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Wraith: The Oblivion

Wraith: The Oblivion

List Price: $28.00
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Product Info Reviews

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Rating: 5 stars
Summary: How many Fetters does Wraith have?
Review: Argued to be the best storyteller game produced by White Wolf, Wraith, ironically, is also the first to die. Far different than any of the other storyteller games, Wraith was focused much more on emotions, or at least the focus was more apparent, which was probably where it fell short in many players' eyes. Many players of more action-packed games like Werewolf or Mage, including myself at first, scoffed and said, "Ghosts, pfft, how exciting can that be?" The answer is that it can be very exciting, but in a very different way than most are used to. Like Kevin Smith's "Clerks," it was adored by many because of how different and cerebral it was, and hated for the same reasons. If you are a fan of things that are less action based and more focused on thinking, cooperation, and emotion, I suggest you look around the internet and local hobby shops for a copy of this great game. With each new Fetter it gains, Wraith is one step further from Oblivion.

Rating: 5 stars
Summary: GREAT GAME!
Review: As a player, I love the World of Darkness series from White Wolf. I have not yet had the pleasure of Storytelling a game, but I hope that will change soon. Wraith: The Oblivion is put together very well (AND IT'S ALSO SCARY!). The character creation sytem is not for the lazy gamers, it actually forces the players to think. (Some of the people I play with don't like to think all that hard, but I aim to make them be serious.) Anyway, you really need to think about your character, unlike in Mage where all you have to do is give the guy disgusting amounts of magick to make him good and fun to play. I found the theme of Wraith to be a bit disturbing, with all the darkness and depression and whatnot, so I believe I'm going to grey the World of Darkness a bit in my attempt at Storytelling. I hope it all works out. Overall, I think that Wraith is one of the better games of the sieries, even if the Werewolves can tear people limb from limg or the Mages can warp reality itself. Congratulations, White Wolf.

Rating: 5 stars
Summary: Bleak and brilliant...
Review: I am somewhat of an avid gamer, and recently a friend offered to lend me the Wraith core rulebook and the sourcebook for the Wraith "campaign" setting "The Great War", which chronicles the Wraith world throughout the first World War... And man, I've gotta tell you, I was blown away. If you want politics, go with V:TM. If you want pure fantasy, go with Changeling. If you want hack and slash, go with Werewolf or Mage. If you want Lovecraftian noirish game, play Hunter, or Call of Cthulu. If you want a pretty well rounded medieval game, follow the path of AD&D. But if you want a game built almost entirely on the role-playing aspects, on emotions and tapping into one's deepest desires and passions, flea while you still can to White Wolf's Wraith: The Oblivion. It is amazing. Enter a world where souls are the most cherished possession, and at the same time the most devalued object ever known(souls can be made into anything from money to ashtrays), where the heaven and hells of every religion seem everything but real, but can be found only a boatride away. Imagine this world where the only thing keeping you from perpetual non-existence is a want, a need, a love so strong that it anchors you from the very maw of omnipresent oblivion itself, waiting at the brink of the underworld. Waiting to devour you. Waiting for you to "abandon all hope". This is the struggle of you and that love, and what you will do to maintain it. This is your journey beyond life, and the battle for your existence. This is your hopes and dreams and the corrosive decay of nothingness and despair. Play this game, and do everything you've ever dreamed, but whatever you do, don't let go... Because the end is the end is the...______________

Rating: 5 stars
Summary: Deadly Cool
Review: If you are still playing "Supervampire" or "Teenage Mutant Werewolves" , it's time you discovered the dark (under)world of Wraith. It's probably the darkest game in WoD, but you are not just restricted with tragic gloom, Wraith can be played on many different levels. Crow, Mad Max, Ghost, Beetlejuice are some of the influences. ýf you are a power-player, you'll be glad to hear that Wraiths are probably the most powerful race in the WoD. In addition, the other baddies like Wyrm and Nephandi are just minions of the Neverborn, embodiments of Oblivion. And which other game has such concepts like : nuclear explosions in the afterlife, or ghostly pilots in dogfights with demonic spectres ! Try Wraith, you will like it .

