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WW2 Fighters (Jewel Case)

WW2 Fighters (Jewel Case)

List Price:
Your Price: $9.99
Product Info Reviews

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Rating: 5 stars
Summary: simply the best
Review: THIS IS MY SECOND REVIEW ON THIS SIM=IF YOU WANT THE BEST SPECIAL EFFECTS AND THE BEST AIRCRAFT CONTROL THEN THIS IS FOR YOU!IF YOU LIKE PLAYING WITH INSTRUMENTS AND BORING COCKPIT SCENES THEN TRY SOMETHING ELSE! FOR PURE REALISM AND SPECIAL EFFECTS THIS IS A TEN=THE SOUND OF THE ENGINES AND THE EXPLOSIONS AND WATCHING THE BOMBS AND ROCKETS GOING TO THEIR TARGET IS AWESOME=WATCHING THE CHUNKS FLY OFF DESTROYED AIRCRAFT AND THEN TRYING TO AVOID THEM IS TOP NOTCH=FOR THE PRICE OF THIS GAME EVERYONE ON FLIGHT SIMMER SHOULD TRY IT=EVEN YOU COCKPIT JOCKIES WILL LOVE THIS ONE

Rating: 5 stars
Summary: Best Game on Earth
Review: This is the best game on eath! you can ceate you're own missions. Great Graphics, great sound, it rules!!!

Rating: 4 stars
Summary: WW2 Fighters: First Impressions
Review: This review is based on approximately 10 hours with the simulation. System: Dell 8100 P3 1.2 GHz, 384Mb SDRAM with ATI Radeon 7500 64Mb 3-D Card. OS: MS Windows XP.

Installation was a snap and I chose a full install which usually avoids 'stuttering' in a graphics related sim like this one. Install took approximately 3 minutes. Documentation in the CD jewel case focuses only on installation and tech support and the large manual is available on the .pdf file included on the CD which is to be expected for the price of $(...).

I recommend that after you install you bring up the Manual and at least print out the Key Commands section in the 'Players Guide' prior to flying.

Joystick selection is narrow and no instructions are included for mapping key commands to stick but the file ww2keys.txt in the main folder allows you to map the various commands to your stick.

My stick (Thrustmaster Afterburner) has the tension set on max and yet I found rudder, elevator and aileron roll way to sensitive. The .StickSensitivity and .StickDeadZone fields in the ww2.ini file located in the main folder is easy to modify by simply adjusting the numbers until the 'feel' is right. If you have a MS stick you will be able to map thru the sticks software with no problems.

Graphically, this sim stands head and shoulders over the competition: damage modeling, tracers, weather effects, clouds (the best I've seen so far!), sun glare, aircraft presentation, etc., are ouststanding and come very, very close to IL2 in terms of detail.

Flight Modeling (FM) is above average but hard core simmers will easily be able to push the envelope and recovery is too easy.
Frankly, although FM is always hotly debated by the hard core, I feel that it is academic as we are 'flying' on a PC! I found the FM totally acceptable on this sim.

Artificial Intelligence (AI) is well done and at higher levels the computer controlled pilots will keep you sweating. Unfortunatley, wingman commands are non-existent and although radio chatter and directions from your wingman are intuitive this is the one area where the sim falls down. The AI for your wingmen is average at best and it never ceases to amaze me how a sim like European Air War (EAW) models this facet of air combat so well, is now several years old and no company has yet to either embrace this type of system or improve on it!

Seven famous aircraft are available and the training flights included are realistic and well designed; don't be put off by this sim if you are a 'weekend warrior' - the training missions combined with the simple 'Fly Now Mode' and the single missions allow you to work your way up to a campaign. Further, this sim is extremely addicting based on it's graphic's alone which will drive you to master it.

Where this sim really shines lies in it's Custom Mission Builder which allow's you to craft complex missions including aircraft, ground forces and weather with a host of options. I've just started working with this and you really to need to print out the relevant instructions to get the full benefit of this powerful tool.

