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Rating: Summary: Stereotyping without an real understanding Review: A good percentage of the evidence he presents regarding fans of the medium is anecdotal, gathered from employees of one particular comic shop in the midwest. Pustz' view of Comic Book Culture is clearly that of one who makes no real effort to understand the topic... Overall, it paints all comics fans in a negative light, which will not help the already-struggling industry in the least.
Rating: Summary: Stereotyping without an real understanding Review: A good percentage of the evidence he presents regarding fans of the medium is anecdotal, gathered from employees of one particular comic shop in the midwest. Pustz' view of Comic Book Culture is clearly that of one who makes no real effort to understand the topic... Overall, it paints all comics fans in a negative light, which will not help the already-struggling industry in the least.
Rating: Summary: Very good survey of the field Review: Are you a comic book lover surrounded by people who don't "get it" about comic books? Do you know someone who is passionate about comic books, and it's hard to understand the attraction of something more suited for children than adults? If so, this book is for you.The author does a very good job at surveying the present-day culture around comic books. The readers of the classic superhero type of comics (Batman, Superman, etc.) are overwhelmingly male. The stories don't appeal to women very much, and women are usually portrayed as barely clothed, and with gravity-defying breasts. He also explores the rise of alternative comics (small press, or self-published, books whose subject matter can be practically anything), where female cartoonists and readers, and older readers, tend to go. Fans tend to get very possessive about "their" character. If the writer takes things in an undesired direction, fans have no problems with saying so, in no uncertain terms. One of the things limiting the growth in popularity of comic books is the requirement on the part of the reader of comic literacy. Unless the reader can start with Issue 1, there are usually too many "in" jokes, or too many things talked about in previous issues, for the new reader to totally understand it all. This one is very good. It covers a lot of ground, and in a way that a novice and veteran can understand. Personally, I am not much of a comic book reader, but after reading this, I think I'll visit my local comic book store to see what is on the racks.
Rating: Summary: liked the concept, did not like the book Review: I loved the whole concept of "investigating" comic book culture but i just got bored with this book... It might be a good book if you intend to write an essay (it reads like one long essay) but there is no theme, no story, no news, no conviction...where is the author? What is running in his head? What does he want to tell us apart from the fact that there is such a thing as "comic book culture"? Okay...so there is a culture...why read the book?
Rating: Summary: A good start for understanding Review: I'm using this book in my college writing course ("text+vision") this semester, and it is exactly what I wanted from a cultural overview of comic book fandom. Pustz does a great job of explaining how fandom came about, how it compares to other cultures (with a consistent reference to baseball fans, for example), and some of its peculiarities. In particular, he is able to partly explain the incestual nature of consumer and producers in comics, where each is a responsible party to the worst excesses of the medium, yet Pustz is careful to not make a judgment statement about this (unlike me). This book is not a history of comics, of who published what first and which creator sued which publisher. For that, you should check out Bradford Wright's Comic Book Nation. It's not even a history of comics fandom, although it does gather quite a bit of that together in its pages (Bill Schelly covers the history of fandom in more detail). What Pustz tries to cover is the area inbetween--where fans and publishers met. This is the culture of comic books, the place where the two groups make something together, and at first it may seem strange to think of consumers as producers, or producers as consumers. But, through his analysis of comics letters pages and fanzines, Pustz shows how the two groups affected each other. Comic Book Culture is copyright 1999, but feels like it was written in 1996 or 1997, mainly for the lack of focus on the incredible growth of manga in America and how Pokemon, DragonBall Z, and Sailor Moon are revitalizing comic book culture by bringing children back to comics. The last three years have also increased the importance of the Internet on the culture, which Pustz talks about briefly in the chapter 5. Finally, he really doesn't get much chance to focus on the rise of the graphic novel as an option for reading the medium compared to the ephemeral magazine. As a textbook in a cultural study hybrid course, this book is perfect. For the average comic reader, it might be interesting to discover aspects of the hobby that you didn't know about. And it might just be the thing to share with parents or friends who don't understand why you keep reading Spider-Man, even though you're over 30.
Rating: Summary: A great introductory study Review: Pustz has done a wonderful job analyzing the audiences of comic books. While not as theoretical as some of the scholarly works on popular culture and its users (such as can be found on topics like film or rock and roll), this is a benefit, since it is the first for its topic. While not useful as a general history of comics (as noted by the previous reviewer), it was not intended as such, and this would be an excellent supplementary book.
Rating: Summary: Nice Review: The book was well orginized, however it rushed through some things and did not cover other things (like the comic code)... I was looking to use the book for a text for a class I am in on the history of comics, yet it did not do the job... oh welll it was only 50 dollars... arg
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