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Rating: Summary: Not much better than the manual Review: I was very dissapointed with this guide. I expected more hard numbers to play around with to help optimize ship design. There are some handy tables, but they totally neglected power usage numbers for weapons. You can get those numbers from the game by painstakingly replace each type of weapon and seeing how it affects warp power requirements. Why couldn't the guide give me these numbers? How about the formula (even a rough one) that relates max speed to impulse and total mass? How about more of an explantion for different cloak types vesus anti-cloak computers?I know they dumbed down SFC3 to reach a wider audience, but did they have to dumb down the strategy guide too? The manual does do a good job previewing the campaign missions though.
Rating: Summary: Not much better than the manual Review: I was very dissapointed with this guide. I expected more hard numbers to play around with to help optimize ship design. There are some handy tables, but they totally neglected power usage numbers for weapons. You can get those numbers from the game by painstakingly replace each type of weapon and seeing how it affects warp power requirements. Why couldn't the guide give me these numbers? How about the formula (even a rough one) that relates max speed to impulse and total mass? How about more of an explantion for different cloak types vesus anti-cloak computers? I know they dumbed down SFC3 to reach a wider audience, but did they have to dumb down the strategy guide too? The manual does do a good job previewing the campaign missions though.
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