Rating: Summary: Betrayal by Feist Review: The only thing I can think is that Feist felt compelled to write a book he really wasn't interested in writing. Either that, or he put so much effort into the story for the game that, years later, when he sat down to write out the story in book form he was bored with it. He must have been contractually obligated to write this book because he seemed in such a hurry to finish it. The whole book feels like it was rushed to print.Scenes are absolutely jarring in their brevity, compared to his other works. He never pauses to set the mood of a scene, only gives a cursory description of who's where and what they're wearing then jumps right into dialogue that comes out of nowhere. Often, the plot is advanced by "chance" meetings of characters who barely know each other but launch into discussions of plot points and character motivation they should have no reason to know. Then they part to complete tasks set in place by the game and seem to be going through the motions to complete them. There is no sense of mystery, or wonder. The only saving grace is the usual wry humor that Fesit always throws in his works. Even the "enemy" is a re-tread of his earlier works as if he was too lazy to come up with a new idea. Overall, a major disaappointment from a writer who knows better and is capable of so much more. For new readers of Feist, start with Riftwar and Serpentwar sagas. They much more superior. For old Feist readers, this is a quick read when you've got nothing else on your bedstand, but borrow it from someone else, it's not worth paying for.
Rating: Summary: I h8 to say it, but i was somewhat appalled. Review: When i reached the 2nd chapter of this book i had the feeling that something wasn't quite right... I have read and re-read the entire collection of Feists Midkemia/Tsuranuanni novels and have come to love them and enjoy every aspect and subtleties that make them what they are, amazing peices of work and a joy to read. It has been with some dissapointment and even sadness that i feel i must place this book at the back of my shelf and wish that i had not read it. I question why this book was not thoroughly checked over and given some more work to make it just that little bit better. The storyline is okay, but it falls to pieces with poor character development, and a lack of writing skill, which i find is out of the ordinary considering Fiests wonderful previous works. One thing i have learnt from this book, is that novels should be written before movies or games, i have found that most books based on movies or games don't have the same style, motivation or drive which gives a novel it's substance. I hope that the next in this series resolves some of my grief. :)
Rating: Summary: Krondor the Betrayal Review: This book - though not very well written - is all a Fantasy reader could hope to read. Although I as a rule see any contemporary Fantasy writer as an inferior version of Tolkien, this book is great light reading.
Rating: Summary: Read it if you miss your Riftwar friends. Review: Though not as masterful as his original Riftwar Saga, or even the Serpentwar Saga that followed, this tale of the events that took place ten years beyond the Riftwar is a good read for a Feist fan. Those who are not Riftwar afficionados, but are looking for a good fantasy read would be best suited to begin with the Riftwar Saga itself or at least one of the other side sagas, as this book is definitely NOT a standalone.
Rating: Summary: A readers review Review: Definately not the best book ever written by Raymond E. Feist, but you also got to realize that this book is based on a game. There is very few books or movies based on a game that are actually good, so what do you expect? Still better than some books I've read lately, though. I think I'll go dig out my copy of Magician, and read it again.
Rating: Summary: A Lackluster Effort Review: As I read this book, I couldn't help thinking that either a.) some other, less talented author wrote this and attached Feist's name to it, or b.) Feist himself wrote this in one three-hour sitting in between other projects. Having read and enjoyed many of Feist's novels, including the entire Riftwar and Serpentwar Sagas, I was utterly dismayed with the quality of "Krondor the Betrayal." The characters are poorly developed, the dialogue is thin, and the writing in general is inferior to what I have come to expect of this author. I don't know what contractual obligations led Mr. Feist to release a book this poorly written, but he should be ashamed. Never again will I buy a book by Raymond Feist with the assumption that it will be a good read.
Rating: Summary: Ya know....... Review: THIS BOOK HAS THE MOST ANTICLIMACTIC ENDING I HAVE EVER SEEN. EVER. Ok, now that I got that out of the way.. I mean, I played the game and all when it came out, and at least THEN it took me a while to beat the cheesy final guy (the first time). But the ending in this book will leave you with a sense of waste, like you just wasted a week reading a book to come to an ending like THAT. The more I read Feist's books, the more boring and predictable they are. Each character is exactly the same as every other one. They all talk the same way, all act the same way, and all think alike. And worst of all, they spend too much time reminiscing old times! This is the absolutely last book I'll buy by Feist!
Rating: Summary: Pretty good adherence to the game Review: I thought that he did a pretty good job considering he tried to adhere to the game. I thought that since some of his readers may not have even known about the game, he wanted to fill them in about what happened between, "A Darkness at Sethanon," and "Prince of the Blood." Since he actually used the game to do that, he wanted to adhere to it as much as possible. The game was great, but turning it into a book is more of a challange than you think.
Rating: Summary: Forget the sour grapes. It's a worthwhile read. Review: I've read all of Feist's stuff but I almost passed this one up because of all the bad reviews. Well, ignore the reviews and follow your instincts. If you saw a new Feist book in the store you would snap it up simply because Feist wrote it and it is a new Midkemia adventure. And guess what? You would enjoy it. I did. I think all the sour grapes is just because some people couldn't get the game connection out of thier minds and it made them hyper critical. So he made some extra money franchising his work. You'd think he made a video game out of the Bible. Get over it people. Its his creation, he's entitled. It may not be the best example of his work (my vote is for A Darkness at Sethanon) but all said and done, it is a good read and worth adding to your collection.
Rating: Summary: Not Feist's Best Review: As a longtime fan of Feist and someone who still cant find any game to rival that of Betrayal at Krondor, I am somewhat dissappointed in this work... However, I find it understandable considering the circumstances: it would be difficult for me to try to write a novel based on the specifics of a video game. As much as Feist probably desired to stick to the text of the RPG, I felt that this book's strongest points (at times showing his brilliant page-turning style I have come to know and love) were when he decided to drift out of Computer-Game Mode and into Bestseller Novel Mode... in the game it was necessary to have fight scenes every few moments to keep the player amused; in the novel, all keeping on par with the number of fights from the game did was create clutter and detract from the actual nitty-gritty plot that keeps those pages turning... hopefully this flaw is corrected if Feist decides to wrote a novel on the Tear of the Gods, as he is an extremely better writer when he is not bound to the EXACT goings-on of a silly computer game. (note: imagine if someone tried to write a novel based on Diablo: Yikes!)
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