Rating: Summary: Man do it Review: do u know i am the best. Just kidding. U all know dummies books are for begginers. This book is indeed a starter book for game programming,only game programming. Game programming is related to graphics and animation. That is why u need to be famaliar with C language.
Rating: Summary: Informative and humorous Review: Just because this is a "...for dummies" book, doesn't mean it's for dummies. This book is what is says: "Windows Game Programming", not "Programming" or even "Game Programming". What I'm getting at is that this book will teach you how to get a simple game going in Windows, not teach you how to program. He states that he will assume that you are at least familiar with the C programming language with no Windows programming experience.That being said, I found this book very informative and easy to follow. Mr. LaMothe approaches each subject as an objective to achieve, instead of just something that must be learned.
Rating: Summary: Great for new "game programmers" not new "programers" Review: This book provides a perfect window into game programming. I've written all the boring text applications I'll ever need to and I wanted some insider knowledge on how to turn programming knowledge into game programming knowledge. Andre's book provided the answers. Excellent introduction to Win32 and GDI, excellent explanation of COM, and excellent stuff on DirectDraw. And if you want even more help, use Andre's graphics/sound/input library that he created to wrap around DirectX to make it even easier to use. I've already created a Tetris like puzzle game using Andre's engine. The next step for me is to buy his more advanced book and see how far that will take me. An excellent introduction to game programming.
Rating: Summary: Not a book for the beginning programmer! Review: I am a middle-aged "dummie" rather new to programming, and this was my third computer book, the first one being the wonderful Beginning Programming for Dummies, by Wallace Wang. Somewhat naively I bought Mr. LaMothe's book in the hope of learning more about game programming in general and perhaps even creating a simple game for my son to play with. A big mistake! You need to have some knowledge of the C programming language in order to find this book useful. The book is very technical and not aimed at beginners such as myself. I was looking for a gentle introduction to game programming, similar to Mr Wang's book, but have not found it yet. Mr. LaMothe's book may be of value to more experienced programmers, but I do feel that it does not fit in with the Dummies concept of a clear, user-friendly introduction for the beginning layman. It should rather be marketed for "advanced Dummies". The hard fact is that game programming is advanced programming. If you are an amateur programmer wishing to learn about and play around with game programming, I would rather suggest that you first buy one of the books dealing with the Liberty Basic language, such as Mr Wang's general introductory book mentioned above (which also contains a CD-ROM with a LB compiler), study the language and its tutorials and then concentrate on developing simple games in Liberty Basic.
Rating: Summary: The Greatest Game Programming Book for Beginners Review: I've been reading tutorials and books for a year on Game Programming in C++ (after being a C++ veteran for 3 years) but didn't get anything out of them until I got this book. Now I'm working with full 3D games and am doing quite well. This book is the definite choice for beginners to game programming.
Rating: Summary: Good book for one with a LONG attention span Review: ... I just started programming 2 years ago I learned BASIC, Perl, MySQL (if you call that a language), JavaScript, And I have known HTML since I was 6 or 7. So I decided to try and learn C/C++. I was pretty good at C And C++ Because of all the languages I already know. The whole reason I got into programming was to program GAMES. I tried this book because I saw at 75% off books. The book says to use Visual C++..."You should pick it up at your local computer store ....I dont have that kind of money and my compiler (DEV-C++) gives me errors when I compile it. The book does not tell how to install DirectX at all. Also if you buy the book and plan to make the next Metal Gear Solid 2 that night...DONT, the code to even make a window is about 3 pages long.
Rating: Summary: Not a good book Review: Sorry by my english, it is not very well. I bought this book thinking I can learn to program video games. I was WRONG. The first chapters introduce you to C (ONLY introduce, not a good explanation), and later LaMothe begin to talk about DirectX and explain the declarations of the functions, only that. I think this book is not for dummies, is for C and DirectX experimented programmers. Don't buy it, it's a waste of time and money.
Rating: Summary: Excellent Material for All Levels of Experience. Review: Andre' knows his stuff, This is an entertaining and comprehensive book. It shows you what you need to know with Win32, API and more. Its hilarious on alot of aspects, just plain fun to learn this way. Cuts out the clutter that isnt needed. Keep it up Andre', you make it easier for the rest of us. I highly recommend this book for anyone who wants to dive right on into windows game programming yes its in C++, the soon to be standard for programming, so learn it while you can. Get this book and get coding.
Rating: Summary: HIGHLY RECOMMENDED! Review: This book is an excellent primer and resource for those who have an interest in developing their own DirectX Windows games. The author has certainly done his homework about explaining the fine art of Win32 API, COM and DirectX that is easy to understand. If you are considering buying only one book on computer programming , I highly recommend Andre' Lamoth's comprehesive book. He's even available through email to answer your nagging questions concerning the topics in his book!
Rating: Summary: It's Okay Review: The book is kinda good in c++ programming, but I think that VB is A MUCH BETTER CHOICE for game programming. C++ is used to make more powerful tools but let's face it. How can your games look good if you can't design them with the eye. VB ROCKS!!!
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