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Digital Cinematography : Lighting and Photographing Computer Generated Animation

Digital Cinematography : Lighting and Photographing Computer Generated Animation

List Price: $53.95
Your Price: $34.65
Product Info Reviews

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Rating: 2 stars
Summary: Promising Title, Very Disappointing Book
Review: "Digital Cinematography" is a hot-sounding, promising title. It's a shame that title was wasted on this book.

We are all eager to see a good book on cinematic lighting and texturing techniques, so buying this failed attempt was a great disappointment. Crude, childish 3D renderings were shown, with no subtlety of lighting, certainly no evidence of "cinematic" techniques. The cheap black-and-white printing of the author's own beginner-level 3D work, and vague writing that seemed to do little more than rehash highlights from an old cinematography textbook, do not deliver a book that lives up to its description.

The author doesn't seem to have a lot of artistic talent, or professional graphics production experience, and these deficits show in his writing and illustrations.

Despite being the first product cranked out last year that promised to explain cinematic graphics techniques, the book itself is a cheap, incomplete, and uninformative attempt! . The author may be making money because of the title, but when you open the book, he doesn't seem to have much to say.

Rating: 2 stars
Summary: Promising Title, Very Disappointing Book
Review: "Digital Cinematography" is a hot-sounding, promising title. It's a shame that title was wasted on this book.

We are all eager to see a good book on cinematic lighting and texturing techniques, so buying this failed attempt was a great disappointment. Crude, childish 3D renderings were shown, with no subtlety of lighting, certainly no evidence of "cinematic" techniques. The cheap black-and-white printing of the author's own beginner-level 3D work, and vague writing that seemed to do little more than rehash highlights from an old cinematography textbook, do not deliver a book that lives up to its description.

The author doesn't seem to have a lot of artistic talent, or professional graphics production experience, and these deficits show in his writing and illustrations.

Despite being the first product cranked out last year that promised to explain cinematic graphics techniques, the book itself is a cheap, incomplete, and uninformative attempt! . The author may be making money because of the title, but when you open the book, he doesn't seem to have much to say.

Rating: 4 stars
Summary: //:practical//logikal//clear explanations//crazycool!!
Review: //:practical//logikal//clear explanations//crazycool!

Rating: 4 stars
Summary: //:practical//logikal//clear explanations//crazycool!!
Review: After finishing the book, I have to downgrade my rating. Like others, I agree the title is promising, but the content is not "top." And I also agree with two other readers about the fact that all those basics can be found in any good cinematography book. As for the digital part, now we have other books that deal with the subject better (see Digital Lighting, J. Birn).

Rating: 2 stars
Summary: Maybe not the best, but has some basics...
Review: After finishing the book, I have to downgrade my rating. Like others, I agree the title is promising, but the content is not "top." And I also agree with two other readers about the fact that all those basics can be found in any good cinematography book. As for the digital part, now we have other books that deal with the subject better (see Digital Lighting, J. Birn).

Rating: 1 stars
Summary: Avoid.
Review: I've recently evaluated several better books on this topic, and this one didn't make it into my spring term reading list. The book did little beyond skimming the basics of what can be found in any cinematography textbook, and had nothing new to say about 3D rendering or graphics production. Even the author's own sample images were crude and poorly lit.

For a much better choice, consider getting "Digital Lighting & Rendering" by Jeremy Birn. Birn's new book is an amazing resource for any 3D artist, and I reviewed it on amazon with 5 stars.

Alternately, you might just pick up a first-rate book on lighting for cinematography, such as "The Technique of Lighting for Television and Film" by Gerald Millerson or "Matters of Light & Depth" by Ross Lowell (although these cimematography books don't cover any techniques that are unique to digital graphics production.)

Rating: 1 stars
Summary: Avoid.
Review: I've recently evaluated several better books on this topic, and this one didn't make it into my spring term reading list. The book did little beyond skimming the basics of what can be found in any cinematography textbook, and had nothing new to say about 3D rendering or graphics production. Even the author's own sample images were crude and poorly lit.

For a much better choice, consider getting "Digital Lighting & Rendering" by Jeremy Birn. Birn's new book is an amazing resource for any 3D artist, and I reviewed it on amazon with 5 stars.

Alternately, you might just pick up a first-rate book on lighting for cinematography, such as "The Technique of Lighting for Television and Film" by Gerald Millerson or "Matters of Light & Depth" by Ross Lowell (although these cimematography books don't cover any techniques that are unique to digital graphics production.)

Rating: 4 stars
Summary: I needed this.
Review: This book is just great. You'll learn all the things to make your 3D graphics complete. After the firsts lessons I could see an improvement in my work. The section about how to use lights is just what I needed. Digital Cinematography is a book for people who want's to improved their already great 3D-graphics. You'll learn all the basics the photographers went to years of school to learn. Definitely needed for the pro's.

Rating: 0 stars
Summary: The principles of cinematography know no platform
Review: This book teaches the principles of cinematography, without relying on a specific platform. Though the tool names may differ between packages, the light and camera paradigms are close to identical for most 3D animation software. The topics in this book will be just as relevant to artists working in Alias and Softimage as it is to those using Lightwave, 3DS Max, Animation Master, or TrueSpace

Rating: 5 stars
Summary: useful for all users of 3D graphics program
Review: This is a highly practical book outlining the use of lights in 3D graphics software. The ideas and applications are independent of any particular package. The explanations are lucid, and the ideas can be put to immediate use. The black-and-white illustrations are poorly reproduced, so the real appreciation comes from applying the techniques to your own images.


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