst games, it doesn't quite live up. Like others who've commented here, I found the puzzles to be not so well integrated into the story, and there were surprisingly few surprises. Some of the locations are beautiful and haunting - I could stand to go back and hang out in Edanna for awhile - but I didn't connect with the revenge tragedy enough, and wished the ending could've revealed more. Myst and Riven were more than diversions, they were at the level of literature. Exile is more like a bestseller. Oh well, posthumous sequel-itis. Still, a fun game.

Rating: 5 stars
Summary: A thing of beauty
Review: What I love about the Myst games is their beauty, sensitivity, story and aesthetics. I do not normally play computer games, but I go out of my way for a game like this. I have a Mac G3 Blue and White, plenty of extensions and happy to say I have had no really serious problems with the game.

There are a few glitches, however, the main one being the hand and arrow cursor appearing separately at times. I can fix this by changing the monitor resolution back and forth and restarting, though, it seems to be a bug, and a player should not have to do this.

Another problem, which perhaps would not be seen as a concern by the publishers, was a couple of aspects of navigation. As I had played the previous games, I had (incorrectly) assumed that I could grab the books and papers at the bottom of the page all the time. I know that the key calls were documented in the user manual inserted in th disk case, but of course, I did not bother reading it, especially as the type size is so tiny. As a consequence, I thought there was a bug in the game, until I went online and found that others were encountering the same difficulty. There should be along with all the choices at the beginning of the game, an option page with a list of mouse and keyboard commands (which addressed this).

The puzzles I found good, but some were too obscure, and found I needed a couple of 'soft hints' to get around them. Without giving anything away, the main problems I found were in the interpretation of the task requirements, rather than the actual mechanics of obtaining the solutions. A person who does cryptic crosswords needs to be able to understand the mind and terminology residing in the puzzle maker's mind. With Myst I and Riven, this was not so.

One of the other frustrating aspects to problem solving in the game, was the fact that I had to make several journeys back and forth for certain solutions, which I found a waste of time. I finally had to do this by saving games under different names (more wasted time). Examples are Reflection Poles, Resonance Rings and Balance Bridge. To solve these puzzles, travel from one point to another took quite a while, even in Zip Mode. It would have been a better idea to have a local map allowing a click back to the last position visited in that area. I would have much rather have not looked at any hints, but simply did not have the time to afford this.

I do think that the 360degree virtual world was much better for orientation than the previous games, and gave me a perfect sense of direction for navigation as it was in the round, simulating a real world immersive environment.

The music was excellent, and I would like to thank the producers for taking the time, thought and providing financial investment in hiring an composer, conductor, orchestra, choir, singers and acoustic musicians to perform for this production. Pity about the last song, it was a very weak piece, quite crass, in comparison with the rest of the music. I also recommend paying the extra money for the commemorative version with the Audio CD etc.

The rides were terrific, but I think all the ages' rides should have been as exciting and long. The best one was in Amateria. All the others seemed a little curtailed. You need to feel its worth it, having made the effort to get through each age!

BTW, what about REALMYST for the MAC.

Rating: 4 stars
Summary: Much like original Myst. Animation lacks a bit. Still Great.
Review: My first impression was that Myst III is much like the original Myst in its look and feel. The puzzles are similar. I thought they were easier than Riven (sometimes a bit too easy). The quality of animation was lacking. This was probably intentional to allow the game to run faster on a wider range of machines. Do yourself a favor and do a full install to prevent having to swap out disks ( a real 'fun' killer). Don't buy the collectors edition (expensive and hokie) just on principle if for nothing else.

Rating: 4 stars
Summary: MYST III-LOVED IT LOVED IT LOVED IT
Review: Its been a long time since I met with Atrus again. I was really excited to get my hands on MYST 3. The only problem is waiting for a patch so I can play the game. If you go to the Myst 3 website, you will see the patches available to you. Either 1.1 or 1.2. I had to download 1.2 and play in software mode. The software mode didnt run slow at all. It was beautiful and smooth. The graphics were outstanding and fun~not only to watch but to actually be a part of. The sounds were crisp and realistic and the Villian..Wow, what a nut case. Because I played Myst and Riven, working my way around the worlds was almost familiar, but not so to where I could solve the puzzles too easily. I was glad to be back. And...so glad I was patient enough to download the patch. It is well worth it and a perfect addition to my top Adventure PC Games. I wish it didnt end. I will miss it...just may play it again. Hope there is a fourth. Anyone know???

