Rating: Summary: Ain't broke? Don't fix it. Review: Most of us have heard the adage, "If it ain't broke, don't fix it!" Well, it seems the crew from Blizzard doesn't subscribe to that theory. After just two hours, I grew extremely bored by what I deem to be a very overated, and underdeveloped game.Anyone who has ever played the original Diablo likely became addicted to the gritty realism of the game. From the defined movements of your character, to the very real danger of each new level, Diablo set a new standard that its sucessor fails to live up to. First off, Diablo II has a different, more cartoony appearance that I felt was far below the pin-point realism of the original. In fact, the graphics are shoddy, even with my 16MB video card. Second, and the reason I became quickly bored with the game, was its relative ease. The first time out, I used the Barbarian to cut a swath through the opposition and the character never even came close to being killed. It was just BORING! After that, I used the Paladin and advanced further in the game by wiping out every bad guy on the screen. Even after being surrounded by more then a dozen of them, I fought my way through without problem. That would never have happened in the first game if your character was only 4th level. The monsters in Act I are ridiculously easy to kill, and they give up a obscene amount of treasure. I don't know what the guys at Blizzard had in mind for this level, but its just too simple for even a relatively novice gamer like me. So far, I've progressed through most of Act I, but I really don't even want to continue. The game so far is just boring, and not much of a challenge. In fact, I offered to sell the game to my buddy to recoup at least $25 of the $50 I paid for this crappy product. Buuyer beware; this game bites.
Rating: Summary: Disappointing Review: After literally YEARS of waiting for DiabloII to be released what a let down this was. The graphics are pretty much identical to the first Diablo, the plot is pretty much the same (kill lots of things till you get to the biggest baddest thing, then kill it), there is no save while playing unless you want to start over, and the gameplay itself is slow and 'crunchy' (lots of screen freezing, slowing down, stalling etc,). Initially, I thought the poor gameplay was because my computer wasn't zippy enough, needed more ram, bla bla bla. However, when I tried playing it on a brand new zippy powerful computer I saw NO difference...it's the game, not the machine. CRUNCH grind GRIND crunch...kind of sucks when you're surrounded by nasties and this starts happening. To me, this game was a huge waste of money, time, and a massive let down after all that waiting. For decent RPGs I suggest Icewind Dale, Baldur's Gate and Torment ... another game that gets 2 thumbs up from me is Jagged Alliance 2, this one is worth it's weight in gold!
Rating: Summary: DIABLO 2 SUCKS Review: This is the most terrible RPG game I ever played BAH I rather play FF8 than this crap. First of all there is too much opened area not enough buildings to go into , second of all 5 pieces of gold every damn time and there is barely any third of all battlenet sucks it's always down Jesus christ if I could give a whole review for this game it would say CRAP CRAP CRAP THIS GAME SUCKS don't buy it if you don't like being bored and mad if you do this is a game for you....
Rating: Summary: Excellent, but not top-notch Review: *Sigh*. Some people have said: "We waited all those years to get Diablo 2 - and we got it with the stress on the word Diablo?!" How true. Though the game has become much, much better, it is still the same old engine with the same old drawbacks. Now, I remember playing Diablo I - it was the best time of my life (sorry, girlfriends :). Diablo II doesn't recreate that "Oh my God!!!!" feeling for me, though it's a great game. The game has its cute flashbacks (click-and-kill system, same monster categories of common, special and unique etc.), but it's 2000 right now. Diablo I was released in 1996 and it was a killer for that time. Diablo II is just an inch under par in 2000 - for Blizzard that should be too little. This game should have been The Hit, but it's just a great game. Well, you can get addicted to Diablo II as well, but I still feel disappointed. For Blizzard Entertainment, four stars should be an insult, not praise. Let us hope they will try to go for the bullseye with the next game.
Rating: Summary: I didn't like Diablo but I love Diablo II Review: I was one of the few who did not like Diablo. I made a Rogue character and I was frustrated by how limited she was. She was not as strong in combat as the Warrior and she could not do magic as well as the Sorcerer. What's worse, her arrows inerringly went into the backs of other characters instead of monsters when I played multiplayer. Furthermore, I found Diablo very limited (one village, one dungeon). I bought Diablo II in hopes of something better and I was not disappointed. There are now 5 characters instead of 3, and they are truly different because of the separate skill trees for each. The game now has 4 villages instead of one, and a lot more territory to explore (jungles, deserts, dungeons, etc.) The monsters are more interesting too -- I really like the little guys who squeal when they die and then get resurrected by the shaman. I have one complaint however. When you exit and reenter the game, the monsters respawn. This was a deliberate design decision by Blizzard to discourage people from saving the game at critical points. However, I am a very busy attorney and this has the effect of making it impractical for me to play except on Saturdays when I can devote the hours necessary to complete an entire quest. If I play for only an hour or two during a weeknight evening it makes no sense because I will have to refight all the same monsters if I don't finish the quest. For this reason, I have been unable to play as often as I'd like. Another reason I've had limited time with the game is that my wife and three children are so addicted. Each of them has a character and the game has been in constant play since I bought it. However, this one complaint aside, I highly recommend Diablo II. There is nothing quite so satisfying as killing monsters and taking their stuff.
