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Vampire: The Masquerade

Vampire: The Masquerade

List Price: $20.00
Your Price: $20.00
Product Info Reviews

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Rating: 5 stars
Summary: Well it's Vampire:
Review: It's the most popular WoD game and the one you might finde internet more useful for. Though i like dark ages better for vampire chroniclies, the masquerade is useful to introduce new players for they will find a much easier to adapt era with lots of help if you run it in your city. Do buy it if you're interested in Roleplaying, even if you've never played WoD, it will surely create addiction in you.

Rating: 5 stars
Summary: A classic but not without flaws
Review: I love Vampire! (It is one of my favorite RPG's other then In Nomine.) What I love the most about it is the simplistic gaming system. The combat, powers, and all of the other resolutions are quite simple so that you can focus on the actual Role-playing and one battle wont take 30 minutes!

The world of the vampires is dark and Gothic. I am not the biggest Goth fan out there, but this has a good mix. The game world itself is highly developed, but still allows enough mystery that the Game Master can take his game in any direction he pleases.

I consider this game a standard by which to judge other games and that White Wolf has raised the bar with this line of games.

Rating: 5 stars
Summary: The most compelling RPG in print.
Review: Vampire the Masquerade is one of the most well balanced, well thought-out, and compelling role-playing environments I've ever played. The system is quick, simple, elegant, versatile, and powerful. The exposition supplied by the core book is deep and inviting while allowing a wide variety of game-play situations. The system lends itself well to politically centered campaigns while maintaining an excitement during combat, which is well paced. Simultaneously, the character creation process and experience system lends itself to inspire higher quality role playing from its players, as apposed to higher quality stat manipulation. Truly, it sits at the top of the industry beside Wizards of the Coast's 1d20 system. The two systems are drastically different, and knowing them both will give any role player a better appriciation for the rules of both.

Rating: 5 stars
Summary: Listen up!
Review: After a cursory glance of this book, I was compelled to write a review. While I personaly think most books these days aren't very good, this proved me wrong. After reading a few pages, you really get a sense that you've found something that will at once challenge, delight and entertain you. While the artwork is lacking color, the quality of it more than makes up for this deficiancy. The written material is concise and to the point, which is nice when you're dealing with such a wide topic. It is complex and thourough in its material, but after a few hours of immersion, it all makes sense as one big world, much like our own but a bit spookier. Even if you dont play the game, it is interesting due to all the various quotes and eccentricities of Vampire life. A good book, if you like horror and atmosphere,this can't be beat.

Rating: 5 stars
Summary: The best of White Wolf Game Sudio
Review: The Vampire: The Mascarade World is surly something to enjoy. The vampire's political wars are at all rage now, specially with the introduction of the Sabbat in this revised edition. You will surely be horrified with some clans (like Malkavain) but soon you will get usued. There are a lot of new diciplines to enjoy and test on your oponents, including Dementation and Quietus. Surely the best of punk-gothic!

Rating: 5 stars
Summary: An Insightful Game That Gives Your Psychology a Workout
Review: Vampire: the Masquerade didn't interest me until I played the computer-based RPG. Since then, however, I've become drawn into playing the game as it was meant to be played, via the pen and paper version here. There's something intriguing about the whole concept of Vampire, but the specifics of the game that have captured me are the very detailed political systems, the hierarchies between and within the Vampire clans, and the almost Freudian parallels that a player can draw between their own lives and the characters they create here. With the exception of "Call of Cthulhu," I haven't seen a role-playing game that was as easy to grasp and as rewarding to play, but Vampire surpasses other RPG's in the "role playing" aspect. The game isn't about violent bloodfests, but about characters coming to terms with abilities and powers and new perspectives. Much like the recent X-Men film, Vampire the game is about struggling and feeling out of place in everyday society, and the mixture of arrogance and duality that such displacement may breed. The stereotype is that players adorn themselves in black, but look, I'm a professional guy by day and maybe somewhat of a geek by night, but if an average, intelligent guy like me can get into this stuff, I can't imagine who couldn't (I've already gotten three friends hooked). Forget those "How To Host A Murder" party games--try Vampire for something truly unique.

Rating: 4 stars
Summary: Best rping game yet.
Review: The new edition of V:tm has proved more useful to me and my friends than any other edition has. It contains all the nessecary ingredients to construct and run a chronicle that all the player will enjoy. It has extensive disciplines, all of the clans in one place and gives and easy to make charachter format.

Rating: 5 stars
Summary: the game
Review: This book is a must for all gamers out there, if you play it or not. If you do buy it, then you will surely play the game, and nothing else will ever compare to your first session of Vampire. I recently started playing, and now i'm hooked.

Rating: 1 stars
Summary: Vampire: The Game For The Prentious
Review: Do we really need a role playing game where the players get to portray poetry spouting eurotrash losers that all dropped out of an Anne Rice novel? I can be jerk enough in real life without having to role play one in a game, thanks! Do we really need a game that has inspired such dysfunctions as LARPing? Hell no! For those ignorant of this freak show, Larping, to the Masquerade crowd, stands for Live Action Role Playing...or as I see it, Losers And Rejects Performing. If you spot a bunch of 20-somethings in period clothes and lots of black wandering around the streets at 3 AM, they aren't coming from a costume party, they're Larping and no doubt on a special mission for their master vampire.

As for those who insist that Vampire focuses on characterization and story, just what the heck have the rest of us been doing playing all of these other games, picking our noses? Apparently so. This is such pretentious garbage, it's like the only real role players out there are Vampire players. Believe me, I haven't spent almost 20 years role playing and not figured out how to create good stories and complex characters. So don't let these black eye-liner wearing, LeStat worshiping pseudo-goths intimidate you.

Vampire: The Masquerade lets you play a vampire, and you get to caper around with all your vampire buddies, and make sure that humanity has no idea you're there. This doesn't seem feasible as there are dozens of vampire clans, all with their own special vampire abilities. Some aren't affected by running water or crosses or garlic, but they are all so woefully melodramatic that it makes 30's film noir piece look like a trip through Disney Land. It is also a good way for youths to get together and play more angst ridden and disturbed individuals than they actually are. Vampire: The Masquerade players also turn their noses up at every other role playing game out there, as if their's is somehow superior. For my money (and potentially yours), it isn't. Stay away from this at all costs and if you must play gothic horror, then go watch The Crow and play Call of Cthulhu.

Rating: 5 stars
Summary: TERRIFIC BOOK
Review: This book is GREAT. Of course, you need it to play Vampire the Masquerade, but it's also an excellent book in general. The little short writings (stories) inside are excellent, and the art is beautiful. It's much more useful than the second edition of Vampire, as it has clearer information, and well as more data. I was glad to see elaboration on the Sabbat and Independant Clans. I highly recommend this book for anyone wanting to learn to play roleplaying games off the computer screen. Great great book!


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