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Arms & Equipment Guide (Alternity/Stardrive Accessory)

Arms & Equipment Guide (Alternity/Stardrive Accessory)

List Price: $16.95
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Product Info Reviews

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Rating: 3 stars
Summary: Good, but not epic
Review: The Arms & Equipment guide is a very useful book, no doubt, as all its cyberware, extensive clothing lists, and valuable equipment is invariably a must for any alternity player. however, when it comes to the weaponry section...there's much to be left out, for instance where's that arc pistol when you really need it, and just really how hard is it to come across some of these items. without a good head on their shoulders, a gm could easily lead a monty haul with this one.

Rating: 5 stars
Summary: AWSOME!
Review: This book contains a whole lot of very interesting and tasty flavor to our campaign. Teh new guns and "brand names" are very kewl. This book is worth 11.97! If you are looking for a way to lighten up your campaign or character this is the book to buy!

Rating: 5 stars
Summary: Sabot Rifles and Mass Cannons, who could ask for more?
Review: this book is awesome! its filled with cool weapons, armor, and specialty material for clothes like Antiscan and Stealth cloth. an awesome suplimentary for only 12 bucks!

Rating: 4 stars
Summary: Arms & Equipment Guide Review
Review: This little 96 page book packs a whole lotta punch. A detail oriented guide to the weapons of the STAR*DRIVE Alternity campaign setting. Every hero needs equipment, and every hero should have the Arms and Equipment Guide.

Rating: 3 stars
Summary: Nice but not essential
Review: Written in the style of a sales brochure, this supplement provides lots of useful gear for Alternity players. The weapons section doesn't feature many new guns though, most already listed in the basic rulebooks (Players Handbook or Gamemasters Guide). Also included are stats for personal gear, clothing, utility equipment, computers, and vehicles. Well illustrated throughout and features some original ideas. A nice, though not essential addition to the rulebooks for busy GMs too lazy to dream up their own high tech gear.


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