Rating: Summary: The Classics are Better than This One Review: I had to take this gaem out, it took too much room im my hard drive-even with my other games taken out. I agree with some of the other reviews, the voices are not good at all, the spell system really is bad, not like the good old days of Bane or Wiz7. Movement is really sluggish, either using keyboard and mouse, I also found out when the updated DirectX8 replaced my Direct7-most of other games wouldn't run well that used the Direct7.Bane and WizGold are better, though some people don't agree, I'd rather play the older versions than this one. I'd give it one more try, but than is it really worth it? Mr. Bradley made better games than the new maker of Wiz8.
Rating: Summary: Do not waste your money Review: Well I got the game four hours ago. Wish I could tell you how it was but it one more of them games with more problems and bugs and patches. Down loaded all of there patches and still does not work. From what I under stand thay are not even in bisness any more. Thats just hear say from the fourm that thay have. Does it sound like I'm frustrated you got it spen 50 bucks on a game that probley with never work!! Hell the disk came in paper bags.
Rating: Summary: OK I guess, but leave out the silly voices Review: This "game" is simply a point at the monster and click and click until he is dead. I custom created the characters but played the actual game for all but 30 minutes and yawned and went to bed. Bor ing. The voices were stupid and not funny at a all. I personally think they should have been left out! They completely ruined the game for me. Dwarves don't sound like teenagers, and that's what the voices were, just like Might and Magic VI+. Get some serious actors in there or don't even bother putting voices in at all! As for the interface, it was tedious and could only be controlled with the mouse, no hotkeys. You click on an envelope and out comes a smiling face saying "let's get dangerous" or "I'm yer worst nightmare.." something equally stupid. You then deside wheather you want to attack with sword, gun or magic then click on the monster. What a teenage concept, I think I'll stick with the classic games. Dark Savant, Bane, ect.
Rating: Summary: Great long lasting fun Review: I am not a Wizardry veteran for a start and this is the first game I bought from developed by Sir-Tech. Gosh, how I regretted this. I should have bought all the Wizardry series + Jagged Alliance series that they have produced. If you like turn-based combat, realistic environement graphics and sounds, and most importantly longed for an intriguing story, then look no more. Quickly go get yourself a copy and start to live in its fantasy world. Game review sites all over the world and thousands of extremely satisfied users can't be wrong!! Did I also mention that they have done an excellent job in providing support-just log onto to their site and check it for yourself. Overall, excellent fun RPG Game of the year.
Rating: Summary: Wizardry is one of the greatest. Review: This game is incredible. Yes, there are some flaws, but overall, they are more than overcome. Admittedly, in some areas you are not able to go outside the confines of the zone, but within those zones are almost unlimited possibilities. I suppose it might seem rigid and consticting to a player that wasn't able to figure out what the "use item" command was for during combat (seemed like a good way to drink a heal potion to me....), but if you use imagination and curiosity, you will discover a large number of things that are hidden, disguised, or just plain strange.... Yes, combat can take a while with multiple opponents, but I'm playing on a five year old computer that can barely run the game, and it only frustrates me occasionally. If the combat runs too slow for you on a more modern computer, you probably need to slow down and enjoy life before you die of a heart attack....
Rating: Summary: Great Rpg Review: this game was made for the true rpg players that like to spend hours playing. this game also lets you create your party with unique characters. this game lets you play for months without stop. this game new personality settings are great i enjoy all of the comments the character provide.
Rating: Summary: This game is weak Review: This game has a number of serious flaws. (a) You are not in a true 3D world that you explore--as in most other modern RPGs. Here, you are forced to follow a linear path, from one "area" to the next. Even the "outdoor" areas are cordoned off by high cliffs, to keep you channeled in a single direction. (b) Combat is very slow and cumbersome. Each monster moves individually. Even at the highest speed settings, if you are fighting more than 3 or 4 monsters at once (which is often), you will spend most of your time waiting for the monsters to move and attack. While you have the option of switching into "continuous" mode, this just means there's no pause between combat rounds. You still can't move your party freely. By comparison, Might and Magic would let you fight in "real time" if you wanted to, which meant you could move freely. (c) The user interface on this game is clunky and painful. You're constantly innundated by text messages during combat, and there's no way to clear or hide the message buffer. Common actions like casting a heal spell require 4-5 separate steps. And I never did figure out how to get a party member to drink a healing potion during combat. Maybe it's not allowed, or maybe the interface for doing it was just too obscure. As an aside, I played the original Wizardry when it came out, probably 12+ years ago. That game came with its own operating system, literally. You had to boot off the floppy, and you had no control over saving the game. If your party died, you had to start over from scratch. Wizardry 8 feels a lot like that original Wizardry. It feels like it has the exact same underlying game logic, just with a 3D graphics engine for display. Given the reviews on this game, some people must enjoy being controlled and tightly constrained. If you prefer to be in control, or you prefer a game that gives you more freedom and flexibility, you'll want to look elsewhere.
