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Rating: Summary: Over-detailed, but filled with great ideas Review: If you want to expand your campaign beyond the confines of yet another dungeon, this book is an absolute necessity! Here, you'll find complete rules on the wilderness, skills and proficiencies, shelter, weather, encumberance, travel, wandering monsters, climbing, jumping, swimming, flying, hunting, foraging, healing, traps and natural disasters (like quicksand and earthquakes), using magic in the wilderness, and much more. An outstanding compendium of lore that will finally make your campaign world complete, with endless horizons!
Rating: Summary: Over-detailed, but filled with great ideas Review: If you want to expand your campaign beyond the confines of yet another dungeon, this book is an absolute necessity! Here, you'll find complete rules on the wilderness, skills and proficiencies, shelter, weather, encumberance, travel, wandering monsters, climbing, jumping, swimming, flying, hunting, foraging, healing, traps and natural disasters (like quicksand and earthquakes), using magic in the wilderness, and much more. An outstanding compendium of lore that will finally make your campaign world complete, with endless horizons!
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