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Rating:  Summary: Okay, but not as good as the first one Review: People hoping to gain an understanding of how to write comic books really couldn't find a better source than "Panel One," the previous volume edited by Nat Gertler collecting comic book scripts and roughs by various creators. "Panel Two" is more of the same, but not as polished. There are more of the "thumbnail" versions of scripts, and some that are so detailed it's almost like reading the comic itself. Standouts in this book are Gail Simone's hilarious script for "Killer Princesses" and Scott McCloud's thumbnail script for "Zot!" (This was one of the super-detailed ones, it had me wanting to find the issue that followed it to find out how the story ended!) Others are interesting, such as the classic "Fatman" script -- but that one, unfortunately, was missing several pages. It was interesting to see the juxtoposition of the original script with the finished pages, however, so we were able to compare what changes the artist had made.Overall, though, this book doesn't really add much or tell you anything you didn't know after reading "Panel One." It's an interesting addition, and certainly not a bad purchase, but it's not something you need or that helps as much as the previous book.
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