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Gurps Compendium II: Campaigns and Combat

Gurps Compendium II: Campaigns and Combat

List Price: $23.95
Your Price: $23.95
Product Info Reviews

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Rating: 4 stars
Summary: Not as required as Compendium I
Review: I find this volume much less required than Vol. I. It's good stuff for a GM to have around ("The PCs have really done it this time. Let's see how long it takes them to freeze to death...Oh, here's a rule for that!), but really, really not important for players. There's a list of poisons and what they do in game terms, which might be handy, but it's largely ways for GMs to tweak their roleplaying environment toward greater/lesser realism, make up random societies (that's a table I hope to never use.)

It's still worth its 4 stars, but only as a GM. There are no ads, disads, or skills, nor are there background systems or anything else like that. It's all about environment hacking via rules.


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