Rating: 3 stars
Summary: Myst III is not quite Myst
Review: I am a big fan of both "Myst" and "Riven," so I was quite excited to try out the third installment. Please be aware that the Millers who did the first two had farmed this one out to Presto Studios and apparently didn't participate a whole lot in the design of the game. And it shows.

That being said, I would say that Myst III isn't a bad game, but I could definitely tell that it was not done by the Millers. They really seem to have a talent for creating unique worlds and really interesting puzzles, but some of Myst III seemed kind of obtuse and not-quite thought out completely.

Myst III contains some of the elements of the other two, but to me, has lost the magic that made the other two so interesting.

The basic story is that you have to follow a villain through a variety of worlds while solving puzzles. Some of the worlds are better than others. The world titled "Edanna" I found to be very disappointing, while I really enjoyed the "Voltaic" and the "Amateria" worlds.

The interface is a little awkward, and there were times that it interfered my ability to operate switches and other things necessary to advance the game. The journals aren't quite as helpful as they could be; but the graphics are well done and some of the longer filmed moments are quite fun, especially near the ending of each world.

Overall, Myst III is better than most of the rest of the puzzle games that are on the market. If you go into it prepared with the knowledge that it's not quite as good as the others, you'll probably have an enjoyable time.

Rating: 4 stars
Summary: Very good for puzzle solvers
Review: Summary: A very good puzzle-solving game in the Myst/Riven tradition.

Graphics: more gorgeous than ever, with the introduction of a 360° panning capability and the integration of videos with views. Some spectacular payoff rides.

Puzzles: reasonably challenging and fair. The best, in the Myst/Riven tradition, are where you have to figure out what something does and why, and then adapt its logic to solve your problem. For others, you simply have to try manipulating everything in sight until something good happens. Others are just a matter of following instructions. Sometimes the puzzle is just to find a path where something new can happen.

Puzzle sequence: much more linear than Riven. You go to a world, solve its puzzles, get your payoff, and come back. Little interdependence or learning between worlds.

Sites: the "Ages" are beautifully rendered, as in Riven. But they seem rather small, and you don't have the sense that more than one or two people have ever been there. This is particularly disappointing on Narayan, which has been built up to be the only inhabited world, and where you expect something more climactic to take place.

Story: very thin, and doesn't advance at all between the introduction and the endgame. To me the videos, the fragments from Saavedro's log, his pictures, etc. are boring intrusions to be endured in case they have something to do with the puzzles (which they almost never do). The endgame solution is as usual anticlimactic and not dramatically satisfying.

Glitches: almost none on an iBook (well, except for a rearranged desktop, an extra arrow after disk-swapping, poorly synchronized video/voice-- mildly annoying, hardly fatal).

Conclusion: I would recommend Myst 3: Exile to anyone who likes puzzle-solving games, and I look forward to Myst 4, 5, 6, ...

Rating: 5 stars
Summary: Myst 3: Exlile
Review: I give Myst III five stars as the graphics and 360 are great. I would, however, give Ubi-Soft only 1 star. The game is fun and I will admit that it is easier than Myst and Riven. However, there are so many new twists and visualizations, that it is very enjoyable and fun to play. I have an Intel card on my computer, which I believe the majority of PCs have. Why would UBI Soft release a game that doesn't work on most computers? I kept getting error messages and, after contacting UBI Soft I was given the newly released patch and instructions to get the game going. The game crashed on my computer with a Diamond Stealth Card. Like most Myst players I was very excited about Exile. I think the Myst developers should get rid of UBI Soft for the next game. No one needs all these headaches and most people don't really want to get that intimate with the workings of their computer....they just want to play. Now, I found that playing in Software mode is very limited and I should go out an purchase a 3D Video Card. I will upgrade, but "Jeez Louise," get a grip and make a game that defaults to the cards and drivers that are typically installed in the computer and give a 3D option to those who have purchased faster and higher resolution cards.

Rating: 4 stars
Summary: Buy It
Review: Oh what a great game. The 360 degree view is way cool. The puzzles and strange things in this game are great. A little mind stubbling it seems sometimes. I love the game but the acting ick needs some work. Sheesh I know dead people that act better. But its just a game. I still think its work buying especially if you have played the first two.


<< 1 .. 17 18 19 20 21 22 23 .. 34 >>

© 2004, ReviewFocus or its affiliates