Rating: 5 stars
Summary: White wolf needs more games like this all-accessible tragedy
Review: This RPG is, quite simply, the greatest of its kind. White Wolf went out of its way and beyond the call of duty to put this gorgeous piece of work on the shelves. The fact that it's out of print is just appalling. This book is beautifully written and the art is amazing, in every sense of either word. The atmospheric darkness and overwhelming despair of the book itself is oddly uplifting compared to the forced grittiness or plagiarism of most other RPG books. The great bits of this book (and game) are the humanist bits. The fact that you're playing a character who, regardless of race, creed, whatever he/she did in their life, they are all so uniquely (well, like real people, as unique as everyone else) and subtly damned, in a way the vampires and Werewolves of the rest of the WW world can't even dream of. This game's only fault is that running it requires an incredible amount of concentration, a huge degree of single-mindedness and very good knowledge on how to set an atmosphere. If you can find a truly good storytller (like we were lucky enough to)who can give his (or in our case, her) own touch to an already spectacular world and you're willing to possibly soil yourself from fear or break down crying from a role-playing game, then this is for you. This book follows the White Wolf traditions of actually being a fun and involving (if chillingly accurate and intensely personal) read. The art is all along the high-contrast black on white lines that a book like this demands, and it works perfectly. The writing has the somber feel of being so meticulously done that the writers mustn't have gotten sleep for weeks. The continuing story of the wraith writer separating each chapter is heartfelt and remniscient of the work of Neil Gaiman, and the long passages describing every aspect of the fleshed out land of the dead are so harsh and real that this book gives new meaning to role-playing. So, basically, if you're into a game that reallly, truly is a character driven game, this is the one for you. If only it were still in print...

Rating: 4 stars
Summary: Passion and horror
Review: Though it's one of the hardest WoD games 2 play, it's my second favorite only surpassed by Mage.

In Wraith you must face the feeling of having lost a lot, and the fear of losing a lot more. As a ghost you have to look into the living world with your Passions still atached to it, and many times you'll have to watch impotent some scene which increases your Passions. As a ghost you are made of pure Passion, after all.

A tragic game that makes you comfront your darker side: your Shadow (which, by the way, is played by another player to better roleplay the eternal conflict within a Wraith). This is not a game that can be taken lightly, but if you're ready for the most passionate game ever, give Wraith a try.

Rating: 5 stars
Summary: Slipping into Oblivion
Review: To this date I still have every original paperback release of every WoD games as well as their subsiquent hard back re-releases, but in all this time only one of these games was ever able to capture my heart and stir my emotions; Wraith the Oblivion.

Unlike other games in the WoD series wraith centers around feelings and emotions. Where vampires drink blood to survive Wraiths my tangle with pathos to survive. Where Werewolves truggle against the mighty Wyrm wraiths must fight their own inner demons, less they be swept into oblivion.

Unfortunately, Wraith: The Oblivion is all but gone. The WoD's has pretty much shunned Wraith for it's core games; Vampire, Werewolf, and Mage. However wraith will always be my favorite of the series and I would strong encourage everyone who has played an WoD games to please purchase this title and give it a try.

Rating: 4 stars
Summary: It's great, but very dark
Review: Whereas Vampire and the other White Wolf games are fanciful, romantic Neo-gothic entertainment, Wraith is pure, true, old-fashioned Gothic. It taps right into our fears about death, afterlife, our evil sides... As in life, there is no proof that there's a way out other than madness or oblivion. The only hope anyone can hold is faith. If you go in for darkness and depression, you'll probably enjoy it immensely. It reminds me of Call of Cthulhu, where your character is guaranteed to go insane and die before they complete their quest. Even if that's not your cup of tea, it can be very entertaining if you're running multiple White Wolf systems, and it's a great source of background information for the other systems.

Rating: 4 stars
Summary: White Wolf
Review: While I'm fond of Dungeons and Dragons, my heart has a special place for white wolf, and if you're any kind of white wolf fan, then you would know: this game was their destiny.

Every White Wolf game is all about being miserable, even though you're an awesome demon!

Well in Wraith, despite your very cool powers, there is a part of your brain trying to turn you to Shadow, and make you a servant of Oblivion, which expands greater everyday, threatening to destroy the underworld.

it's a very dark game. intense.

Rating: 5 stars
Summary: Wraith, so gothic it's dead
Review: Wraith is the ultimate in personal horror. You create a dead character, control that charcter as it fights it's darker half, and the end is never what you could possibly imagine. In a previous review someone mentioned 'saying Wraith was a gothic game would be to say Lord of the Rings is a story about elves.' That is the truest comparison one can make about Wraith. If you want a game that you pick up and play with very simple rules and stories, go play DnD, if you want a slugfest, get Werewolf, if you want a game in which you must always use your head before your fists and be nine steps ahead of your darker half just to get by with your sanity intact, purchase Wraith. You won't be dissappointed.


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