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Rating: Summary: this books sux my balls........literally Review: ...the only good thing about it is that it has Edge in it...
Rating: Summary: I still love Prima but this should have been better Review: I am a big fan of Prima Guides. This was my first disappointment. This guide does not go into the game as deeply as their other guides. If features several tips, but is more of a deluxe instruction manual.There is a list off all the unlockable item cards, but the guide doesn't explore that list. For instance, the game features 62 pre-made move sets. Prima should have listed thes movesets. In the game, they are offically called "UWKK", "UWBT", "UWER", etc. These letters mean Unknown Wrestler K-Kwik, Unknown Wrestler Booker T, Unknown Wrestler Essa Rios, etc. A person could make famous wrestlers faster if one had such a list. Plus, two of the move sets are BUGGED! I learned this the hard way. If you automaticly give a wrestler Goldberg's or Grandmaster Sexay's moves, the game will freeze once you save. These bugs can be counter-acted if one knows about them beforehand. I didn't. Now, I must start unlocking stuff all over again. (A week's worth of effort lost forever.) There are a few other bugs in Smackdown: Just Bring It. Many aren't harmful, but Prima should have listed them. Perhaps this guide isn't very deep because it features a guide for the GBA game, "Road to Wrestlemania." Why on Earth is this guide with this book? These games have absolutely nothing to do with each other. Maybe Prima thought a RtW guide was too brief to publish alone. I can understand that from a business perspective. But if that is the reason why the JBI guide suffers, Prima made the wrong choice. I expect better from Prima.
Rating: Summary: I still love Prima but this should have been better Review: I am a big fan of Prima Guides. This was my first disappointment. This guide does not go into the game as deeply as their other guides. If features several tips, but is more of a deluxe instruction manual. There is a list off all the unlockable item cards, but the guide doesn't explore that list. For instance, the game features 62 pre-made move sets. Prima should have listed thes movesets. In the game, they are offically called "UWKK", "UWBT", "UWER", etc. These letters mean Unknown Wrestler K-Kwik, Unknown Wrestler Booker T, Unknown Wrestler Essa Rios, etc. A person could make famous wrestlers faster if one had such a list. Plus, two of the move sets are BUGGED! I learned this the hard way. If you automaticly give a wrestler Goldberg's or Grandmaster Sexay's moves, the game will freeze once you save. These bugs can be counter-acted if one knows about them beforehand. I didn't. Now, I must start unlocking stuff all over again. (A week's worth of effort lost forever.) There are a few other bugs in Smackdown: Just Bring It. Many aren't harmful, but Prima should have listed them. Perhaps this guide isn't very deep because it features a guide for the GBA game, "Road to Wrestlemania." Why on Earth is this guide with this book? These games have absolutely nothing to do with each other. Maybe Prima thought a RtW guide was too brief to publish alone. I can understand that from a business perspective. But if that is the reason why the JBI guide suffers, Prima made the wrong choice. I expect better from Prima.
Rating: Summary: wwf smackdown: just bring it Review: This book is full of useful info.
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