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Virtual Heaven (Perfect Heroes Series, 2)

Virtual Heaven (Perfect Heroes Series, 2)

List Price: $5.99
Your Price: $5.39
Product Info Reviews

<< 1 2 >>

Rating: 2 stars
Summary: Did not float my boat
Review: Well at first i wasn't sure I would like this book. I sounded a bit weird. The hero is a character in a virtual reality game that the heroine plays. Something goes wrong and she is suddenly in the game. Maggie, the heroine, is confused, and scared. She wants to go home and the hero Kered has a quest he must complete first before he can help her. They meet up with a friend of Kered's named Vad who has his own story in a later book. I liked this book but it took me a few days to read.

Rating: 4 stars
Summary: Imaginative.
Review: What would happen if, through some fluke of electrical energy, our atoms could be rearranged and we could enter a parallel universe - a virtual reality world? This imaginative concept is at the heart of this novel. Maggie is gulped up into the virtual reality game TOLEMAC WARS during a thunderstorm. The sky is purple, the suns and moons are relocated, and the culture is a primitive blend of Arthurian legend and medieval serfdom. Perhaps most shocking to the reader is the utter slavery into which Maggie tumbles; the author does a fine job of capturing the milieu, the sense of being just another possession, and the complete loss of selfhood that slavery entails. The hero, Kered, was very well characterized as both a product of his times, and a born leader capable of seeing beyond them. The wind-up wasn't as strong as the rest of the book, though, which was what kept me from giving it 5 stars. It started to weaken once Maggie returned to our world, which may only highlight how powerful was the author's characterization of the virtual universe. I don't know if I would want to see a sequel or not - it might be too much of a let-down. But there are plenty of springboards for one (or more) if this creative author is so inclined.

If you like good fantasy romance stories, try this one; it has a nice technological twist.

Rating: 4 stars
Summary: Imaginative.
Review: What would happen if, through some fluke of electrical energy, our atoms could be rearranged and we could enter a parallel universe - a virtual reality world? This imaginative concept is at the heart of this novel. Maggie is gulped up into the virtual reality game TOLEMAC WARS during a thunderstorm. The sky is purple, the suns and moons are relocated, and the culture is a primitive blend of Arthurian legend and medieval serfdom. Perhaps most shocking to the reader is the utter slavery into which Maggie tumbles; the author does a fine job of capturing the milieu, the sense of being just another possession, and the complete loss of selfhood that slavery entails. The hero, Kered, was very well characterized as both a product of his times, and a born leader capable of seeing beyond them. The wind-up wasn't as strong as the rest of the book, though, which was what kept me from giving it 5 stars. It started to weaken once Maggie returned to our world, which may only highlight how powerful was the author's characterization of the virtual universe. I don't know if I would want to see a sequel or not - it might be too much of a let-down. But there are plenty of springboards for one (or more) if this creative author is so inclined.

If you like good fantasy romance stories, try this one; it has a nice technological twist.


<< 1 2 >>

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