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Rock Manager

Rock Manager

List Price: $19.99
Your Price: $19.99
Product Info Reviews

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Rating: 1 stars
Summary: Bad language
Review: From wal-mart I thought of the fact it would be fun and exiting because you can manage your band. for someone who likes dreamcatcher Games I certainly Wouldn't buy this game of the foul language since Evey othe sentence is the f-word I gave it A one star of the foul language

Rating: 3 stars
Summary: Great while it lasts, but it doesn't last.
Review: I finished this game the same day that I started it. This was not a day of dedicated gameplay either, although it was a day that involved too much goofing off. This is a short, short game, based around a few simple missions. The missions are a load of fun while they last - I was left wanting more rather than feeling that I had wasted my time. However, once they are done, there is not much point in replaying them. In a way, I was looking forward to finishing the missions so that I could go on to what I thought of as the "real game" - building up a band from rags to riches. However, it quickly became clear that this was a pretty mechanical process requiring few real choices on my part, so that quickly grew dull.

What is good about the game:

The missions are a load of fun. There was as many twists on the basic "build up a band" plot as I could think of.
The various characters have loads of personality and are very funny. The satire is cuts right to the bone.
You get to play around in a virtual recording studio. There isn't much game effect that I could see (apart from whether you decide to use session musicians or not), but its a toy.

What is not good about the game:

Put simply, there are too few choices, which leaves the game somewhat mechanical. For instance, there are only 25 musicians to choose from (fewer the scenarios). The game would easily be much better if the player could make up new ones or audition randomly generated ones. Obviously, such new characters would not the voiceclips and background information that are provided for the characers that come with the game, but replayability counts more than style. Similarly, there is only a limited selection of songs to choose from. Your band can't write their own and if they manage to record all of the genre-appropriate songs on the market, they can never get new ones. Of course, an invented song could not be toyed with in the studio in the same way that the preset songs can, but again, replayability counts more than style. You can design your own album covers, which is fun. I don't like the fact that the game rewards flashier designs over simpler ones because it discourages variety in album covers, but that may be a fair representation of the way conformity trumps innovation in the music business. Apart from choosing the songs and album covered, you can't set an image for the band - it would be nice to have the option of dressing them up like Kiss or down like The Clash and seeing what effect it had on sales.
Once you have your band and your record, there is a mechanical process of playing gigs and paying for advertising. There are very few random events to break up this process, and the way the player should respond to them tends to be very simple. A band member gets bored? But them a present. A media type asks for an interview? Click "Yes". It doesn't require deep thought.

In short, the game would benefit a lot from less flash and more substance. How about random shifting musical trends to chase, at the risk of losing your loyal fanbase? How about competing bands and managers to war with? Even some very simple routines along these lines could make the game so much more interesting.

If Rock Manager 2 ever comes out, then I will want to play it, although I might be wary of paying full price for it. After all, Rock manager *was* a lot of fun while it lasted. The premise is a great one and one that a number of shareware games have worked with with varying degrees of success. One day, there will be a great rock n' roll sim. I have been waiting for it for a long time. I'm still waiting.

Rating: 3 stars
Summary: Great while it lasts, but it doesn't last.
Review: I finished this game the same day that I started it. This was not a day of dedicated gameplay either, although it was a day that involved too much goofing off. This is a short, short game, based around a few simple missions. The missions are a load of fun while they last - I was left wanting more rather than feeling that I had wasted my time. However, once they are done, there is not much point in replaying them. In a way, I was looking forward to finishing the missions so that I could go on to what I thought of as the "real game" - building up a band from rags to riches. However, it quickly became clear that this was a pretty mechanical process requiring few real choices on my part, so that quickly grew dull.

What is good about the game:

The missions are a load of fun. There was as many twists on the basic "build up a band" plot as I could think of.
The various characters have loads of personality and are very funny. The satire is cuts right to the bone.
You get to play around in a virtual recording studio. There isn't much game effect that I could see (apart from whether you decide to use session musicians or not), but its a toy.

