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    | | |  | Corax: A Sourcebook for Werewolf: The Apocalypse: Changing Breed Book 3 |  | List Price: $15.00 Your Price:
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| Product Info | Reviews |  | 
 << 1 >>  Rating:
  Summary: Everything you could want, and eye plucking too!
 Review: Everything Nuwisha should have been, yet wasn't. In depth information on everything you could want to know about the Wereravens. Common professions, organization, EVERYTHING. Funny, complete, and invaluable. Even if you don't plan to play wereravens, or even include them in your chronicle as NPCs, this book is still very entertaining and useful.
 
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  Summary: Worth it just for the history
 Review: Funny does not even start the rewrite of the Triat imbalance or the 'ol how the raven got his black feathers. Even the tribe stuff is so funny it makes the Nuwisha's respective section seem like dry politics. The whole book and the way it is told is great, like stated later a must have for any Werewolf storyteller even if you don't plan on intergrating Corax.
 
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  Summary: Never A Dull Moment
 Review: Honestly--I picked up this book because I was going to be creating a character to help a friend out and I was immediately hooked! I read the thing from cover to cover and have several times since. The text is written with a great sense of humor and gives valuable insight to the workings of those wacky little were-ravens.
 
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  Summary: Cabdrivers and Heros
 Review: I'll say openly that I'm no fan of Werewolf. Don't get me wrong, I understand the system and I've played my share of the characters, but werewolves always seem to be played a bit to slash and kill for my taste. Well, you can imagine my surprise when a friend lent me this book and told me, despite my less the cheerful comments on the subject of werewolves, that it wasn't like the others. He was definitely right. Not only are were-ravens extremely interesting, and the book it's self amusing. It's a wonderful change of style from the typical werewolf characters. Were-ravens aren't slash and kill characters, but they have other interesting skills that lend depth to any game I've seen them in. Not only would I suggest this book to were-creature fans, I would suggest it to people who aren't (like me) because if you think that were-wolves are all about death, be prepared for a wonderful surprise.
 
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  Summary: Funny and informative!
 Review: Imagine a New York cabbie giving you the story of the world in one book, and you have Corax in an eggshell! Excellent on info, with an interesting turn of phrase that has had me reading it several times for fun!
 
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  Summary: a funny book all the way, missing little
 Review: Ok, to all the Garou players out there, the W:TA is not about ripping the gore out of all the (possibly) wyrm tainted creatures, leaving a trace of blood and gaining a lot of >Glory<. The book describes the eyes and ears of Gaia, which is Mother Earth. Corax are no combat addicted, claw slashing, bone mawling power creatures, but rather tend to push the player a bit towards the deeper part of role playing : Solve the Gordian node without a sword. The book is very good, greatly illustrated and very informative. The only part missing is a real outside view (apart from the one in the player's handbook), and information on how the breed interacts with, corresponds to, and is at war with other breeds. Don't get me wrong, I know it's MENTIONED in there, but only the surface of the iceberg is scratched. Then again, I am also missing this in most of the other clan, breed, tribe and kith books...
 
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  Summary: a GREAT book for rpg players anywhere
 Review: The Corax book is everything you could want.  It covers just about every angle of the wereravens and what they think of the other residents of the world of darkness. One thing to know is that this book is useful primarily  for info on the Corax...it isn't heavy with new abilities but the humorous  stuff and info on the Corax and their views are definitely worth it.
 
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  Summary: Everything you could want in a "tribe" book
 Review: The Corax book is everything you could want. It covers just about every angle of the wereravens and what they think of the other residents of the world of darkness. One thing to know is that this book is useful primarily for info on the Corax...it isn't heavy with new abilities but the humorous stuff and info on the Corax and their views are definitely worth it.
 
 Rating:
  Summary: a GREAT book for rpg players anywhere
 Review: The wereravens are the messengers and scouts in the world of Werewolf. The history of the breed is narrated by a humorous Corax, who takes things that you think to be written in biblical style writing, and translates it into modern english (VERY funny)
 I suggest this book to anyone who plays Werewolf but is getting tired of strictly garou and wants to add some color to the game.
 
 Rating:
  Summary: THE sourcebook for Werewof:the Apocalypse!
 Review: This book is hilarious and informative all at once! A wonderfully written sourcebook, and probably the most useful tribebook if you plan to play anything but a werewolf. The book has a humorous tone to it, but some of the jokes are in-jokes and you have to know what they're talking about . I strongly suggest reading the main book before purchasing this, or you'll be missing a lot.
 
 
 
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