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Dragons of Ice (DL6, Dragonlance AD&D adventure)

Dragons of Ice (DL6, Dragonlance AD&D adventure)

List Price: $17.00
Your Price: $17.00
Product Info Reviews

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Rating: 4 stars
Summary: Review of DL6; Dragons of Ice
Review: Dragon's of Ice allows you to role-play the recovery of the Dragon Orb from Icewall Glacier. At this point in the story line, only half your party will be here, and that is the only weakness in this adventure. It's very solid and true to the book, including encounters only hinted at in Dragon's of Winter Night. Also some "extras" have been added in to suprise the people who have read the novels. Overall, a very good, but not fantastic adventure.

Rating: 4 stars
Summary: Review of DL6; Dragons of Ice
Review: Dragon's of Ice allows you to role-play the recovery of the Dragon Orb from Icewall Glacier. At this point in the story line, only half your party will be here, and that is the only weakness in this adventure. It's very solid and true to the book, including encounters only hinted at in Dragon's of Winter Night. Also some "extras" have been added in to suprise the people who have read the novels. Overall, a very good, but not fantastic adventure.

Rating: 4 stars
Summary: Powerful adventure in the frozen wastes
Review: The DL series was a huge leap forward for TSR - these modules featured a new emphasis on drama and storytelling that made the gaming MUCH more fun and involved for the PCs and the DM. Of course, at heart, being TSR modules from the 80s, they're still dungeon crawls! In this chapter, the heroes must journey with the iceships to Icewall Castle, to recover the Dragon Orb from the evil white dragoness. For levels 6-9 (although I would say 8-9 unless you want a bunch of pointy-eared popsicles).

Rating: 4 stars
Summary: Powerful adventure in the frozen wastes
Review: The DL series was a huge leap forward for TSR - these modules featured a new emphasis on drama and storytelling that made the gaming MUCH more fun and involved for the PCs and the DM. Of course, at heart, being TSR modules from the 80s, they're still dungeon crawls! In this chapter, the heroes must journey with the iceships to Icewall Castle, to recover the Dragon Orb from the evil white dragoness. For levels 6-9 (although I would say 8-9 unless you want a bunch of pointy-eared popsicles).


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