What is not good about the game:

Put simply, there are too few choices, which leaves the game somewhat mechanical. For instance, there are only 25 musicians to choose from (fewer the scenarios). The game would easily be much better if the player could make up new ones or audition randomly generated ones. Obviously, such new characters would not the voiceclips and background information that are provided for the characers that come with the game, but replayability counts more than style. Similarly, there is only a limited selection of songs to choose from. Your band can't write their own and if they manage to record all of the genre-appropriate songs on the market, they can never get new ones. Of course, an invented song could not be toyed with in the studio in the same way that the preset songs can, but again, replayability counts more than style. You can design your own album covers, which is fun. I don't like the fact that the game rewards flashier designs over simpler ones because it discourages variety in album covers, but that may be a fair representation of the way conformity trumps innovation in the music business. Apart from choosing the songs and album covered, you can't set an image for the band - it would be nice to have the option of dressing them up like Kiss or down like The Clash and seeing what effect it had on sales.
Once you have your band and your record, there is a mechanical process of playing gigs and paying for advertising. There are very few random events to break up this process, and the way the player should respond to them tends to be very simple. A band member gets bored? But them a present. A media type asks for an interview? Click "Yes". It doesn't require deep thought.

In short, the game would benefit a lot from less flash and more substance. How about random shifting musical trends to chase, at the risk of losing your loyal fanbase? How about competing bands and managers to war with? Even some very simple routines along these lines could make the game so much more interesting.

If Rock Manager 2 ever comes out, then I will want to play it, although I might be wary of paying full price for it. After all, Rock manager *was* a lot of fun while it lasted. The premise is a great one and one that a number of shareware games have worked with with varying degrees of success. One day, there will be a great rock n' roll sim. I have been waiting for it for a long time. I'm still waiting.

Rating: 1 stars
Summary: Bad language
Review: I first ever played rock manager when i was 11. (last year,2003). My friend had bought it and said "dude, you gotta come check this game out"!. So i said ok, ill be right over. I already knew my friend had good taste in games because he introdueced me to such games as the GTA series and For instance the sims. So when i got to his house, i rushed upstairs. We turned on rock manager and at first look i said. Oh great, another role playing game. But then i started to get into it. And before i knew it, it was 12 o clock at night and we had been playing it since 4. So.... When i got home the next, I begged my mom to buy it for me, and she did, and so far, it has gotten old or boring one bit. 5 out of 5 for this one. GREAT GAME!

Rating: 5 stars
Summary: A fun and enjoyable game
Review: I first ever played rock manager when i was 11. (last year,2003). My friend had bought it and said "dude, you gotta come check this game out"!. So i said ok, ill be right over. I already knew my friend had good taste in games because he introdueced me to such games as the GTA series and For instance the sims. So when i got to his house, i rushed upstairs. We turned on rock manager and at first look i said. Oh great, another role playing game. But then i started to get into it. And before i knew it, it was 12 o clock at night and we had been playing it since 4. So.... When i got home the next, I begged my mom to buy it for me, and she did, and so far, it has gotten old or boring one bit. 5 out of 5 for this one. GREAT GAME!

Rating: 4 stars
Summary: A Fun, yet Vulger, game
Review: I have to say that I am getting such a kick out of this game. I have been waiting for a program like this to be relesed forever. Finally, it has been, but there is one problem. This game is incredibly vulgar! Almost anytime anyone in the entire game speaks you are greated at least one F word per sentence. Luckily this game is rated M, and rightfully so. If it wasn't for the uneeded language this game would have a five star rating. Deffinatly recommended from me, but not for younger players by any means.

