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Cerebus, Volume 1

Cerebus, Volume 1

List Price: $30.00
Your Price: $19.80
Product Info Reviews

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Rating: 5 stars
Summary: One of the funniest books i've ever read!
Review: I've been reading a lot of excellent comic books by great authors like: Alan Moore (Watchmen, From Hell, etc), Neil Gaiman (Sandman), Frank Miller (The Dark Knight Returns, 300), Grant Morrison (Invisibles), Art Spielgman (Maus), etc.

One of the works that I've always been remembered to pick up was the Dave Sim's Cerebus. And, unfortunately (now I know), I postponed this for a long time!!

Reading the reviews in the net, I decided to begin by the second volume in the Cerebus Saga (High Society).

Then I had a wonderful surprise! I haven't finished to read the fourth story and I've been already engaged in the aardvark adventures, in such way that I had to make a great effort to stop reading the book (I did not want to stop not even to eat!). I began to agree that Cerebus was not only above the average comic book works, it was far above, it was one of the great works of the medium.

But this review is about the first book, isn't?

Yes, it is (I'm just recommending you to buy the second too, and the third, and keep reading until the end of the saga :) . I hope also that Amazon decides to sell all the books, instead of only the first 12).

It is just to agree with some people that say that it is better to begin reading Cerebus by High Society, and come back to the first book. Thus you'll really enjoy the introductions of the characters that you have already met in the second book - and some that you haven't, but will be important in the next books, like: Red Sonja, who will get "marriage" with Cerebus (and make him to like sex); President Weisshaupt, etc.

In this book we see also: Jaka (Cerebus only one true love) who, surprisingly, doesn't seem to be an important character; Lord Julius, who will introduce Cerebus in the world of the bureaucracy and politics; the completely crazy "cockroach" who will incorporate all the cliches of the mainstream super-hero characters; Elrod the Albino, who will bring us a very funny story when he "dies"!!! :); professor "Charles X. Claremont" and his "woman-thing", together with the "sump-thing", and many others that I could write for hours and hours about.

This is probably one of the funniest books in the series. Here we see Cerebus as a barbarian. He goes in wars, fights with wizards and shows his abilities to con people. Cerebus is always trying to get gold, but when he gets some, he never knows how to keep it, or expend it in games and drinks (which are the things he loves most to do, besides sleep and raw potatoes)!

I rated the first book five stars, because although the stories begin a bit crude (as the author himself recognizes), the artwork and the texts increase exponentially in quality (while the nose of Cerebus decreases :), thanks Dave! ).

Finally, I don't agree with some people that say that the book becomes better when Cerebus meets Lord Julius, I think that, if you did like me and began reading High Society, it is better a little early than this!

Rating: 5 stars
Summary: Nothin better then a warrior ardvark
Review: I've been reading comics for probably near on 10 years now. This story is very unique to say the least. This first of 14 installments will get you addicted. I just purchased this last month and now have finished volume 2 and 3&4 are in the mail. This first volume is an eclectic mixture of adventures the "earth pig born" goes through to help give you an idea of his personality. It will draw you in with its fantastic sense of humor and timing. The only thing it lacks is a concrete storyline wich is picked up in volume two.

Rating: 4 stars
Summary: Meet the Earth-Pig
Review: Not only the start of one of the best sequential stories ever, this volume also represents a perfect example of an artist learning his craft. Dave Sim writes and draws every issue in this volume by himself (he later gains a creative partner but not until the third volume) and the evolution of his artwork and writing are amazing to behold. Cerebus started out in the late 70's as a simple parody of Conan the Barbarian with single-issue stories of a cute lil' Aardvark (whose name came from a misspelling of the guard dog of Hades' name) who went around beating up people, good and bad, in search of treasure. He was basically Conan at first, and most of the recurring charecters were spoofs of Conan's supporting cast. This didn't last long,as longer stories lasting three or four issues began to show up,and Sim started developing his own art style instead of emulating the artwork of Conan artist Barry Windsor-Smith. This volume collects issues 1-25 of the comic book,and by the end the book has gone from simplistic and amatuerish (frankly, the first issue is terrible except for the twist ending) to hilarious, allegoric, and intellegent. Nevertheless, these stories, while almost all excellent and increasing in quality every issue,pale in comparasin to the larger epic the series becomes in later volumes. Though the story really kicks off in volume two ("High Society," where Cerebus becomes a poltical mover and shaker via an odd twist of fate) volume one is essential to introducing the charecters and thier relationships. All of these stories have some signifigance, and alot of them show up again when you least expect it (issue number two, for example, has ramifications that don't come into play until more than one hundred and fifty issues later!) But more importantly, they almost all entertaining well-done stories in thier own right. Cerebus is a brillaint,mature and though-provoking saga that derseves to be up there with some of the great satiric AND serious fictional works of the twentith century. It's also one of the few serial stories that always gets better with each new story. You owe it to yourself to at least give it a try, and this is the ideal place to start.

