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Headcrash

Headcrash

List Price: $5.50
Your Price: $5.50
Product Info Reviews

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Rating: 0 stars
Summary: Winner of the 1995 Philip K. Dick Award.
Review: HEADCRASH has won just won the Philip K. Dick Award for Best American Paperback Novel (1995), and at last count has received 14 nominations for the 1996 Nebula Award (to be given in 1997). For reviews, glowing endorsements from famous names, and all that sort of stuff, see my web page: http://www.spedro.com/headcrash

Rating: 4 stars
Summary: a good read, till the end
Review: Headcrash is a very good Cyberpunk-style book, especially considering that it is his first effort. The style is straightforward and much easier to ingest than Gibson's novels, which tend more towards the artsy end of things. I preferred Stephenson's books Snowcrash and especially The Diamond Age, but Diamond Age and this book suffered the same problem: a weak ending. I don't know if it is something about this subgenre that demands obtuse/confusing endings, but I get the feeling that it is the ride, not the destination that is the point. I will certainly read any other efforts by this author-- the ride is good enough to keep me interested.

Rating: 5 stars
Summary: This is one great laugh-out-loud book.
Review: I could not put this book down. I can't wait for his next book and I am also going to get all his other books!

Rating: 4 stars
Summary: A parody is not an improvement
Review: I enjoyed Snowcrashed as a parody of Snow Crash and cyberpunk books. I do not share other reviewer's opinion that it is better than those other books. In fact, Headcrashed will only make sense if you have read those other books.

Rating: 1 stars
Summary: Cyber-SF not my bag.
Review: I found the book funny to start, then the humor started be seem a little forced. The story line was intriguing, but became increasingly lame. The ending I thought was the stupidness one I have ever read. I've come to the conclusion that I don't really like cyber-SF very much. I gave both 'Snow Crash' and 'Neuromancer' fairly low ratings.

Rating: 5 stars
Summary: cherised the time spent within the brief confines the book.
Review: I found this piece simply, delightfully dapper! Rather than wankering around trying to re-invent the wheel of cyber-noir (read: high tech hard boiled hard/soft sci-fi techno mysticism add water have story gumbo), this book introduces a level of cultural and technical extrapolation that simply doesn't occure elsewhere as brilliantly. For example, William Gibson, albeit a genious on an even playing field, gets very fuzzy around the edges on the technical front. That's fine, sure, but when you pick up a book and personally HAVE an understanding of current technology, and additionally, know a bit about how that came to be, "fuzzy" doesn't work. Fingers need to be stuck into the proverbial stigmatas, the deeper the better, and this book delivers all the wonderful techno-babble derived from all the real nick-knacks that are and have been. Bethke has an understanding of the corporate atmosphere rivalling Scott Adams, a verve for banter similar to ol' guru Douglas Adams, a perception of how artificial intelligence might actually play out that envokes Rudy Rucker's works, and an understanding of dual existence (of real geek versus virtual glam). He constructs actions, reprocutions and most of all consiquences as subtle and deep as a Haruki Murakami short story, but also makes a point of tying in all the contrived gimics (while similtaneously satiring) that have made Critin and Speilberg such wealthy men indeed. He scribes rich descriptions of settings and manages to work them into the narrative without destroying the pace (something Bruce Sterling could stand to work on). Bethke unabashedly looks at trends, gender issues, cultures (contrived and otherwise), political correctness, decades worth of ridicule vs. acceptance, Orwellian beurocracy (no one gets "fired" anymore, he he), Artistic derevations, HTML scripting/"hotpoints" (one click to nowhere)/java-esque applets vs. linear text, generational memory, musical persistency, pop/pulp mass media entertainment, coloquialisms (new and old, like quoting Star Wars/Trek without knowing where the utterance origionally came from, or caring), network games on the LAN during business hours, all this and a singing coffee maker, too. There is a lot of little things going on here, snippets of jibe and awareness that the casual tourist might easily pass by. Honestly, as a jaded, cynical reader who makes PC video games for a living, it has been truely refreshing to read a book that was so dead on target about how things are and could easily be, a book that doesn't curb bets or hide away flaws behind mystical shaman-come-author drivel. I can understand why he won his award. Phillip K. Dick had, above all else, a sense of irony. Like Phillip, Max Headroom, Jeff Noon or Neal Stephenson, Bethke has presented a piece that depicts said irony. The delightful surprise here is that Bethke (like a technogeek Hunter S. Thomson or William S. Burroughs) bothers to pull away all the curtains and pull off all the scabs to present all the oxymoronic, intermingled, ever mutating elements that create the great ironies of the world at large, now and to be. He even comments on all the resolution issues plagueing multi-player games today: "to 3dfx or not to 3dfx", optimized build vs. debug, even to cache texture memory or to just run wireframe (he, of course, makes all that quit amusing, as if it weren't already amusing enough). Makes for one hell of a ride, and I can only hope for more to come. Cheers!

