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City of Ravens Bluff (Rpga Network Adventure)

City of Ravens Bluff (Rpga Network Adventure)

List Price: $24.95
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Product Info Reviews

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Rating: 5 stars
Summary: Exhaustive overview, without limiting possibilities
Review: At last - the authoritative text on the irresistibly alluring City of Ravens Bluff! Drawing on the famous LC modules, and the best creative writings of the players and DMs who have participated in the RPGA over the past decade, Ed Greenwood creates an unbelievably detailed and fascinating look at the best-developed city in the Forgotten Realms. Even Waterdeep pales in the shadow of this intricate work! This huge compendium is 160 pages, in microscopic print - you'll literally need a magnifier if you plan on reading much of this in one sitting. In the back is a glorious full-color poster, unveiling an entire world of adventure. If you've been looking for an exciting new setting from which to base your next adventuring campaign, look no further - this city is as detailed and fascinating as Greyhawk itself, which makes it one of the best urban settings of all time, for any game!

Rating: 5 stars
Summary: Exhaustive overview, without limiting possibilities
Review: At last - the authoritative text on the irresistibly alluring City of Ravens Bluff! Drawing on the famous LC modules, and the best creative writings of the players and DMs who have participated in the RPGA over the past decade, Ed Greenwood creates an unbelievably detailed and fascinating look at the best-developed city in the Forgotten Realms. Even Waterdeep pales in the shadow of this intricate work! This huge compendium is 160 pages, in microscopic print - you'll literally need a magnifier if you plan on reading much of this in one sitting. In the back is a glorious full-color poster, unveiling an entire world of adventure. If you've been looking for an exciting new setting from which to base your next adventuring campaign, look no further - this city is as detailed and fascinating as Greyhawk itself, which makes it one of the best urban settings of all time, for any game!

Rating: 2 stars
Summary: NOT good for experienced DMs in a 3e campaign!!
Review: Just so you know, if you're buying this book to use in a d20 city campaign, you might as well save your money.

First, there's absolutely no statistics for any NPCs save their race, class, and level (ooh, thanks for all the help!).

Second, there's not hooks, twists, story lines, miniadventures or anything! What the . . . what player wants to sit and listen to a 3-page history of Foreign District?!

Where's the building maps?! Don't expect any here!

One good thing, though, it did have a nice walkthrough of the entire city included on the large, full-color map that comes with it.

To summarize, do NOT get this book thinking you're getting something that you can simply piece together with your own ideas. In order to make a worthwhile campaign, you're going to have to devote a lot of time and energy to maps, NPCs, and twists that, in my opinion, should have been included in an accessory such as this.

If you have time to do this, that's great! If you're studying for the Bar Exam in July like I am and don't have 5 hours a day to devote to making a decent adventure, don't get it!

Rating: 2 stars
Summary: NOT good for experienced DMs in a 3e campaign!!
Review: Just so you know, if you're buying this book to use in a d20 city campaign, you might as well save your money.

First, there's absolutely no statistics for any NPCs save their race, class, and level (ooh, thanks for all the help!).

Second, there's not hooks, twists, story lines, miniadventures or anything! What the . . . what player wants to sit and listen to a 3-page history of Foreign District?!

Where's the building maps?! Don't expect any here!

One good thing, though, it did have a nice walkthrough of the entire city included on the large, full-color map that comes with it.

To summarize, do NOT get this book thinking you're getting something that you can simply piece together with your own ideas. In order to make a worthwhile campaign, you're going to have to devote a lot of time and energy to maps, NPCs, and twists that, in my opinion, should have been included in an accessory such as this.

If you have time to do this, that's great! If you're studying for the Bar Exam in July like I am and don't have 5 hours a day to devote to making a decent adventure, don't get it!

Rating: 4 stars
Summary: Raven's Bluff - Splendid AD&D Setting!
Review: Okay, so I actually like a recent TSR publication, and why not? It is a well written tome filled with skads of detail of a place that has until recently been the purview of the RPGA. Greenwood does an excellent job in detailing the city-and most importantly, the families of note complete with histories! Wow! Best of all, it isn't overly replete with characters who made pacts with every god and major demon lord to get where they are. Aside from Greenwood's obsession with mages and the fact that there are just too darn many of them to be found anywhere in the Realms, Raven's Bluff is an ideal book to base a series of adventures, but I wouldn't run a campaign in it. It could have done with a better thieves guild, but other than that, this is well written book, and it's layout and maps are extremely well done. Well worth the money.


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