Rating: Summary: BETTER THAN THE ORIGIONAL Review: BETTER THAN THE ORIGINAL IS ALL I NEED TO SAY.
Rating: Summary: The Former Diablo Fan is wrong about saving the game! Review: I wanted to say that The Former Diablo Fan is wrong about the save system. Do not listen to him. All he does is just make people afraid of buying this game! When I first played this game I had the same problam like The Former Diablo Fan had- I didn't like the saving system but I got used to it! First thing I want to get clear is that you can save, and when you save what you have with you, or in your stash and your current level, skills, quest and map is saved. Only the enemies come back. And I learned how good that is. Believe me. I like it when the enemies come back. I killed Diablo 20 times in all modes- that is why I am a level 67 paladin. God knows what level I would have been if enemies wouldn't come back. If you don't like it, you can always run away from them. Don't listen to him. Buy DiabloII, and get some help for Stakes000... I know how it feels to start playing on battle.net at 9:00 PM and then look at my watch and see how I wasted almost a whole day and the time is 7:00 AM. Thank god there was summer vacation in Israel... NOOOOOO!!!!! IT ENDED!!!!!! :( BUY DIABLOII
Rating: Summary: As addictive as Diablo Review: If you liked Diablo, you'll love Diablo 2. Blizzard kept all the good features of Diablo and added many new ones to create a much better game. For instance, each different character type (there are 5) has a unique set of skills, which makes playing each different type of character its own unique experience. Blizzard also made improvements in many areas of the game. They added an auto-combat feature (if you hold down the mouse button, your character will attack the monster until it, or you, dies) which makes combat much easier (and reduces fatigue on your trigger finger). Gold is no longer stashed in piles of limited size, which frees up your inventory for more important items. They also added a private stash, so you don't have to leave items laying around town. Multiplayer mode has many improvements also. If you die, other players cannot pillage your corpse (unless you explicitly allow them to). Blizzard now stores characters on their servers, which reduces cheating (which plagues Diablo). One of the most interesting features has to be Hardcore characters. Once you complete the game, you can designate new characters to be Hardcore. If a Hardcore character dies, he is gone forever!
Rating: Summary: Awesome Game! Review: This is one of the BEST games I have played. It's combination of a great storyline, awesome cut scenes, and the brilliant random dungeons, keeps me playing. It is EXTREMELY addictive, I have found myself up untill 3 AM or later playing this game on Battle.net. The only con is that Blizzard's Battle.net and realms systems are very lagged during peak times of the day. This can lead to VERY lagged game play. I would suggest they get some more servers to handle the load of users. When it isn't lagged, internet multiplayer is my suggestion of how to play Diablo II.
Rating: Summary: Excellent game for people with a lot of time on their hands Review: Diablo II will draw you in and hold you for a long time. It gives the player a lot to accomplish and doesn't lack new challenges as your character grows in experience. The playability is terrific and the interface is easy to master in just a few minutes. This is a great game for players who like to dive right in without having to read anything first. The game provides a ton of dungeons, monsters and quests and you really have to spend a lot of time building up your character before you have any chance against Diablo. A good thing about the game is that it doesn't force you to the next level after you have completed one. You can hang out at the level you have completed, regenerate all the monsters and just build your character up if you want. This game is particularly rich in variability. There are thousands of items you can find and they can be combined in a infinite number of ways to custom build your character. Also the dungeons and fields are randomly generated, so each game is different. My one disappointment with it is that it doesn't require much thinking. It uses a very linear approach. Get a quest, explore, kill weenie monsters along the way, pick things up and then kill one big monster and go home for the next quest. Go up a level, distribute your experience points, and continue, ad infinitum until you get to Diablo and then hope your character has the right stuff. This game is more about your index finger than your brain. This is one reason I prefer strategy games to RPG. It would be more challenging if the quests were a little less straightforward. Give us more people to talk with, who give clues rather than assignments. Make some humans friendly and some hostile, so you have to try to talk with them to get the clues you need, and you never know whether they will attack you or help you. It needs more things to figure out and less mindless hacking of weenie monsters. If you manage your character and battles right, it is possible to get through the whole game on one life, though it is tough on the higher levels. Even so, I felt it didn't penalize you enough when you were killed. This promotes reckless play. If your level were reduced by 25% when you were killed, you would tend to be a lot more careful. This game can be highly addictive, mostly because as you go up in experience, it takes more and more time to elevate to the next level. All RPG players live for that next level, which is a natural stopping point in the game, but as you get higher in DII, you might have to play for a number of hours to get promoted. If it happens to be midnight when you say, "Just one more level and then I'll save," you might find yourself watching the sunrise. Overall, an excellent game that could use more mental challenges and requires a lot of time to play. I give it an 8/10.
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