Rating: 3 stars
Summary: Keep Your Receipt
Review: I ran across this game one day had to give it a try. I love simulation games and, in this one, you manage a rock band doing everything from choosing the members, giving them a name, picking the songs, mixing the tracks, bribing radio DJs, scheduling gigs, designing album covers, etc. The first time I played it, it was a lot of fun. I was able to put together a punk band and got them on the Top 10 charts with the song "Kids Gonna Riot". The music you have to choose from is actually pretty good. I find myself humming them. Next I put together an 80s style band and had them play the same song (it sounded just like a New Wave band doing a punk cover). I then got the punk band back together to do a soppy love song. It's fun to hear what can come out of bands playing songs outside their style. The characters are cartoonish and fun with cool accents.

Now, why only 3 stars? Well, after I played it once, the graphics were never the same. They looked like those posters with hidden 3D images. You could kind of make out the characters, but the colors were patchy. When I returned it, I found out that others had problems with the disc. The clerk said if your computer only has the minimum requirements or near the minimum requirements for the game, problems in the graphics and play can come up. My computer is about five years old and just has what is required to play the game. I figure, if I had an updated system, it would be fine. My advice: if you don't have an "up-to-date" system but would like to try this game, buy it from a company with a fair return policy and keep the receipt. I found this game to be tons of fun for the brief time I played it. It's worth the try.

Rating: 3 stars
Summary: Keep Your Receipt
Review: I ran across this game one day had to give it a try. I love simulation games and, in this one, you manage a rock band doing everything from choosing the members, giving them a name, picking the songs, mixing the tracks, bribing radio DJs, scheduling gigs, designing album covers, etc. The first time I played it, it was a lot of fun. I was able to put together a punk band and got them on the Top 10 charts with the song "Kids Gonna Riot". The music you have to choose from is actually pretty good. I find myself humming them. Next I put together an 80s style band and had them play the same song (it sounded just like a New Wave band doing a punk cover). I then got the punk band back together to do a soppy love song. It's fun to hear what can come out of bands playing songs outside their style. The characters are cartoonish and fun with cool accents.

Now, why only 3 stars? Well, after I played it once, the graphics were never the same. They looked like those posters with hidden 3D images. You could kind of make out the characters, but the colors were patchy. When I returned it, I found out that others had problems with the disc. The clerk said if your computer only has the minimum requirements or near the minimum requirements for the game, problems in the graphics and play can come up. My computer is about five years old and just has what is required to play the game. I figure, if I had an updated system, it would be fine. My advice: if you don't have an "up-to-date" system but would like to try this game, buy it from a company with a fair return policy and keep the receipt. I found this game to be tons of fun for the brief time I played it. It's worth the try.

Rating: 3 stars
Summary: Cute and fun, but juvenile and unrealistic.
Review: I read a positive review in the Philadelphia Inquirer on this game and searched the mall high and low for it when it first arrived. While the game is fun for a little while, its cutesy cartoon graphic format is not the sort of (simulation) game I expected.
And as for producing and mixing music, which I really looked forward to, don't get your hopes up. What you'll find are little knobs and levers, but not a re-creation of what its like to mix in a real life studio.
The rest of the management game is very much a game, so... perhaps that really IS realistic.
This is a very simplistic game with an average level of challenge to it. Truth be told, my interest didn't hold out long enough to make it past the fourth level. Worth the 20 bucks though, ...I guess.

Rating: 4 stars
Summary: Fun but Short-Lived
Review: Rock Manager is an insanely fun game where you can take a band of headbanging thrashers or soda-drinking popstars and do pretty much what you want with them. Everything is possible, from scheduling live concerts, to staging the misfortunate deaths of your sometimes annoying band members. Seriously, you will be amazed at just how many things are possible in this game. Rock Manager is not the king of graphics, realistically speaking, but the colorful character animations and the brilliant songs give the game tremendous personality. Musically speaking, there's something here for everybody. Pop, rock, dance, metal, it's all there. However, there are only 8 rather easy objective-based missions, and a ninth one that pretty much lets you do your own thing. This shortens the lifespan of the game, as after a few days you'll find that the number of performers and songs at your disposal are sadly limited. In that case, all you can do is wait and hope for a Rock Manager 2. Besides that, there seems to be nothing wrong with this magnificent game, and I highly recommend you give it a shot.


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