<< 1 >>
Rating: Summary: A Nice Addendum to the Core Book Review: "Fell Beasts and Wonderous Magic" is a fantastic addition to the Lord of the Rings Roleplaying Game. It includes an expansion on the core rules set down in the core handbook and includes the addition of special classes for player characters and new monsters. The main problem with the core rulebook was that it had a very limited focus on possible villians and scenarios for the players to be involved with. Fell Beasts and Wonderous Magic resolves this problem by giving the gamemaster a plethora of new ideas and adversaries with which to craft an adventure. If you have the core rulebook and like the game definately pick up this book to add to it.
Rating: Summary: A Nice Addendum to the Core Book Review: "Fell Beasts and Wonderous Magic" is a fantastic addition to the Lord of the Rings Roleplaying Game. It includes an expansion on the core rules set down in the core handbook and includes the addition of special classes for player characters and new monsters. The main problem with the core rulebook was that it had a very limited focus on possible villians and scenarios for the players to be involved with. Fell Beasts and Wonderous Magic resolves this problem by giving the gamemaster a plethora of new ideas and adversaries with which to craft an adventure. If you have the core rulebook and like the game definately pick up this book to add to it.
Rating: Summary: Here there be monsters Review: Like the Core Book, the creatures detailed are based mainly on the novel as opposed to the film. It provides much-needed expansion on the potential adversaries to throw at your players, and is primarily a GM's tool. There is also some very nice original artowrk, and hopefully Decipher will continue this trend. There is also some very helpful information on how to use magical and special items in your game, with some great examples to help you get the feel of the types of special items that are appropriate to the setting. I wasn't too impressed with the way in which the book suggests that introducing alternative monsters (such as good dragons) can "destroy" the integrity of the setting, and it is a little small for the price, but other than that it's a vital buy if you're serious about running a Lord of the Rings campaign.
Rating: Summary: Here there be monsters Review: Like the Core Book, the creatures detailed are based mainly on the novel as opposed to the film. It provides much-needed expansion on the potential adversaries to throw at your players, and is primarily a GM's tool. There is also some very nice original artowrk, and hopefully Decipher will continue this trend. There is also some very helpful information on how to use magical and special items in your game, with some great examples to help you get the feel of the types of special items that are appropriate to the setting. I wasn't too impressed with the way in which the book suggests that introducing alternative monsters (such as good dragons) can "destroy" the integrity of the setting, and it is a little small for the price, but other than that it's a vital buy if you're serious about running a Lord of the Rings campaign.
<< 1 >>
|