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Vampire: The Masquerade |
List Price: $20.00
Your Price: $20.00 |
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Product Info |
Reviews |
Rating: Summary: EXCELLENT BOOK Review: THIS BOOK IS ONE OF THE MOST INTRIGUING BOOK I HAVE EVER READ. VAMPIRE IS QUITE POSSIBLY ONE OF THE BEST ROLEPLAYING GAMES IN CREATION. ONE GETS TO EXPERIENCE THE DARK LIFE OF THE ETERNALLY DAMNED IN THIS STORY TELLING GAME OF GOTHIC HORROR.
Rating: Summary: A Stepping Stone for Roleplaying... Review: Vampire is one of the first roleplaying games to escape from the dilema of Min/Max characters, perpetual fighting, and the constant knowledge that there is something bigger out there. Instead, the game addresses the world of political interaction, intrigue, and the root of humanities evils and good. It requires an equal spread of responsablilty for game creation and sustenance by both the characters and storyteller. A definite stepping stone in the waters of roleplaying, its sister games of Wraith and Mage take the philosophical and humanistic questions of reality to a higher level, but Vampire is very well written and user friendly...
Rating: Summary: This is one of the best games. Review: V:tM is excellent for players starting to learn the Storyteller system and who are being introduced into the World of Darkness, a Gothic-Punk world. It is a basic necessity to any role-player's collection.
Rating: Summary: The best Role Playing Game ever created. Review: This is the best Role Playing game ever. It is intense, realistic, and calls for more in-depth interaction and thought than any game ever created.
Rating: Summary: What can I say?? Review: This book alone has created a whole new paradigm to a LOT of people. It's not a book - it's a mass phenomenom! Read it once and you'll start to believe in vampires..
Rating: Summary: The Storyteller System Comes Highly Recommended. Review: Most roleplaying games focus on the ability to kill, maim, and otherwise destroy your enemies. Vampire : The Masquerade by White Wolf goes beyond that by making roleplaying a key issue. When one truly plays this game, they aren't just playing it, they are experiencing it. The life of the vampire is not one of just "living". A short summary of this book could be:
For one to truly understand humanity, he must look at it from "the other side".
Rating: Summary: dont take the whinig of Jonnhy truant. Buy this Book Review: I wasn't a vampire player at first in fact a freind and I were at each others throats for a while over the diferences between mage and vampire. but after taking a closer look at the two games I have come to realize that they coenside with each other quite well and are very easily mixed together.
And as for the stupid assumptions of this Jonnhy traunt character he probably hasn't even played the system under a descent game master. His arguments are pethetic as well and heres why.
1)you are of course going to run into a lot of gothic players. if he read the book then he would know that it says you are playing in the gothic punk world of darkness on page# 28 the paragraph labled in BIG BOLD LETERS stating "Gothic punk isperhaps the best way to describe the physical nature of the World of Darkness". So thus endeth that stupid assumption. I think I speek for all of Us Goths out there Christian Goth or not that this is definatly a Highly goth game and that this guy has just insulted the population of Goths.
2) Munchkins, Power gamers, Rules lawers, and Dicers are all varyiants that the Game master should have to syphon through. I know this because I am A GM for vampire, Mage, Werewolf, Shadowrun, and heros unlimited. It even states in the GMs guide that the GM has to take care of that problem and Either remove them or deal with it. Note that comprimises are acceptable.
3) This game is set for mature gamers not for beginners. This jonnhy guy really must of started with it and thought that its rules were to complex. Wrong the rule are simple. you just gotta be smart.
So last Dont take any of the whining gibering of Jonnhy truant. BUY THIS BOOK. Oh yeah and Jonnhy be smarter than the equipment you opperate, or, in this case learn to read the whole book before you try to give a stupid opinion that has no good reasoning. can we say hollow?....... Come on I know you can do it. never mind.
To the rest of you i leave this
Life is short, But death is eternal.
Rating: Summary: Vampire: The Kool-Aid Review: Despite all the good reviews, this game is pathetic. Here are the reasons:
Horrible Stereotypes: If you're a Brujah character, you'll be like every other Brujah in existence. It's just that simple, if you want Celerity and Potence you play Brujah, if you want Presence you play Ventrue (those who've read the book understand the last sentence). The only good way to get a nice mix is to make a Clanless (Munchkin Alert!) or make up your own Clan (which Vamp players hate, because it forces them to think)
LARPs: I've chased LARP groups out of the graveyard near my house more than once. I hate them only because they don't respect the dead (or those that work during the day and SLEEP at night). You all don't have to LARP to play the game, I read the book. Sit around a table and eat pretzels like all other RPGers. Don't be afraid, it might develop your character and imagination to not run around at midnight and annoy all your neighbors and people who think you're in a dark section of the SCA.
Too expensive: For a book with no color whatsoever (and barely a system), it's as much as all the other RPGs on the market. Did I miss something? No color is stylish? That costs Extra?
Munchkin Factor 3: You'll have at least 3 munchkins in your group if you play with 4-6 characters. These munchkins usually have goth tendencies. No offense to goths, but y'all force normal people to hate you.
Game Mechanics are weak like a wet paper towel: the Soak die rules leave much to be desired, as two combatants could pound on eachother forever (I believe I had combat with 2 combatants last 3 hours once). The skills system is dumb, making a weak character able to do great things if he has enough of the skill.
Uncompatibility: All the WOD games CANNOT be played with one another. Mages are more powerful than Werewolves are more powerful than Vampires are more powerful than Hunters. Have fun you amalgamers!
We're Roleplayers!: The pompusness of Vamp players is quite annoying, since the system roleplays for them. Anyone could game Vampire. It's the same reason d20 has no respect with the game community elders (at least in my mind).
Finally, Suggestions: Don't play Vampire the Masquerade. If you really want a vampire game, upgrade to Vampire: the Requiem. It's done much better than this trash
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