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Gurps Traveller: 1st in

Gurps Traveller: 1st in

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Product Info Reviews

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Rating: 4 stars
Summary: Good start for Traveller/Space creation
Review: I bought this book mainly for the world creation tools. Lots of cool stuff on star and world creation, though it's spread out a bit. Would be nice if there were some pages in the back with all the tables you use for rolling up stuff in one place. The main information on the scout corp. is great! Already gave me a couple of scenario ideas. My only beef with the book is the lack of forms. I'm trying to put together a relational database of Traveller based space/planetary info and it's slow going, having to go through every page to find the type of info that needs to be stored. Working from a paper form with all the fields already defined is much easier. Oh well, I find futzing around with stuff like this more fun than actually playing the game. Go figure.

Rating: 4 stars
Summary: Traveller is back
Review: It's nice to finally see the world of traveller back in print, this time in the world of GURPS. 1st In is the sourcebook for the Scouts, one of the more interesting settings for PCs. This book gives the readers a look behind the scenes of the Imperial Interstellar Scout Service as well as an extensive background on its organization and functions of each branch. Several sections of the book also deals with world creation and equipment. It's well written and really gives the reader a feel for being a Scout. The world creation section is rather extensive and like in the original scout book(traveller game) can be pretty daunting for the casual gamer. There is also a culture section for those who wish to flesh out each planet, complete with population, type of government, etc., each with explanations on what it means. All in all, much better than the original Traveller scout book and one of the better supplements for GURPS to be published.

Rating: 4 stars
Summary: Traveller is back
Review: It's nice to finally see the world of traveller back in print, this time in the world of GURPS. 1st In is the sourcebook for the Scouts, one of the more interesting settings for PCs. This book gives the readers a look behind the scenes of the Imperial Interstellar Scout Service as well as an extensive background on its organization and functions of each branch. Several sections of the book also deals with world creation and equipment. It's well written and really gives the reader a feel for being a Scout. The world creation section is rather extensive and like in the original scout book(traveller game) can be pretty daunting for the casual gamer. There is also a culture section for those who wish to flesh out each planet, complete with population, type of government, etc., each with explanations on what it means. All in all, much better than the original Traveller scout book and one of the better supplements for GURPS to be published.


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