Rating: 5 stars
Summary: Cerebus the Barbarian, uh, the Aardvark, Issues #1-25
Review: Now that I have read the 300th and final issue of "Cerebus the Aardvark," it seems appropriate to go back and read the beginning again, knowing what the earth-pig's final fate (and word) will be. "Cerebus, Volume 1" reprints the first 25 issues in which Dave Sim figures out what he is doing with his cute and furry aardvark. The starting point, as Sim himself admitted in teh beginning, was to "Look as much like Barry Smith as possible," a point which is never more obvious than in issue #2 "Captive in Boreala," which the opening pages are basically Sim's version of Smith's "Frost Giant's Daughter." But by the end of these 25 issues "Cerebus" has been remarkably transformed, and by this I mean more than the fact that somewhere doing those two years of comics that Cerebus starts to look like Cerebus (it takes until issue #4 to actually start wearing clothing).

In retrospect what is fascinating here is to reconsider these stories and see how a funny-animal comic book, that begins with Cerebus bouncing on top of a horse as he a city to engage in some Conan the Barbarian like thievery. After all, Cerebus is wearing Conan's helmet and has a necklace with large round things on it just link Conan in the beginning. But then in #3 "Song of Red Sophia" and #4 "Death's Dark Tread" two important things happen. The first is that Sim undertakes some parodies of some supporting characters from the Conan comic book: Robert E. Howard's Red Sonja becomes Red Sophia and Michael Moorcock's Elric of Melibone becomes Elrod the Albino who has a tall pointy hat and speaks exactly like Foghorn Leghorn. The second is that these two twisted characters become the first recurring characters in the "Cerebus" world, and from them Sim branched out in other directions for his targets.

Sim did go back and have some fun with turning another of Howard's original characters into Bran Mak Mufin (#5), but ultimately what took "Cerebus" to the next level were three characters. The first was the original character of Jaka the dancing girl (#6), who was clearly intended as a one-shot character. But the pathos of her parting with Cerebus, who has forgotten her once he sobers up, suggested for the first time there could be some pathos in these tales. The second was the ultimate parody character, the Cockroach (#11), who would pop up from time to time in the series and embody whoever was the hot comic book character of the moment. Okay, that makes sense for the Wolveroach but not the Moon Roach, but you get the idea. The third character was Cerebus' greatest foil, Lord Julius, who was first introduced in "Silverspoon" in the "Buyer's Guide for Comic Fandom" (Lord Julius is the father of a spoiled Prince Valiant type son) and then took center stage in the Palnu Trilogy: "The Walls of Palnu" (#14), "A Day in the Pits" (#15), and "A Night at the Masque" (#16), at the end of which we learn that Jaka is Lord Julius's neice. However, what is important here is that Lord Julius looks and talks like Groucho Marx, a coincidence that is explained by the fact Groucho's real name was Julius.

Lord Julius is important because he made it easy for Sim to do stories about politics and to do so with a character whose major strength is his imperturbability and his refusal to be cornered on any point of contention. Add to this the fact that he is running the whole show in Palnu and it is impossible not to take great joy in every scene in which he appears. Every other "real" person who appeared in the 300 issues of "Cerebus," from Oscar Wilde and Ernest Hemingway to Mick Jagger and Keith Richards, got through the front door because Lord Julius ripped it off the hinges and threw it on the floor.

The Palnu Trilogy is also Sim's first 71-page Cerebus story, which is what sets the stage for the "books," the first of which is presented in the second volume in this collection "High Society." This is clearly the point at which Sim starts thinking of having a big picture and eventually getting to the point where he can announce he knows how the whole thing is going to end. For the record I consider "High Society" to be the high water mark of Cerebus and the justification for giving this first volume five stars as well is because the historical value of watching how Sim turns his funny animal comic book into a first rate socio-political satire becomes a key part of the equation.

I definitely think that there was a point where "Cerebus," in the current vernacular, "jumped the shark," but before that point (which I hope to pinpoint as I reread all 300 issues) there was a period of time when this comic book was as the one I most looked forward to reading each month. Going back and starting over from the beginning certainly reminds me what that was the case.