Rating: 5 stars
Summary: Bloody Incredible!
Review: I have to say that this is one of the best fiction books I've ever read. Douglas Adams has nothing on Bethke, nor do many of the sci-fi/humor writers I've read. I thoroughly enjoyed every line of "Headcrash", and I would wholeheartedly recommend it to anyone who's looking for a great computer/cyberculture-oriented book

Rating: 5 stars
Summary: Can anyone tell me why this book didn't win any awards?????
Review: I LOVED reading this book (the first,second,and third time). i loved it so much tried to get the screen name max cool. Bruce should write more books! please email me if u loved this book too

Rating: 4 stars
Summary: Headcrash
Review: If you like sarcastic comedy then Headcrash is the book for you. I must say at times the comedy got a little annoying, but it kept me chuckling. Bethke did a great job of keeping his audience entertained. I thought the book was very interesting, and one of the best cyberpunk books I have ever read. Headcrash was one of the more believable futuristic novels if you don't count the talking bears, and dolls at the end. Headcrash can be compared to Snowcrash only in Snowcrash the characters could die in virtual reality, and in Headcrash virtual reality is what it was meant to be, a place to escape with out really getting hurt, or was it?

The protagonist in Headcrash, Jack, a.k.a Pyle, alias MAX_KOOL, was fired from his job, and was hired in virtual reality to steal files for another virtual user, Amber. The plot takes an exciting twist when Eliza, the assumed "bad" guy suddenly isn't so horrible. Through out the whole book you are left wondering "who are these virtual characters in real reality?" If you want to know, you have to read the whole book to find out. I must say the ending was very surprising, and kept me hoping there would be a sequel coming soon.

On a scale of 1 to 5 stars, one being the lowest, five being the highest I would give Headcrash 4 stars. I didn't give this book the full five stars because some parts of the book I found to be a little predictable and some parts were a little idiotic, but over all it was very entertaining, and you didn't have to sit down with a dictionary to get through the book. It was written in a very clear manner, as was Bethkes short story Cyberpunk.

Unlike many other cyberpunk books that jump from scene to scene, and have too many characters to keep track of, such as Slant, Headcrash flowed nicely, and the characters were well developed, and clearly separable.

Rating: 5 stars
Summary: HeadCrash Won Me With Humor
Review: In a massive sea of cyberpunk books that take themselves way too seriously, HeadCrash is a shining example of how humor can turn an ordinary novel into a piece of literature that everyone should read. Bruce Bethke has created a book that is truly engaging for the reader.

One way he accomplished this is through an interesting plot line with numerous twists that kept me constantly on guard. HeadCrash follows the story of :cybergeek" Jack Burroughs; a.k.a. Pyle; a.k.a. MAX_KOOL. The story starts with Jack going through a management shake up at MDE, Monolithic Diversified Enterprises. Later on, after Jack suddenly finds himself in a sticky situation, the reader watches as Jack uses his cyberspace alter ego, MAX_KOOL, and an embarrassing way to interface with the internet, to do a hack job for a mysterious woman known only as Amber. Saying anymore about the plot would lessen the amazing experience that any reader would have reading this book. The engaging plot and Bethke's outrageously funny style of writing made reading this book a truly positive experience.


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