Description:
  Miss Frizzle gleefully leads a pack of kids to the red-hot edge of an  active volcano, to burn information into their curious brains about magma, a'a,  and Krakatoa. Most parents would gladly let this wonderfully wacky lady take  their kids wading in lava, and we heartily endorse the "learning is good" spirit  of Magic School Bus, which is abundantly present in this fine field  trip.However, we feel that the folks who design the Magic School Bus programs  would do well to add some new shtick to their repertoire. Structurally, this  program is a mirror of other MSB offerings: kids can explore 10 activities  inside of the school bus, or leave the bus and go volcano-side to learn factoids  from the Magic School Bus Kids and play a few more games. Though these programs  always emphasize freeform learning, the folks who design the programs cling to  this now tiresome "in the bus," "out of the bus" formula. That complaint  aside, the activities use real-life volcanoes, 3-D graphics, and multiple  photographic and video images of spewing lava and underwater steam vents.  Visually, Magic School Bus Volcano Adventure is fantastic. Some of the  activities inspire experimentation and learning. A "make your own volcano" lab  invites kids to combine three amounts of gas with three thicknesses of magma,  then renders the recipe's results: a volcano that either explodes or seeps  depending on the combination of materials used. "Dare to Compare" features four  real-life volcanoes (Mount St. Helens, Krakatoa, Mauna Loa, and Eldfell) and  compelling graphics and information about what sets these volcanoes apart. A  world map highlights volcanic activity around the globe. A site called "Green  Machine" allows kids to plant trees and watch them colonize on the stark gray  flanks of a volcano. Then they can cause an eruption, wipe out the burgeoning  life, and start all over. Kids can play volcano games with three levels: in  "Operation Rescue," they use spatial skills to guide hot lava down a slope and  away from homes and cars. Speedy mousing and evasive maneuvers come into play in  "Rub-a-Dub" as kids maneuver a submarine around steaming vents and lava tubes to  collect volcanic rocks. And a game called "Leaping Lava" could cause survivors  of Mount St. Helens to have flashbacks. Players must guide the Magic School Bus  across multiple mudflows by hopping from log to log and avoiding burning lava  patches. During this one, the Magic School Bus theme music plays in a minor key.  It's rather creepy. Volcano Adventure will please most junior  volcanologists. But if your child can already pronounce "pahoehoe" and knows the  difference between lava and magma, they'll quickly tire of having only the  inside of the bus, or the rim of the volcano, to visit. (Ages 6 to 10) --Anne  Erickson
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