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Rating:  Summary: A cheapest way to get 9 modules in B series Review: It is time and cost consuming to get the first nine modules individually. You have to spend 6-10 times money to get all, than you get a single B1-9 compilation. Well, it is not exactly the same as the original nine modules. In this compilation, B1 is only a deogeon map; the "unimportant" parts of B2, B4, B5, B8 have been cut; one of the 5 mini-adventures in original B9 have been omitted and two of the rest are combined into single adventure. Nevertheless, it still have three modules appear complete -- B3, B6, B7 (though with a little modification.). Another great work in this compilation is to link the 11 individual adventures (3 from B9) into a D&D campaign in Karameikos. It is a sucessful step. TSR then published Gazetteer series and brought the game into a new direction. DMs may design a campaign game in the vast Mystara world, not just play each adventure independently.If you are really to play the old and classic edition of D&D (not 3rd ED.), you may start here.
Rating:  Summary: Colossal compendium of adventures for levels 1-3 Review: This is one of the best products ever put out by TSR - this colossal book (160+ pages!) includes the very best of modules B1 through B9 - forming an epic campaign that will take your PCs from level 1 to at least 5, with well over 200 hours of play time! From the Keep on the Borderlands to the Lost City buried far below the deserts of Ylaruam; from the blackest alleys of Karameikos to the dark forests of Rahasia, your players will revel in a "triple trilogy" introduction to D&D they'll never forget! For casual players who will irrevocably turn into hardcore gamers, this enormous set of adventures and stories is the ultimate challenge.
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