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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

List Price: $42.00
Your Price: $36.69
Product Info Reviews

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Rating: 5 stars
Summary: Very good book to show how to use logo as a tool for math
Review: Anyone interested in logo from beginners to advanced userswill benefit from reading this book. It has very easy andsimple to understand examples, along with a review, and questions at the end of every chapter. Some solutions are provided at the end of the book, (and their even correct, as opposed to many other text books I've read). The pace of the book gets gradually more difficulst, yet more interesting as you reach the climax at the end. A must read for anyone interested in Mathematics.

Rating: 5 stars
Summary: My favorite geometry textbook
Review: I discovered this little gem of a book while exploring the stacks in the library when I was attending a local junior college back in the 80's. The author uses Logo's turtle graphics as a way of exploring the properties of geometric space. From very simple beginnings drawing regular polygons and other simple shapes, the book gradually works its way to more and more complicated scenarios. After exploring the properties of ordinary turtle graphics, turtle graphics are tried on the surfaces of spheres and cubes, then on more complicated surfaces. Little by little, concepts of non-Euclidean geometry are introduced, until the final chapters in which the turtle is used to demonstrate the geometric nature of gravity in Einstein's general theory of relativity.

I strongly recommend this book to anyone with interests in computer programming, geometry and physics. The unusual approach this book takes to the understanding of curved space is deceptively simple and surprisingly powerful.

Rating: 5 stars
Summary: My favorite geometry textbook
Review: I discovered this little gem of a book while exploring the stacks in the library when I was attending a local junior college back in the 80's. The author uses Logo's turtle graphics as a way of exploring the properties of geometric space. From very simple beginnings drawing regular polygons and other simple shapes, the book gradually works its way to more and more complicated scenarios. After exploring the properties of ordinary turtle graphics, turtle graphics are tried on the surfaces of spheres and cubes, then on more complicated surfaces. Little by little, concepts of non-Euclidean geometry are introduced, until the final chapters in which the turtle is used to demonstrate the geometric nature of gravity in Einstein's general theory of relativity.

I strongly recommend this book to anyone with interests in computer programming, geometry and physics. The unusual approach this book takes to the understanding of curved space is deceptively simple and surprisingly powerful.


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