Rating: Summary: Great and Not So Great Review: I got this game a week ago, it is fun to play yet the mouse is very clumsy while trying to grab items. The voices are very funny to hear when they speak, music is wonderful . Sometimes the game gets slowed down, your members seem to be walking in glue, that is a small drawback. Importing is fine, though you loose all that good leveling and items from Wiz7. The major good thing is no more rolling for elite classes, it is somewhat missed from doing it in 6 or7. I wished they had left the monsters called the Dane, Gorns and Munks back in Wiz8, at least they have 3 still left from the other game. If you have Wiz6-7, than it's must to add for gaming collection.
Rating: Summary: at last, a perfect RPG Review: I played RPGs for over 17 Years now, I even played Wizardry1 on a home-soldered apple2-clone. In the last years, I was annoyed by some games that claimed to be RPG, but felt more like action-shooters. On the other hand, games like Baldurs Gate just bored me, tediously following Dungeons&Dragons rule system. I loved ultima underworld, it was the last perfect RPG. Now, TEN YEARS LATER, here is another: Wizardry8. The Interface is great, the manual superb und funny, the voice acting is perfect and yes, the graphics are too. What really stunned me, is the attention to detail, that makes the game both complex and easily manageable. An example: Most RPGs have a system that simulated how the load affects your characters. Most require you to shuffle inventory around, so that no one is overburdened. Wizardry8 has a simple solution: You decide which items should be personal inventory of a character, all others are "party inventory". The burden of these is automatically shared betwenn party-members, the stronger carrying more. You may look up how much each characters carries, but this option is well hidden in the interface. In fact, most gamers wouldnt even know, that this system exists: It is just never getting in the way. A wonderful game, indeed. For german gamers: There is still no distributor in Germany. I got my copy from ....
Rating: Summary: Worth Every RPGer's Time Review: Receiving well-deserved acclaim left and right, Wizardry 8 is already being noted by many people as being one of the best role-playing games in a while. It is definitely recommendable to all those interested in virtually every different sub-category and genre of RPGs. In many role-playing games, randomly encountered monsters simply seem in the way, as if they are delaying the game and they simply must be dealt with (such as in the Final Fantasy or Dragon Warrior series, for example). In Wizardry 8, every battle--even against the same group of monsters--tends to be played anew. All your characters won't simply hack and slash every second to get through everything. Wizardry 8 also offers a superb balance of complexity and simplicity in its learning curve. To master the basics of gameply should take little more than 30 to 60 minutes, but you'll be learning about new strategies constantly. Every party will hold the potential to entirely change its tactis on demand. The spell system will also seem highly fresh innovative to experienced RPG players--every spellcaster will have the option of how many spellpoints to put into the casting of the spell. The more you try to charge a spell, the better the effects--but if you're a little rusty on the fire magic, be careful not to pump that fireball too high, or it may fizzle or even backfire on you. There are few serious flaws with the game, and none that you'll be likely to dwell on. The graphics will seem dated by about a year to some people, but they are far above acceptable. The difficulty may seem high (particularly during the initial learning of the game), but fortunately the game offers the ability to change between easy, normal, and hard difficulty settings--if you're having trouble, just bump it down to easy until you've learned. All things said, if you're a fan of any class of RPGs, you will be delighted with how your characters have voices and distinct personalities, how there is no such thing as a useless class, how much variety goes into character creation, how much replay value you'll find, and simply how genuinely fun Wizardry 8 is.
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