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Shockwave 3D (With CD-ROM)

Shockwave 3D (With CD-ROM)

List Price: $39.99
Your Price: $27.19
Product Info Reviews

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Rating: 5 stars
Summary: Great book!
Review: I'm a student of computer graphics. Right now we're making a shockwave game. This book was really helpful, both for giving ideas and helping to apply the concepts we want to be in the game.

It really helped our creative process going through those examples, and now we're thinking about combining some of the things from the book with old knowledge and create something even bigger than we've tried before.

All examples are nice written, and easy to follow, both for people who like to program with Lingo and who use predefined behaviors.

Rating: 2 stars
Summary: dissapointing
Review: I've been a fan of 3D Studio Max for sometime now and ever since the Shockwave 3D Exporter came out I've been trying to learn it! This book helped me learn FAST. I'm a very visual person and this book has tons and tons of graphics showing everything step by step. I would recommend it, if you are interested in just jumping right in and making something without having to read forever!

Rating: 5 stars
Summary: Great Resourceful Book
Review: I've been a fan of 3D Studio Max for sometime now and ever since the Shockwave 3D Exporter came out I've been trying to learn it! This book helped me learn FAST. I'm a very visual person and this book has tons and tons of graphics showing everything step by step. I would recommend it, if you are interested in just jumping right in and making something without having to read forever!

Rating: 2 stars
Summary: dissapointing
Review: This slim book simply doesnt't have enough material on shock 3d, and the coverage isn't balanced either. It doen't even discuss the basics such as 3d coordinate system in diector. A whole chapter is devoted to 3d behaviors, which even a non-lingo programmer can easily figure out for her/himself, but the lingo codes in the book are not explained in detail. You can find better explanation on these lingo codes at many web sites like [website], where Tom Higgins writes many tutorials and he is the one who wrote the most of the lingo code in Chap. 3 of this book. Chapters 4 & 5 are concerned with Havok physics Xtra, for which the Havok manual does the better job, and the Havok behavior is NOT utilized in the examples in this book. This book is concerned only with the creation of walk-thru type movies, and absolutely no subject on animation is discussed. The book is probably more useful for 3D designers wishing to publish their work as a shockwave movie than for (aspiring) director developers. Finally, the publishers list price of the book is US[money], not [money] something, so don't be ....


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