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Hunter: The Reckoning

Hunter: The Reckoning

List Price: $29.95
Your Price: $29.95
Product Info Reviews

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Rating: 3 stars
Summary: Sum it up in one word...
Review: Disappointing... If your not planning on running a mortals campaign, don't bother with this book. If you are, then use this book alone. It will be very difficult to integrate into the other WOD books. You could run a Poltergeist: The Legacy type of campaign this this book. That's the only interesting thing I thought about this book.

Rating: 1 stars
Summary: Just Plain Bad....
Review: Ewwww... I can't believe I am saying this there is now a WOD game that is worse than Werewolf. Hunter just screams bring in the Combat Drones..... (At least Werewolf had the saving grace of having an interesting backstory.)What in the heck was White Wolf thinking? The whole book is practically begging for some fundamentalist group to tear into it and start screaming about the evils of roleplaying.... White Wolf really crossed the lines of bad taste with this one....

Rating: 3 stars
Summary: A Subpar Whitewolf Effort
Review: Fans of the previous WhiteWolf rulebooks (Mage, Vampire, Wraith, Changeling, Werewolf) will most likely be disappointed by this fairly new release.

I personally reserved a copy of Hunter:The Reckoning about 4 months before it hit the shelves and was saddened when I first read through it. The storyline for even the existence of Hunters is weak, the skills are mediocre at best when compared to the other systems and even the artwork was rather depressing.

I leave my rating up at 3 stars only because it is at least new and tries to incorporate several of the other systems which often have little or no ties to each other despite failed attempts at 'crossover' books. I would recommend this book only to hardcore fans of Whitewolf who wish to own all of the rulebooks for their collection. It makes me sad that Wraith was phased out to make room for this monstrosity of a rule set.

-Zilean

Rating: 4 stars
Summary: Hold back the night
Review: Finally! I play and storytell White Wolf games for almost 5 years now and although I like Werewolf and Mage, and revised Vampire, I felt there was something missing, the very something that almost dripped from the old 2nd Edition V:tM. Gehenna, Apocalypse and Armageddon are neat. But the World of Darkness should be about rather more subtle horrors, and more internal conflicts. Therefore, I was very glad when I bought Hunter and found out that it's almost as good as the old 2nd Edition Vampire. Its atmosphere, all encompassing paranoia and isolation are perfect in their ability to gnaw at you. Excellent. Even for my players, who are Vampire vets and at least competent Mages or Garou, this is something completely different. For all those, who play for atmosphere and emotional strength of the story, this book is a must. ...Well, two objections (minor, but still here): 1) The art on the Creed Names is HORRIBLE. Shoot the responsibles, please.(The one responsible for Martyr should be burned alive, instead) 2) "Monsters" could be described a bit better. This makes us Kindred all look like impotent morons. Nonetheless, this is one of the best things from White Wolf. Well worth the money.

Rating: 5 stars
Summary: Time to take back the night.
Review: For many years White Wolf , has allowed us to play all type of creatures that have hunted our nightmares for years , now it is time to fight back!

In hunter you play the role of a normal person "gifted" with the power to stop the demons that plauge mankind.It is not an easy task, and many will perish , but in the end it is the right thing to do.

Rating: 5 stars
Summary: This is the best World of Darkness Supplement so far
Review: Hunter is my favorite RPG in the World of Darknes series. In this game, you do not play an all-powerful vampire, mage, or werewolf... but instead a vulnerable human with a few paltry powers (mostly revolving around detection and identification of the paranormals). I highly recommend the Hunter: the Reckoning for the following reasons: * The StortyTelling system from White Wolf has an excellent resolution engine for tasks and combat. * I enjoy the story line -- playing a vulnerable human hunting very powerful paranormals... trying to understand them, sometimes destroying the evil ones, sometimes befriending the good ones. All of these things combine to make this one of my favorite games to play... and I've been role-playing since the Summer of 1980. If you buy it, I'm sure that you'll enjoy it. There is a decent-sized community of online gamers that play Hunter via "WebRPG Online". Buy the game and join us. Have a great day!

Rating: 4 stars
Summary: Its well-worth a look
Review: Hunter is one of the most compelling games White Wolf has ever made. Unlike the other games, your character is "merely" an average human, given the ability to see and react to the supernatural around him by the mysterious "Messengers". Each hunter is given a different view of how to answer the supernatural based on their own reactions, some seeing it as a last ditch war against the darkness while other instead approach it with innocent curiosity and optimism. While there is a sort of general "framework" to the game plot so it can fit into the overreaching world of darkness metagame, the writers do an admirable job of providing enough supplements and help for players so that in no way will your chronicle be limited by having to fit in with the other games. The hunter's powers are the best of any game I've seen, tailored to be cinematic effects than a cheesy "+12 spell of death". They suit their name of "edges", giving the players just enough power (and really cool chances for dramatic effect). The "everyman" feel of the game only adds to the suspense. The main weakness of the game is that to really enjoy it on more than a "its clobberin time" sort of level you have to buy multiple supplements, especially if you're going to get a deeper understanding of the different creeds. Spectacular game, but you really need the patience and the supplements to truly enjoy it.

Rating: 3 stars
Summary: By itself, interesting. Not quite compatible with other WODs
Review: Hunter: the Reckoning is another RPG that looks good in theory and concept, but the actual execution is flawed. Personally, I had been griping for some time that humans (read: people who don't have a WoD book named after them) are basically cannon fodder and statistics to harvest for personal gain. When I heard that an official Hunter book was going to be released (despite the botched publicity stunt at WhiteWolf's website), I thought I could finally implement something to restore some play balance and fear to the other supernaturals (who were becoming more stereotypically arrogant every time they played).

What I instead found was something that might be more suited as an independant game, much like how Aberrant could not fit in a typical World of Darkness setting. The Hunters gain their abilities through a weird twist of fate in which the powers manifest. Such powers are based on a series is mindsets (martyr, avenger, etc). It presented a hunter less like the classic Von Helsing, and more like Buffy the Vampire Slayer. The "monsters" have less personality and tend to fall under the typical fodder of tv and movies. During a sample session where Hunters were introduced, the intricate plot got pushed aside for guns blazing and much skull-crunching. Definitely a departure from the plot development that I found in the other books.

In summary: Don't view it as another World of Darkness book. See it more as a different gaming environment using the same mechanics. Thus, individual opinions will vary.

Rating: 3 stars
Summary: Very cool, yet confusing
Review: I love the World of Darkness and am an avid player of these White Wolf games. I love the idea for Hunter. Here, normal people are awaken to the reality that supernatural beasties are everywhere. However, what has disappointed me about it is how confusing the system become to understand. If you can grasp it, more power to you. This is an excellent source for how Humanity is fighting back.

Oh, and for you people how are saying that these humans aren't 'human' anymore bacause of their special abilities - consider this, if they didn't have any powers to fight back with, White Wolf would have entitled this work "Human: The Horrible Death". Still, you don't want a character without the paranormal 'Egdes', I'd suggest taking a peek at the "Sorcerer" book.

Rating: 5 stars
Summary: A touch more realism and less of a powertrip than most WOD
Review: I've been an avid gamer/roleplayer for over five years, being especially familiar with White Wolf and TSR productions. This is an excellent product for the WoD line, having more game balance than most the rest. The storyline's great, and the idea assortment for character's is strong. All in all a very well done WOD product.

In Hunter: The Reckoning the player takes on the role of an "imbued" human - one who can see the creatures of the night who have been stalking and killing us for millenia. "Inherit the Earth" is the popular theme of this Roleplaying Game, where the characters will have to decide how exactly they will cope with the sudden changes in their lives.


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