This sim is a graphic's hog and you need at least 32Mb of ram with your video card (I recommend 64!) to have it realize it's potential. Frame rate on my PC varried from 30 to 70 fps depending on where my aircraft was (i.e., high altitude or down low). Terrain is excellent and appears to be a combination of the systems' used in MS's CFS and IL2. Detail breaks down at extremely low level and ground objects are well done but not as detailed as seen in IL2.

Overall, this one is a 'keeper' and I can already tell you that it will remain on my hard drive. It would have received 5 stars except for the lack of wingman commands and a linear campaign structure.

If you can have two WWII sims on your hard drive, ensure you have EAW and WW2 Fighters! For a truly immersive campaign structure EAW is the way to go and when you feel the need for incredible graphics and pure fun - it will be time to fire up WW2 Fighters! Highly Recommended!

Rating: 4 stars
Summary: WW2 Fighters: First Impressions
Review: This review is based on approximately 10 hours with the simulation. System: Dell 8100 P3 1.2 GHz, 384Mb SDRAM with ATI Radeon 7500 64Mb 3-D Card. OS: MS Windows XP.

Installation was a snap and I chose a full install which usually avoids 'stuttering' in a graphics related sim like this one. Install took approximately 3 minutes. Documentation in the CD jewel case focuses only on installation and tech support and the large manual is available on the .pdf file included on the CD which is to be expected for the price of $(...).

I recommend that after you install you bring up the Manual and at least print out the Key Commands section in the 'Players Guide' prior to flying.

Joystick selection is narrow and no instructions are included for mapping key commands to stick but the file ww2keys.txt in the main folder allows you to map the various commands to your stick.

My stick (Thrustmaster Afterburner) has the tension set on max and yet I found rudder, elevator and aileron roll way to sensitive. The .StickSensitivity and .StickDeadZone fields in the ww2.ini file located in the main folder is easy to modify by simply adjusting the numbers until the 'feel' is right. If you have a MS stick you will be able to map thru the sticks software with no problems.

Graphically, this sim stands head and shoulders over the competition: damage modeling, tracers, weather effects, clouds (the best I've seen so far!), sun glare, aircraft presentation, etc., are ouststanding and come very, very close to IL2 in terms of detail.

Flight Modeling (FM) is above average but hard core simmers will easily be able to push the envelope and recovery is too easy.
Frankly, although FM is always hotly debated by the hard core, I feel that it is academic as we are 'flying' on a PC! I found the FM totally acceptable on this sim.

Artificial Intelligence (AI) is well done and at higher levels the computer controlled pilots will keep you sweating. Unfortunatley, wingman commands are non-existent and although radio chatter and directions from your wingman are intuitive this is the one area where the sim falls down. The AI for your wingmen is average at best and it never ceases to amaze me how a sim like European Air War (EAW) models this facet of air combat so well, is now several years old and no company has yet to either embrace this type of system or improve on it!

Seven famous aircraft are available and the training flights included are realistic and well designed; don't be put off by this sim if you are a 'weekend warrior' - the training missions combined with the simple 'Fly Now Mode' and the single missions allow you to work your way up to a campaign. Further, this sim is extremely addicting based on it's graphic's alone which will drive you to master it.

Where this sim really shines lies in it's Custom Mission Builder which allow's you to craft complex missions including aircraft, ground forces and weather with a host of options. I've just started working with this and you really to need to print out the relevant instructions to get the full benefit of this powerful tool.

This sim is a graphic's hog and you need at least 32Mb of ram with your video card (I recommend 64!) to have it realize it's potential. Frame rate on my PC varried from 30 to 70 fps depending on where my aircraft was (i.e., high altitude or down low). Terrain is excellent and appears to be a combination of the systems' used in MS's CFS and IL2. Detail breaks down at extremely low level and ground objects are well done but not as detailed as seen in IL2.

Overall, this one is a 'keeper' and I can already tell you that it will remain on my hard drive. It would have received 5 stars except for the lack of wingman commands and a linear campaign structure.

