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Rating: Summary: Good but not quite with the rules Review: If you don't know the "World of Darkness" or at least night the Vampires in it, you may believe everything in this book. The story is intriquing and erotic here means there is sex and there is sexulaity --- it isn't porn nor it is by any means explicite. However the words that are used over and over in the book such as "retainer" and "thrall" do not seem to have the same meanings as the game I play and the story I run, and have beening running for six years. "Retainer" a particular word with a certain meaning in the system and it is used rather oddly in this book (unclear if these are ghouls or bonded Kindred which are different and have different lives or unlives as the case may be); "thrall" too is rather oddly used to refer to blood dolls. This is, by the way, not a story with a happy ending so don't get attached to the characters.
Rating: Summary: Good but not quite with the rules Review: If you don't know the "World of Darkness" or at least night the Vampires in it, you may believe everything in this book. The story is intriquing and erotic here means there is sex and there is sexulaity --- it isn't porn nor it is by any means explicite. However the words that are used over and over in the book such as "retainer" and "thrall" do not seem to have the same meanings as the game I play and the story I run, and have beening running for six years. "Retainer" a particular word with a certain meaning in the system and it is used rather oddly in this book (unclear if these are ghouls or bonded Kindred which are different and have different lives or unlives as the case may be); "thrall" too is rather oddly used to refer to blood dolls. This is, by the way, not a story with a happy ending so don't get attached to the characters.
Rating: Summary: Not bad Review: Its not that bad of a book. Perhaps it was somewhat fast for my taste jumping from one person to another but its a simple read and can play much like a moive of you view it that way. If you like the thought of Vampires in the present and have no care for the many Kine (thats regular mortals like us for those who do not know) that suffer and like a side bit of lesbianism (nothing too explict but makes you think) this is something that i can recommend.
Rating: Summary: A GREAT read! Review: Val was the instant hero. And the way the monster in him combined with the human memories made this story one of the best yet. The way the author dug into the vampire psyche was quite interesting. This is one book I'll read again and again and again.....
Rating: Summary: Read? ...Eeeeh. Game? See below. Review: Well, I probably shouldn't, but, here goes. First, let me point out that I've just recently read "Relations" though I've had it for years. (There really weren't WoD books around at the time. Maybe 3?) My collection of fantasy, classic horror, etc., is larger than it should be, so I promise I really do enjoy the genre. I read this over a weekend, looking for a quick, forgettable, painless, fun read - and it was! Just a little less fun and so much more painful. Okay, that's harsh, but when the neon blurb on the back says something like, "The only thing denied a Vampire is love", and yet, the only thing most of the Vampires end up doing is loving, or some approximation thereof? Hmm. I realize the attraction to many WW products is just this, so, if you're really into your Humanitas ;), this book is for you. IF you can get past these three things: *One all encompassing plot hole that sucks at the book like... well. *What starts to seem like every other thought ending with ye ol' standby, "FOOL!" (Or some combo containing.) *An ending that (without my giving anything away) serves the reader with a true high point, yet reaches to such the ultimate low of gut wrenching wretchedness the true question it leaves you with is, what must've happened on deadline day. You can only know what I mean if you read it. On the UPSIDE: This book will give you Storytellers out there some great raw material to work with (and in the end, I think that's sort of what it's for). Truthfully, there are lots of unresolved ideas between the jacket to make some great games out of, even if your Players have read the book. I don't know how WoD books are now, but I suspect that, as this was early in the game for the line, quality was not the true issue at hand. In fact, at the back of the anthology previous to this, they quite definitively draw the line themselves between (approx. paraphrase) "Our forays into the popular game world" and "Our line of quality fiction."
Rating: Summary: Read? ...Eeeeh. Game? See below. Review: Well, I probably shouldn't, but, here goes. First, let me point out that I've just recently read "Relations" though I've had it for years. (There really weren't WoD books around at the time. Maybe 3?) My collection of fantasy, classic horror, etc., is larger than it should be, so I promise I really do enjoy the genre. I read this over a weekend, looking for a quick, forgettable, painless, fun read - and it was! Just a little less fun and so much more painful. Okay, that's harsh, but when the neon blurb on the back says something like, "The only thing denied a Vampire is love", and yet, the only thing most of the Vampires end up doing is loving, or some approximation thereof? Hmm. I realize the attraction to many WW products is just this, so, if you're really into your Humanitas ;), this book is for you. IF you can get past these three things: *One all encompassing plot hole that sucks at the book like... well. *What starts to seem like every other thought ending with ye ol' standby, "FOOL!" (Or some combo containing.) *An ending that (without my giving anything away) serves the reader with a true high point, yet reaches to such the ultimate low of gut wrenching wretchedness the true question it leaves you with is, what must've happened on deadline day. You can only know what I mean if you read it. On the UPSIDE: This book will give you Storytellers out there some great raw material to work with (and in the end, I think that's sort of what it's for). Truthfully, there are lots of unresolved ideas between the jacket to make some great games out of, even if your Players have read the book. I don't know how WoD books are now, but I suspect that, as this was early in the game for the line, quality was not the true issue at hand. In fact, at the back of the anthology previous to this, they quite definitively draw the line themselves between (approx. paraphrase) "Our forays into the popular game world" and "Our line of quality fiction."
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