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Since the first chapters debuted as a direct-to-video release in 1990, this sprawling sword-and-sorcery epic has delighted fantasy fans with its ancient prophecies, lost kingdoms, enchanted swords, dragons, and wizards. The tangled story line borrows heavily from The Lord of the Rings, the Star Wars films, and numerous other fantasy works. Six mismatched characters find themselves thrown together to protect the land of Lodoss from imminent destruction: Parn is the impetuous young warrior with heroic potential who typifies the genre; in place of the usual spunky girl, there's Deedlit, an elf with magical powers. They're joined by Etoh, a young priest and healer; Ghim, a dwarf-warrior with a heavy heart; Slayn, a wizard in training; and the rascally thief Woodchuck. Their allies include the dashing lord of a desert realm, a mercenary and her Berserker companion, and a benevolent, Arthurian king. They're pitted against an array of villains that includes human warriors, an evil sorcerer, dragons, kobolds, zombies, and Karla, the mysterious "Gray Witch" [sic]. An elegant art nouveau sensibility runs through the designs of Lodoss War, especially the extravagant armor of the warriors. But the film lacks a coherent plot, probably the result of producing so much animation in a short time with multiple directors. Characters are forever dropping in and out of the story: the initial villain, the evil emperor Beld, is replaced by his henchman, Ashram, who is superseded by the dark sorcerer, Wagnard. The last three episodes build to a titanic climax that leaves a lot of plot points unresolved. Hard-core fantasy fans will love Lodoss War; but other viewers are likely to tire of its drawn-out and needlessly complicated story. Unrated; suitable for ages 12 and up; considerable violence and an extremely complicated plot. --Charles Solomon
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