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Rating: ![1 stars](http://www.reviewfocus.com/images/stars-1-0.gif) Summary: stupid game(Syphon Filter) Review: i brought a game few day later ( syphon Filter) its really stupid, in the game there's no saving point and saving mode which i can access. tell me how ?? to save my game during playing?
Rating: ![4 stars](http://www.reviewfocus.com/images/stars-4-0.gif) Summary: Useful, but not always accurate. Review: I confess I wouldn't have been able to finish the game without the guide. Now that I've played through all the missions several times, however, I have some gripes with the guide.Some parts of this guide are incredibly vague -- namely the first parts and the section relating to the "Rhoemer's Base" mission. Omissions on the first missions are forgivable because they're easy enough for anybody with video-game experience to hack through, but the guide's tips on how to crack Rhoemer's Base are a disaster -- vague directions, always resorting to "look at the level map" (the "level map" in question, accessible through the game's menu, is so poorly drawn that you're more often than not better off just looking at the screen and figuring out where to go from there). Other little disagreements: Never just use the Biz-2 (use the weapon your opponent's using, almost always); the shotgun, not the M-16, against Anton Girdeux; the grenade is the best weapon against Triggerman Marcos; don't try to evade the guards when you're on the dinosaur's back -- go back down to eliminate them or they'll shoot you while you dangle in the air; the .45 is the best weapon when covering for the CBDC agents in the park; the taser is the most useful weapon against single non-flak-jacket-wearing enemies; use an automatic weapon, not the nightvision rifle, in "Tunnel Blackout"; and so on. All in all, very useful -- for Syphon Filter was designed in such a complicated way (the maps are insanely complex, especially the "Pharcom Warehouses" level) that the guide can save a first-timer hours of figuring out just where to walk. Still, improvements could be made.
Rating: ![4 stars](http://www.reviewfocus.com/images/stars-4-0.gif) Summary: Useful, but not always accurate. Review: I confess I wouldn't have been able to finish the game without the guide. Now that I've played through all the missions several times, however, I have some gripes with the guide. Some parts of this guide are incredibly vague -- namely the first parts and the section relating to the "Rhoemer's Base" mission. Omissions on the first missions are forgivable because they're easy enough for anybody with video-game experience to hack through, but the guide's tips on how to crack Rhoemer's Base are a disaster -- vague directions, always resorting to "look at the level map" (the "level map" in question, accessible through the game's menu, is so poorly drawn that you're more often than not better off just looking at the screen and figuring out where to go from there). Other little disagreements: Never just use the Biz-2 (use the weapon your opponent's using, almost always); the shotgun, not the M-16, against Anton Girdeux; the grenade is the best weapon against Triggerman Marcos; don't try to evade the guards when you're on the dinosaur's back -- go back down to eliminate them or they'll shoot you while you dangle in the air; the .45 is the best weapon when covering for the CBDC agents in the park; the taser is the most useful weapon against single non-flak-jacket-wearing enemies; use an automatic weapon, not the nightvision rifle, in "Tunnel Blackout"; and so on. All in all, very useful -- for Syphon Filter was designed in such a complicated way (the maps are insanely complex, especially the "Pharcom Warehouses" level) that the guide can save a first-timer hours of figuring out just where to walk. Still, improvements could be made.
Rating: ![5 stars](http://www.reviewfocus.com/images/stars-5-0.gif) Summary: How to save Review: u can only save after u have completed a mission
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