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Rating: Summary: A worthwhile read Review: As the title suggests, this book would be good as a second book in your go study. I tried part of the Elementary Go series after my first book (Iwamoto's), got a bit frustrated, and then went back and read this - and I'm glad I did finally get around to reading this book. I'll probably go back to the Elementary Go series after I finish Lessons in the Fundamentals of Go next.The chapters on capturing races were very good; these alone are worth the price of the book. I usually avoid rote memorization (EG, I find joseki study boring), but the six types of capturing races seemed quite worth committing to memory, so I did. (nearly?) every chapter has recommendations on books to read for further study of the subject covered by that chapter. If you're serious about go, I'd recommend something else as a first book (of course), but it'd be a good idea to make this your second - read concurrently with the first two volumes of Kano's "Graded Go Problems for Beginners".
Rating: Summary: A White-Wash of a Book Review: Bozulich I am sure is an exelent player but he lacks the confidence and posibly the knowlage to lay down hard and fast go principles. He explains Josekis but in a way that leaves you wanting a deeper more heartfelt examination of the positions. A good book to start with, but not one that will take you very far by its self.
Rating: Summary: Filling the gap none others due. Review: I almost never give a book 5 stars, and probably wouldn't have here if it weren't for the fact that the book is practically the only of its kind in my experience. I would estimate it is best for the 14-20 kyu (American), but one can stretch that by 4 in either direction. I would say this books greatest strengths are its breadth and its focus on principles and explanation.
Rating: Summary: A White-Wash of a Book Review: The rules of Go can be explained in less than 10 minutes. This book takes you to the next step after to rules to the basic mechanics, concepts, and features of the game; how Go "works".
Rating: Summary: A must have if you want to learn the game of Go. Review: The rules of Go can be explained in less than 10 minutes. This book takes you to the next step after to rules to the basic mechanics, concepts, and features of the game; how Go "works".
Rating: Summary: excellent; special chapters on capturing races Review: This book is good to read if you are 10kyu or lower. Two chapters on capturing races(seki or death of one of opposing groups neither of which can make two eyes) from British Go Journal by Richard Hunter, appear in this new edition. These are excellent. Even some 5kyu+ players aren't aware of the drastic difference in tactics to be adopted for all varieties of races. All possibilities are explained in detail. The chapter on Attack & Defense and Handicap Go are also very useful.
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