Rating: Summary: Salvatore's best-written trilogy Review: Drizzt is undoubtably one of the best fantasy characters ever created. I'd recommend The Crystal Shard as the best starting point for anyone who wants to introduce themselves to the Dark Elf series, but the books concerning Drizzt's early life (Homeland, Exile, Sojurn) are also supurb. The books are most notable for their portrayal of a complex society built on the principles of betrayal and intrigue. Salvatore's talent for creating interesting and non-stereotypical characters turns up again in his creation of Jarlaxle and Drizzt's older sister Vierna. Highly recommended.
Rating: Summary: With Exile Salvatore Has Done It Again Review: In Exile learn of the renegade drow elf Drizzt and his feline friend and sidekick Guenwyvar. Alone in the underdark, Drizzt has to face off against many powerful enemies, against odds that seemed to be impossible. To make things all the worse, Matron Malice (Drizzt's mother) has a devious plan to torture her renegade noble son. With warrrior instincts that are matched by none in the underdark, and with newly aquired friends and allies, Drizzt has to face his worst enemy and best ally all in one.
Rating: Summary: The most exciting book ever to hit the market!!! Review: Exiled from his homeland Drizzt Do'urden finds himself running from what he is and the his people are. Crushed by his fathers death gives him a crushing blow and hopelessness as he wanders the deadly chambers of the underdark. This is the best book i've ever read, it's sensational. One of the main reasons it's so good is because in the end evil is overcome and the way it happens is by far the best way any evil could become destroyed. People discover in this book that the bonds of true love can never be destroyed by a force and certainly not by anything tangible
Rating: Summary: Read alot.... Review: Excellent book, if you have the chance to read the whole series, such as Homeland, Exile, Sojourn, The legacy, Starless Nights,
Passage to Dawn, The Crystal Shard, Streams of Silver, The Halflings Gem,
and Siege of Darkness, this is the most exciting of the series. It has excellent
turning points of Drizzt's life in the Underdark, living as a hunter...And his feelings
and lonliness.....His feelings are truly brought out in this book. View my home page
on Drizzt Do'Urden, you'll see Drizzt as never before...http://www.geocities.com/Area51/Vault/218
Rating: Summary: Drizzt Do'urden in the Underdark! Review: Now that Drizzt Do'urden has left behind his so called family and "the way of the drow," he is left to fend for himself in the underdark.
However, Matron Do'urden has not forgiven her son, and with
her wishes to please the Spider Queen, has numerous surprises for her renegade son!
Another fine book by R.A. Salvatore.
Rating: Summary: The story continues with just as much excitment as you hoped Review: As you've come to expect, Salvatore gives us another thriller!!This one is really fun to read.The story of Drizzt continues in this novel of the Underdark in which Drizzt battles within himself to maintain his identity and not loose himself to the instinctual hunter/killer that he feels himself becoming. Drizzt journeys through the subteranean world, encountering many challenges and even making a couple of friends. His time in Blingdenstone, the deep gnome city is really cool and Belwar is a cool character with mithral forged hands.. Most of the excitement comes from Drizzt's father, Zak, who has been reanimated by the Spider Queen to hunt down Drizzt. The book ends in a really awesome way, with the fall of Drizzt's evil family and Dinin joining an outlaw group of rouges, which has definite promise for the next book.
Rating: Summary: Fun fantasy fluff but not much substance Review: Homeland was a decent enough start to a promising trilogy and this continues on a similar pathway. The cast of characters from the first book returns in force and Exile introduces a few new less than stellar characters along with a few new cool races and creatures.
The book picks up a few years after Homeland left off with Drizzt leaving his homeland and living in the darkness of the caves for the past few years. The majority of the story deals with Drizzt dealing with a new 'hunter' side of himself while escaping from his mother who is now pursuing him with increased fervor. Along the way, Drizzt meets a few new allies. One, a Svirfnebli introduced in the first book and also a pech which has been transformed into a hook horror by an evil wizard. As with the first book, there isn't too much of an attachment to any of the characters so when one or two leave, you don't really mind. The book also introduces a few new interesting races and creatures which stand in the way of our heroes at various points in the book along with a bigger villian with whom Drizzt has a showdown at the book's zenith.
However, Exile has the same problems as Homeland. The world and creatures are all very interesting but there isn't much depth to the story. The returning characters don't really get a lot more development, and the new characters seem just like filler to add someone Drizzt can talk to besides his panther with an unpronounceable name. The setting this time is a bland, boring cave with some interesting creatures dispersed at various points in the story. The action sequences are still well written but seem to drag on a lot more than they did in the first book.
If you enjoyed the first book then you're sure to enjoy this one as well because it provides the reader with more of the same. If you didn't think much of the first then avoid this one because you'll probably dislike this one even more. It does the same things the first book did well but does more things worse. The new characters don't really add much to the story nor is there an emotional attachment to either of them. The story itself is very predictable. It moves from point A to point B in a very straightforward manner without a lot of surprises. It's still a pretty fun, quick read but there just isn't much to it. I'll still read the third book just to finish the trilogy but I don't know if I'll continue with the Drizzt Do'Urden story arc.
Rating: Summary: Very Good, but not as good as Homeland Review: I really enjoyed reading this second enstallment of the Dark Elf Trilogy. The journey of Drizzt throught the Underdark was very creatively written and I really enjoyed it. The only thing I really found a little annoying was Clacker. I really didn't see a purpose to that character. Belwar and the deep gnomes however helped the book greatly. I was satified with this book and couldn't wait to get to Sojourn.
Rating: Summary: Another thriller, as expected. Review: If you liked the �Homeland,� then get ready for more fun with Drizzt and the Underdark! Our intreprid hero and his feline sidekick travel the gloomy tunnels of the underground world in exile from the cruel society of the Dark Elves. His family desires to find him so they may regain the favor of Lolth the Spider Queen, and raise up a zombie of Drizzt�s father to bring him back. Drizzt meanwhile finds companionship with a dwarf and rock burrowing creature who has been transformed by a curse into a hook horror. The three companions stumble on a mind flayer cavern, a pack of dire cobies, an evil wizard...well, you get the idea. The finale sets us up for even greater vistas of adventure. This is an altogether enjoyable light fantasy novel, but it does occasionally drag under overlong battle sequences. Drizzt still keeps your interest, and his conflict with his undead father plays out perfectly.
Rating: Summary: Pointless Review: In "Exile", the second installation of the Dark Elf Trilogy, R.A. Salvatore picks up with Drizzt Do'Urden after he flees his ancestral homeland of Menzobberanzan. Alone in the savage Underdark, Drizzt faces monsters, and even more the weight of a crushing loneliness, with his only companionship coming from the summoned panther Guenhwyvar. In his wanderings he finally seeks out the company of the Svirfneblin, a race of subterranean gnomes and the blood enemies of the Drow. There, an old kindness is repaid in full, and he experiences life in a society completely alien to that from which he escaped....but the wrath of the drow and his cursed fate pursues him, and he must leave his new friends, lest he bring ruin to them as well. "Exile" is a great read, and continues the excellent storyline that was begun in "Homeland". Drizzt continues to mature, both in his martial skills and his convictions. As always, Salvatore describes incredibly detailed combat scenes and swordplay, but the most fascinating struggle by far is the turmoil of Drizzt's soul. After finishing this novel, the first thing the reader will want to do is reach for "Sojourn", to see how the story will end, and begin again.
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