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Rating: Summary: Nice ideas but apprentices.... Review: The book over all I found to be average. (Perhaps as high as 3.5 except as follows.) However, one thing that really needed to be deleted from the book or revised to the extreme is the system for wizards apprenticed to PC's. My biggest issue with the system as presented is that the player can effectively steal experience from the NPC apprentice to make magic items. Does the game really need that many more PC created magic items?
Rating: Summary: I highly Recommend Review: This is one of the best wizard sourcebooks I've seen...I can't recommend this enough.
Rating: Summary: Best supplement for wizards yet Review: This is perhaps the strongest of the "Quint" books yet published.The concepts are excellent, and the prestige classes are fair. There is not as many spells as one would presume in a wizard's book, but the other stuff makes up for it. Do you want your low-level wizard to have a powered staff? Want a wizard's tower to be proud of? Want some cool feats? This is what this book is about. This is not nearly as compatible with the Sorceror class as one would presume, but still some of it is adaptable. If you like playing wizards, definitely get this book. SOrceror players would probably like this book as well.
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