Home :: Books :: Comics & Graphic Novels  

Arts & Photography
Audio CDs
Audiocassettes
Biographies & Memoirs
Business & Investing
Children's Books
Christianity
Comics & Graphic Novels

Computers & Internet
Cooking, Food & Wine
Entertainment
Gay & Lesbian
Health, Mind & Body
History
Home & Garden
Horror
Literature & Fiction
Mystery & Thrillers
Nonfiction
Outdoors & Nature
Parenting & Families
Professional & Technical
Reference
Religion & Spirituality
Romance
Science
Science Fiction & Fantasy
Sports
Teens
Travel
Women's Fiction
Perspective! for Comic Book Artists: How to Achieve a Professional Look in Your Artwork

Perspective! for Comic Book Artists: How to Achieve a Professional Look in Your Artwork

List Price: $19.95
Your Price: $13.57
Product Info Reviews

<< 1 2 >>

Rating: 4 stars
Summary: A great book for beginners and pros alike.
Review: A tome about comic perspective in comics form, this book helped me discover new principles in perspective and the REASON for these principle. Not just for your scenery, human bodies in perspective are also covered... but you had better know anatomy before hand. The reason for the missing star is because Chelsea uses two forms of curvilinear perspective, but suspiciously absent is the chapter ON curvilinear. Even with this oversight, Chelsea has written an engaging and fairly complete perspective guide. Look closely at the icecubes on page 131 and try to find the hidden pictures!

Rating: 5 stars
Summary: A visual guide to realistic perspective
Review: Artist David Chelsea has put together a great guide to the principles of perspective in drawing. Written in a comic-strip format inspired by Understanding Comics, David presents what he calls "the first user-friendly book on Perspective." The plot here isn't particularly harrowing -- David's friend Mugg, who sort of looks like a realistic Too Much Coffee Man, is having problems getting his superhero slugfests to come out right. And no wonder -- his perspective is all wrong. Enter David to save the day with example after example of the techniques of constructing one-point, two-point and three point perspectives, and short cuts to "fake" perspective.

Very nicely illustrated, with lots of elaborate examples, and a great testament to Chelsea's ability to use his visual gifts to teach a complex subject.

Copyright 1997 Twist and Shout Comics. Used with permission.

Rating: 5 stars
Summary: A visual guide to realistic perspective
Review: Artist David Chelsea has put together a great guide to the principles of perspective in drawing. Written in a comic-strip format inspired by Understanding Comics, David presents what he calls "the first user-friendly book on Perspective." The plot here isn't particularly harrowing -- David's friend Mugg, who sort of looks like a realistic Too Much Coffee Man, is having problems getting his superhero slugfests to come out right. And no wonder -- his perspective is all wrong. Enter David to save the day with example after example of the techniques of constructing one-point, two-point and three point perspectives, and short cuts to "fake" perspective.

Very nicely illustrated, with lots of elaborate examples, and a great testament to Chelsea's ability to use his visual gifts to teach a complex subject.

Copyright 1997 Twist and Shout Comics. Used with permission.

Rating: 1 stars
Summary: waste of time
Review: Buy "How to draw comics the Marvel Way" instead, as Stan Lee and John Buscema cover all the necessary points in a few pages, as opposed to wasting your money on a book like this. Although kudos to this guy for padding a book this size. He must be close with Scott McCloud.

Rating: 1 stars
Summary: waste of time
Review: Buy "How to draw comics the Marvel Way" instead, as Stan Lee and John Buscema cover all the necessary points in a few pages, as opposed to wasting your money on a book like this. Although kudos to this guy for padding a book this size. He must be close with Scott McCloud.

Rating: 5 stars
Summary: Art teachers buy this book!
Review: David Chelsea recognized a great book that was easy to learn from when he read "Understanding Comics by Scott McCloud". His talents and knowledge as an artist are demonstrated with the formost understanding of illustrating in perspective with this great technique. I'm a better artist because of this book. He demonstrates his technique step by step to make accurate illustrated perspective and gives you what you need to know to break the rules and get away with it.

Rating: 5 stars
Summary: Art teachers buy this book!
Review: David Chelsea recognized a great book that was easy to learn from when he read "Understanding Comics by Scott McCloud". His talents and knowledge as an artist are demonstrated with the formost understanding of illustrating in perspective with this great technique. I'm a better artist because of this book. He demonstrates his technique step by step to make accurate illustrated perspective and gives you what you need to know to break the rules and get away with it.

Rating: 5 stars
Summary: Probably the best perspective book yet for any artist!
Review: I am a professional artist with a fairly complete resume...and library! So I feel as though I can speak about this book with some amount of experience behind my words.

I actually happened on this book as I really don't draw comics at all (I paint with my own hand-ground paints using methodology based on Renaissance techniques). Since I teach classical art and hadn't had time to draw up worksheets as I usually do about perspective for my students, I was searching bookshelves for a good text book to hand them. That's when I found this book...and I'm so glad that I did. Even people who don't paint even seem to enjoy reading it! The book is very well written and entertaining...everyone will learn something from it whether you've worked at your art for a day, a year or a lifetime. It takes the intimidating factors away from the theories of perspective. Adults can easily read it and kids are drawn to it in a second...a sneaky way to learn "complex" theories by reading "the funny pages"!

Rating: 4 stars
Summary: Entertaining but...
Review: I bought this book since I was interested in creating my own comic book for my amusement.

I found the format quite engaging and entertaining, pretty much like Scott McClouds Understanding Comics (whom the author's format is inspired by). The explanations are pretty straightforward and user-friendly, especially for the general introduction and one point perspective.

Personally, I wish that it had more examples for implementing three point perspective (which is heavily used in the more dramatic/dynamic shots and scenes).

Overall, it's a pretty good book, although I'm now purchasing other perspective manuals to clarify some of the more difficult aspects of this.

Rating: 5 stars
Summary: Fun for Non-Artists Too!
Review: I bought this for my young nephew who is interested in drawing. I started to read it myself and enjoyed it very much, even though I don't understand any of the techniques he is talking about. The characters are enjoyable, the writing is entertaining and the examples are fun to look at. I laughed out loud several times. Oh, my nephew says it has helped him to be better at drawing too. I would recommend it for any art student.


<< 1 2 >>

© 2004, ReviewFocus or its affiliates