If you can have two WWII sims on your hard drive, ensure you have EAW and WW2 Fighters! For a truly immersive campaign structure EAW is the way to go and when you feel the need for incredible graphics and pure fun - it will be time to fire up WW2 Fighters! Highly Recommended!

Rating: 5 stars
Summary: The BEST WWII Flight Sim ever!
Review: This WWII flight sim is by far the best out there! The graphics are very realistic. The planes are very accurate and flying the P-51s against the German ME's (rocket powered planes) is about as good as it gets. Hard to learn without a manual, but you should rely on the pdf's foudn within the installed software. PRINT THEM OUT! Great, great flight sim. It's consuming up a lot of my time these days!!

Rating: 4 stars
Summary: Maybe the WWII flight sim you've been looking for
Review: Wondering what WWII flight sim to get for your P2? Haven't gotten the horsepower to Run "Stormavik"? Give "Jane's WWII Fighters" a try. In WW2F, you can fly for Allied air forces or the ominous Luftwaffe during the latter days of the war - specifically the frozen forests of central Europe during the "Battle of the Bulge". Flyable aircraft include the usual suspects - Mustangs and Thunderbolts against Me-109's and Focke-Wolfes. The mission structure isn't entirely dynamic - with missions designed along a flowing outline that doesn't allow you to exactly change the course of history, but will spare you the indignity of flying the same mission twice. Unlike its Microsoft competition, JWW2F won't let you add on aircraft form anywhere, so you've got to make the most of what the program has. But that's nothing to laugh at - the planes are realized pretty well for a survey sim, with the -47's and Mustangs exteriors realized down to the last rivet, and the flight panels containing a working suite of instruments. The flight model also seems much more convincing than the cartoonish flight models of the earlier Jane's Fighters series, and the visual model shows some painful looking damage for those who get caught. I think it was a marketing goof to use a name which hints at a relationship between this game and say USNF '97. The terrain is much better at low altitudes than MS-CFS, and the scenery and aircraft are almost enough to convince me I was freezing up in an airplane during the winter of 1944-45. If you haven't bought a WWII game since Microprose's "1942: Pacific Air War" or haven't the horsepower to run "Stormavik" or the forthcoming "Jane's Attack Squadron", this may be the WWII flight sim for you. I ran this game on my P4 with no WinXP compatibility problems.

Rating: 4 stars
Summary: Maybe the WWII flight sim you've been looking for
Review: Wondering what WWII flight sim to get for your P2? Haven't gotten the horsepower to Run "Stormavik"? Give "Jane's WWII Fighters" a try. In WW2F, you can fly for Allied air forces or the ominous Luftwaffe during the latter days of the war - specifically the frozen forests of central Europe during the "Battle of the Bulge". Flyable aircraft include the usual suspects - Mustangs and Thunderbolts against Me-109's and Focke-Wolfes. The mission structure isn't entirely dynamic - with missions designed along a flowing outline that doesn't allow you to exactly change the course of history, but will spare you the indignity of flying the same mission twice. Unlike its Microsoft competition, JWW2F won't let you add on aircraft form anywhere, so you've got to make the most of what the program has. But that's nothing to laugh at - the planes are realized pretty well for a survey sim, with the -47's and Mustangs exteriors realized down to the last rivet, and the flight panels containing a working suite of instruments. The flight model also seems much more convincing than the cartoonish flight models of the earlier Jane's Fighters series, and the visual model shows some painful looking damage for those who get caught. I think it was a marketing goof to use a name which hints at a relationship between this game and say USNF '97. The terrain is much better at low altitudes than MS-CFS, and the scenery and aircraft are almost enough to convince me I was freezing up in an airplane during the winter of 1944-45. If you haven't bought a WWII game since Microprose's "1942: Pacific Air War" or haven't the horsepower to run "Stormavik" or the forthcoming "Jane's Attack Squadron", this may be the WWII flight sim for you. I ran this game on my P4 with no WinXP compatibility problems.


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