Rating: 5 stars
Summary: Cerebus the Barbarian, uh, the Aardvark, Issues #1-25
Review: Now that I have read the 300th and final issue of "Cerebus the Aardvark," it seems appropriate to go back and read the beginning again, knowing what the earth-pig's final fate (and word) will be. "Cerebus, Volume 1" reprints the first 25 issues in which Dave Sim figures out what he is doing with his cute and furry aardvark. The starting point, as Sim himself admitted in teh beginning, was to "Look as much like Barry Smith as possible," a point which is never more obvious than in issue #2 "Captive in Boreala," which the opening pages are basically Sim's version of Smith's "Frost Giant's Daughter." But by the end of these 25 issues "Cerebus" has been remarkably transformed, and by this I mean more than the fact that somewhere doing those two years of comics that Cerebus starts to look like Cerebus (it takes until issue #4 to actually start wearing clothing).

In retrospect what is fascinating here is to reconsider these stories and see how a funny-animal comic book, that begins with Cerebus bouncing on top of a horse as he a city to engage in some Conan the Barbarian like thievery. After all, Cerebus is wearing Conan's helmet and has a necklace with large round things on it just link Conan in the beginning. But then in #3 "Song of Red Sophia" and #4 "Death's Dark Tread" two important things happen. The first is that Sim undertakes some parodies of some supporting characters from the Conan comic book: Robert E. Howard's Red Sonja becomes Red Sophia and Michael Moorcock's Elric of Melibone becomes Elrod the Albino who has a tall pointy hat and speaks exactly like Foghorn Leghorn. The second is that these two twisted characters become the first recurring characters in the "Cerebus" world, and from them Sim branched out in other directions for his targets.

Sim did go back and have some fun with turning another of Howard's original characters into Bran Mak Mufin (#5), but ultimately what took "Cerebus" to the next level were three characters. The first was the original character of Jaka the dancing girl (#6), who was clearly intended as a one-shot character. But the pathos of her parting with Cerebus, who has forgotten her once he sobers up, suggested for the first time there could be some pathos in these tales. The second was the ultimate parody character, the Cockroach (#11), who would pop up from time to time in the series and embody whoever was the hot comic book character of the moment. Okay, that makes sense for the Wolveroach but not the Moon Roach, but you get the idea. The third character was Cerebus' greatest foil, Lord Julius, who was first introduced in "Silverspoon" in the "Buyer's Guide for Comic Fandom" (Lord Julius is the father of a spoiled Prince Valiant type son) and then took center stage in the Palnu Trilogy: "The Walls of Palnu" (#14), "A Day in the Pits" (#15), and "A Night at the Masque" (#16), at the end of which we learn that Jaka is Lord Julius's neice. However, what is important here is that Lord Julius looks and talks like Groucho Marx, a coincidence that is explained by the fact Groucho's real name was Julius.

Lord Julius is important because he made it easy for Sim to do stories about politics and to do so with a character whose major strength is his imperturbability and his refusal to be cornered on any point of contention. Add to this the fact that he is running the whole show in Palnu and it is impossible not to take great joy in every scene in which he appears. Every other "real" person who appeared in the 300 issues of "Cerebus," from Oscar Wilde and Ernest Hemingway to Mick Jagger and Keith Richards, got through the front door because Lord Julius ripped it off the hinges and threw it on the floor.

The Palnu Trilogy is also Sim's first 71-page Cerebus story, which is what sets the stage for the "books," the first of which is presented in the second volume in this collection "High Society." This is clearly the point at which Sim starts thinking of having a big picture and eventually getting to the point where he can announce he knows how the whole thing is going to end. For the record I consider "High Society" to be the high water mark of Cerebus and the justification for giving this first volume five stars as well is because the historical value of watching how Sim turns his funny animal comic book into a first rate socio-political satire becomes a key part of the equation.

I definitely think that there was a point where "Cerebus," in the current vernacular, "jumped the shark," but before that point (which I hope to pinpoint as I reread all 300 issues) there was a period of time when this comic book was as the one I most looked forward to reading each month. Going back and starting over from the beginning certainly reminds me what that was the case.

Rating: 5 stars
Summary: Great Book - Bad Entry
Review: This is the worst of the Cerebus books, but still better than most so-called "graphic novels." The first volume of a 6,000-page saga, it begins roughtly and progresses by leaps and bounds almost every page as we see the amazing growth of Dave Sim in his first three years doing his own comic. Yes, Dave Sim. Ironically, Gerhard is credited with one of the few Cerebus books he had NOTHING to do with! (He joined Dave Sim doing backgrounds for Cerebus with issue #65; this volume collects issues 1-25.)

Rating: 5 stars
Summary: Great Book - Bad Entry
Review: This is the worst of the Cerebus books, but still better than most so-called "graphic novels." The first volume of a 6,000-page saga, it begins roughtly and progresses by leaps and bounds almost every page as we see the amazing growth of Dave Sim in his first three years doing his own comic. Yes, Dave Sim. Ironically, Gerhard is credited with one of the few Cerebus books he had NOTHING to do with! (He joined Dave Sim doing backgrounds for Cerebus with issue #65; this volume collects issues 1-25.)


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