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3D Graphics and Animation: From Starting Up to Standing Out

3D Graphics and Animation: From Starting Up to Standing Out

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Description:

If you're eager to learn all about creating 3-D graphics but don't know where to begin, turn to 3D Graphics and Animation. The author, Mark Giambruno, first teaches you the basic concepts of 3-D design, from software to hardware and technical terms. In the rest of the book he tells you how to create simple and complex objects, work with lighting and camera angles, design animations, and prepare your work for final output. Each of these sections takes you further along in creating one complex project file, a blimp with an advertisement on it. Giambruno also explains the market for 3-D artwork, from movies to advertisements, and gives advice on finding work in the 3-D graphics industry. The book doesn't focus on any one product; in fact, it gives an overview of all the 3-D software packages available and addresses both Windows and Macintosh users. You also get a full-color image gallery, a glossary, and a hybrid CD-ROM with sample images, models, and software.
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