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Gurps Martial Arts: Exotic Combat Systems from All Creatures |
List Price: $22.95
Your Price: $15.61 |
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Product Info |
Reviews |
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Rating: Summary: Spectacular! A must-have for any RPGer Review: GURPS Martial Arts is a well-written, informative supplement for every serious (or otherwise) GURPS layer or GM. As with so many other GURPS books, however, it is an excellent resources in and of itself, and knowldge of the base system is NOT needed to enjoy this publication. For GURPS, however, this book includes rules for a new type of combat, with manuvers, spin-offs of base skills. There are rules for Realistic and Cinematic/Chambara styles, as well as weapons, history and campaign ideas, making this book one of the best of its kind.
Rating: Summary: Spectacular! A must-have for any RPGer Review: GURPS Martial Arts is a well-written, informative supplement for every serious (or otherwise) GURPS layer or GM. As with so many other GURPS books, however, it is an excellent resources in and of itself, and knowldge of the base system is NOT needed to enjoy this publication. For GURPS, however, this book includes rules for a new type of combat, with manuvers, spin-offs of base skills. There are rules for Realistic and Cinematic/Chambara styles, as well as weapons, history and campaign ideas, making this book one of the best of its kind.
Rating: Summary: Excellent Supplement. A Must for any serious gamer. Review: GURPS Martial Arts is one of the best Martial Arts supplements I've seen for any game. It is a must for any serious gamer. Staying true to GURPS form a lot of research went into writing this book. It includes both historical information about most of the major fighting styles in the world as well as the game stats. It also expands the GURPS combat rules making them more realistic and fun to play
Rating: Summary: A Must have for people who play GURPS! Review: I have been interested in GURPS and Martial Arts for a long time. This book contains tons of styles and the rules for skills and manuvers are very nicely done. Although it doesn't have Every martial art in existance it does have a wide selection and rules for creating/integrating your own. I integrated Taido in and it worked really well. This book can add flavor to GURPS combat even if it is weapon-oriented (a lot of martial arts are.) However I would recommend the 2nd Edition but overall I loved it! The possiblities are pretty much limitless and that is what makes it so good
Rating: Summary: an excellent resource Review: This is a highly useful book. The information in it can be applied to almost any genre or campaign. The listing of martial arts is comprehensive and there are rules to design your own new ones. I use this book more often than almost any other gurps book that I own. The only downside is the increase in complexity for combat. Extra realism brings extra complexity as usual. Note: you must have the gurps basic set to use this book.
Rating: Summary: an excellent resource Review: This is a highly useful book. The information in it can be applied to almost any genre or campaign. The listing of martial arts is comprehensive and there are rules to design your own new ones. I use this book more often than almost any other gurps book that I own. The only downside is the increase in complexity for combat. Extra realism brings extra complexity as usual. Note: you must have the gurps basic set to use this book.
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