Description:
Susan A. Kitchens teaches beginners how to use QuickTime VR (QTVR) to plan, create, and deliver virtual worlds. Kitchens first provides an overview of QTVR, explaining the uses of the technology and describing the technology behind and the process of producing movies. You also learn about the elements of QTVR: panorama movies, object movies, hot spots, navigation, and the importance of planning and collaboration. The second part of the book details how to create QTVR input. Kitchens teaches you how to make panorama movies and object movies from start to finish. She also shows you how to add hot spots and deliver your QTVR output for the Web or multimedia. The book includes information on the QTVR API and a gallery of real-world QTVR projects, including some on the Web. Throughout the book, you get lots of help on using extra software tools for Macintosh and Windows and on exploring various hardware options to help you achieve your results. An appendix lists resources for software and hardware companies selling related products, professional associations, and mailing lists. A second appendix introduces you to other immersive imaging technologies. The cross-platform CD-ROM features a variety of QTVR demos. --Kathleen Caster
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