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Laws of the Wild (Mind's Eye Theatre)

Laws of the Wild (Mind's Eye Theatre)

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Product Info Reviews

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Rating: 4 stars
Summary: An excellent use for vampire games
Review: Although Werewolves are not something that any vampire wants to see, a Storyteller can often use them to stir up a campaign. This book has rules that make it easy to both create and properly role-play werewolves, or the lupines, as the licks like to call them.

Either way, these 10 foot tall terrors should make anyone afriad. Very, very afraid.

Rating: 3 stars
Summary: Anyone oever hear of EDITING
Review: First, I would like to point out I love the game, both Live Action and Paper. Now on to the Review, let's start with the good parts: - Balanced Play: The revised edition approaches LARP with a much more balanced perspective than previously available. - Documentation: The book provides considerable opportunity to truly understand the Garou perspective. - Cohesion: By using the mechanics standards presented in Laws of the Night Revised, the rulese systems are finally equal. And on to the bad points: - Editing: Possibly the most poorly edited game manual I have ever read. The placement of materials is good, but the errors are glaring. For instance, Background:Rituals says that you can buy one level of ritual per point spent. In LARP, rituals aren't leveled like theis, they are Basic, Intermediate, Advanced and not numbered.

Rating: 3 stars
Summary: Anyone oever hear of EDITING
Review: First, I would like to point out I love the game, both Live Action and Paper. Now on to the Review, let's start with the good parts: - Balanced Play: The revised edition approaches LARP with a much more balanced perspective than previously available. - Documentation: The book provides considerable opportunity to truly understand the Garou perspective. - Cohesion: By using the mechanics standards presented in Laws of the Night Revised, the rulese systems are finally equal. And on to the bad points: - Editing: Possibly the most poorly edited game manual I have ever read. The placement of materials is good, but the errors are glaring. For instance, Background:Rituals says that you can buy one level of ritual per point spent. In LARP, rituals aren't leveled like theis, they are Basic, Intermediate, Advanced and not numbered.

Rating: 5 stars
Summary: Excellent
Review: This book is an absolute MUST for any Mind's Eye theatre Storyteller.

It has excellent information on spirits that you cannot find elsewhere. Also, if you ever wish to bring werewolves into your chronicle, it has all the information you need.

This book is organized better than most of the Mind's Eye Theatre books.

All in all, I highly recommend this book to Storytellers of any WW genre.

Rating: 3 stars
Summary: Ever hear of EDITING?
Review: We're now on our third incarnation of Werewolf rules for the Mind's Eye Theatre. For the third time, White Wolf has failed to even perform cursory review of their work. This is not a critical issue, but the errors have been carried over through all three incarnations! For instance, in the "Backgrounds" - "Rites", the work states that for three points in this background you can have one level 3, one level 2 and one level 1, or 3 level 1 rites. Problem, rites are ranked Basic, Intermediate, Advanced, not 1 through 5 as the paper game. A similar situation exists throughout the work. This poor work goes to show that the product was published for money not to truly enhance the game.

Rating: 3 stars
Summary: Ever hear of EDITING?
Review: We're now on our third incarnation of Werewolf rules for the Mind's Eye Theatre. For the third time, White Wolf has failed to even perform cursory review of their work. This is not a critical issue, but the errors have been carried over through all three incarnations! For instance, in the "Backgrounds" - "Rites", the work states that for three points in this background you can have one level 3, one level 2 and one level 1, or 3 level 1 rites. Problem, rites are ranked Basic, Intermediate, Advanced, not 1 through 5 as the paper game. A similar situation exists throughout the work. This poor work goes to show that the product was published for money not to truly enhance the game.


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