<< 1 >>
Rating: Summary: So much more than an RPG: Review: I for one, totally than WOC for fecking up D&D. This allowed for Hackmaster to be readily available. I've been gaming off and on for more than 5 years. I thank God my GM decided to drop D&D and convert to Hackmaster.It is funnier, more interesting and more fun than D&D could ever hope to be. I just got the GM guide, and can't wait to begin GMing.
Rating: Summary: So much more than an RPG: Review: I for one, totally than WOC for fecking up D&D. This allowed for Hackmaster to be readily available. I've been gaming off and on for more than 5 years. I thank God my GM decided to drop D&D and convert to Hackmaster. It is funnier, more interesting and more fun than D&D could ever hope to be. I just got the GM guide, and can't wait to begin GMing.
Rating: Summary: Old school gaming with some great new twists Review: The HackMaster GMG, like all HackMaster material, reads like the original 1st Edition AD&D gamebooks by Gary Gygax, but with lots more humor and with plenty of good-natured ribbing to the "Godfather of Gaming". The HM Gamemaster's Guide is a great book, and like it's old 1st Edition AD&D counterpart, it can give a GM plenty of ideas for his/her campaign, simply by opening it and taking a look around. It's creative, well-written, better organized than most RPG's GM reference material, and it is DEFINITELY more entertaining (most RPG reference books read like VCR instructions and are about as dry as plain saltines with nothing to wash them down). In short, if you like the fun you had years ago with your hack-n-slash AD&D campaigns, and you're not interested in the new gaming system that Wizards of the Coast is trying to pass off as "D&D", then HackMaster is for you. Don't believe those that try and tell you that HackMaster is just a parody of a popular RPG... it's a full-scale, playable, well-thought-out, and well-playtested RPG based on the game that started an industry!
Rating: Summary: Forget about WOTC! This book has it all! Review: This book contains Most of the 1st and 2nd edition rules for AD&D,and a whole lot more! Unlike 3rd Edition which claims to be clear and concise this book actually is organized and clear in it's presentation. The art is good, but not distracting from the content. Plus the book is actually ENJOYABLE AND EASY TO READ. Seriously, I could hardly put it down.(I stopped trying to decipher the 3rd ed D&D after Chapter 1 Yecch! What a headache.) Plus this version of the game actually stops all those annoying arguments people get into over the rules. (Just do as the GM says or get a roll on the Smack-Down Table) They thought of EVERYTHING! This is more than a Roleplaying game. It's also Primer for how to play a roleplaying game. Loaded with Good advice. Wow! A+ Good job Kenzer Keep em coming!
<< 1 >>
|