Rating: Summary: Not his best, but still beats the others Review: I thought that the scenarios proposed in this book may have been somewhat of a stretch in some cases, but I find it entirely reasonable that a vastly techincally superior vessel with a crew utilizing utterly modern and superior weaponry and trained to the utmost in peacetime and war with the most advanced intelligence gathering capabilities and tactics could devestate a numerically larger fleet unit equiped with inferior, out of date equipment with amazingly inferior performance and reliability, inadequately trained men/officers completely inexperienced in modern naval combat. The numerical advantage is irrelevant. As an example, in the gulf war, small American ground utterly annihilated much larger Iraqi units.(Read 'Into the Storm'). This book is also game based, so what do you expect? The "bad guy" to win?
Rating: Summary: An obvious promotion for his computer game. Review: Only in a computer game could a single submarine sink 60+ ships without a single bit of damage. No character development to speak of and very predictable. Made a great coffee mug coaster while I was reading Computer Gaming World (hence the 2 stars).
Rating: Summary: Junk Review: This book feels like an idiotic computer game set at the easiest setting. The most ridiculus is not having one submarine destroy almost single-handedly the chinese fleet, but having the USA military command send it to do so. Absolutely worthless. Compare to Red Storm Rising if you are interested in tactical and strategical military action.
Rating: Summary: Engaging war drama (audio CD version) Review: SSN is by far one of the best audio drama's I have purchased and would definitely recommend it (audio cd) to anyone considering purchasing it. I buy a lot of audio books both on tape and cd and I would recommend this audio adventure to anyone who loves an engaging war drama. Exciting and action packed, SSN stands above all others in audio production and special audio effects. I am looking forward to Tom Clancy's next project along this line. (I would like book publishers to know, this is the new standard they need to measure up to. Don't just read the story to tape, bring it alive and engage the listener.)
Rating: Summary: Jingoistic Trash Review: After playing Janes 688(i) game I got exited about submarines and bought this book. This book is trash. Its just a chronicle on the stupidity of the Chinese Navy. One is reminded of the TV series "Combat" where the Germans runs out from cover and yells to the GIs "shoott me! shoott me! The book just reads like a computer game, 60+(from what I read here) kills to nothing . I threw the book away in disgust before I finished. Can somebody recomend me a REALLY good book on Strategies of Submarine Warfare.? Spend the money on the Jane simulation instead of this book! Meanwhile I'll wait for the mission pack.
Rating: Summary: Repetitive chapters, some pretty action Review: Pretty much disappointing. If you don't have the computer game it's a waste of money, otherwise it's probably nice to see what tactics were used in each of the 15 scenarios. Probably a hell of a help for those playing the computer game. Lacks in character development, unsatisfying read. In short: BLAH! :(
Rating: Summary: Too predictable, each chapter as almost the same . Review: I was dissapointed with this one as it was so predicatble and the dialogue repetitive. I may have ben looking for something diferent as I have really enjoyed all of Clancy's other books.
Rating: Summary: A bit boring for a war novel Review: I agree with the other readers who prefer novels with more character development and human element. The high-tech aspects are very well presented, and one ends the book wanting to know more about sonars, communications, etc., but as a game this seems a bit boring. How come the hero's countermeasures always work against the enemies' torpedos and the enemies' countermeasures never work against the hero's torpedos? How come the hero's torpedos nearly always hit & kill and the enemies' torpedos never hit?
Rating: Summary: KICKASS ACTION! Review: YYYEAAAHHH! Clancy is well back on form doing what he does best. No excessive personal studies of characters, so those of you looking for that try his longer novels. This is straightforward submarine warfare complete with explanations of the terms and acronyms used. Like Red Storm Rising, this is one of his best, a real war novel. The scenarios and battle scenes are well told and highly realistic and the development of the Spratly Island war is highly feasible. If the USS Cheyenne can make all those kills in real life, send it to the Gulf!(ha ha). The character development did not really matter when the story is purely about strategy and survival. I`ve not played the game yet, but reading this has made me more curious. This book is highly recommended, and if you don`t know anything about submarines, this is a perfect introduction with its `in yer face` approach. A MUST READ!
Rating: Summary: Synopsis of a computer game in paperback... Review: If you read this 'novel' expecting another Tom Clancy techno-thriller you will be disappointed. I was NOT disappointed since I knew that it was really a narrative description of Clancy's SSN CD-ROM computer game for PCs.
There is no character development, no insight into what drives these men who drive these boats. There is action, however, and plenty of it. I purchased this book and have subsequently bought the CD-ROM game and have found that reading the book has provided a more linear insight into playing the game. Decent game, I might add. There ARE cheat codes at the game's Web site <g>.
|