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![Sex, Lies, and Video Games: How to Write a Macintosh Arcade Game](http://images.amazon.com/images/P/0201407574.01.MZZZZZZZ.jpg) |
Sex, Lies, and Video Games: How to Write a Macintosh Arcade Game |
List Price: $34.95
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Reviews |
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Rating: ![3 stars](http://www.reviewfocus.com/images/stars-3-0.gif) Summary: Did the author actually compile and run the code? Review: Although this book contains many useful insights into the difficult task of creating games for the Mac, non of the source code compiles, much less runs. It was necessary for me to debug large portions of the code, if not totally rewrite it, in order for anything to work. It would be much more useful to view real working source code.
Rating: ![1 stars](http://www.reviewfocus.com/images/stars-1-0.gif) Summary: A disappointing look at an interesting topic Review: I was really interested in this topic and was hoping to learn a lot from this book. Instead I found code that was incomplete, wouldn't compile, and wouldn't run correctly (including the code on the disk). The techniques described for sprite animation are useful. Unfortunately, not much else is. The information in chapter 3, "Offscreens and the Mac", should have been incorporated into chapter 4 where they explain why you don't need to use old-style offscreens. In addition, much of the writing is as unwitty as the title
Rating: ![4 stars](http://www.reviewfocus.com/images/stars-4-0.gif) Summary: A good resource for Mac game makers Review: There are not alot of game programming books on the market for the Macintosh. I bought this book, 2 years ago, along with a half-dozen other Macintosh books. I think this book serves as a good resource, and has alot of good information. If you know the Mac, and your compiler, than you can get around the "bugs" in the book. Let's hope the author will come out with a new edition that cleans up the code, and updates it with new Macinotsh information. Until then, buy this book and hunt down a copy of "Tricks of the Mac Game programming Gurus."
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