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Action Arcade Adventure Set: The Best Way to Create Action Arcade Games in C

Action Arcade Adventure Set: The Best Way to Create Action Arcade Games in C

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Product Info Reviews

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Rating: 5 stars
Summary: A good book for beginners
Review: First of all, it would be helpful if they showed us how to resize video memory anyway we want instead of showing us a freakin' function call. Stuff like that comes up when you read the book. You learn basically nothing from the book, only how to use THeir Functions. Oh well it's dos anyways

Rating: 1 stars
Summary: I don't want to learn fastgraph, i want to learn game prog..
Review: First of all, it would be helpful if they showed us how to resize video memory anyway we want instead of showing us a freakin' function call. Stuff like that comes up when you read the book. You learn basically nothing from the book, only how to use THeir Functions. Oh well it's dos anyways

Rating: 5 stars
Summary: A good book for beginners
Review: The best about this book is that it shows some quite good tricks "behind the scenes". How would you do scrolling? How to chop the background into small tiles? How to make a person not "falling through the ceiling"? How to use function pointers for actions?
There is a drawback also. This book covers the FASTGRAPH system, which is some kind of MS-DOS API for video access. But anyway, once understood, the tricks are what counts.

Rating: 5 stars
Summary: Incredibly Helpful!!
Review: This book contributed a great deal to my video game programming. Although it was written for games using Fastgraph, the concepts taught are easy to apply if you are writing your own low level soubroutines. EXCELLENT grounding for anyone from the beginner to the pro!!!


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