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Star Wars: Force Commander

Star Wars: Force Commander

List Price: $39.99
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Product Info Reviews

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Rating: 2 stars
Summary: Nice but Not all that
Review: Nice game for the first two levels, but the little things make the difference; such as bunkers cannot fire and only hold two soldiers. The game gets confusing and the story jets off in certain points. A much better game of the same genre is Ground Control. FOCOM also is very unrealistic because AT-ST's cannot destroy soldiers well at all. Another downside of this game is the unit limit, which is very annoying. 2 stars is very fair if not nice for this game.

Rating: 3 stars
Summary: Star Wars fans will love it, others...
Review: If you are already familiar with Startcraft, Command & Conquer and dozens of simillar games, this game as nothing new to offer, you will probably quit after a few hours of gameplay. As soon as the novelty effect passes. If on the other hand you are a Star Wars fan, you will find added value to the game, because of the atmosphere mainly. Personally i got bored after 6 missions, the graphics don't offer nothing new, and the camera views is more troublesome than useful. If you have no game of the genre, it's a good purchase, otherwise stick to Starcraft...

Rating: 3 stars
Summary: need more stuff
Review: this site is verry good but i would like to see more from the original series like the movies

Rating: 3 stars
Summary: A Suprise from LucasArts
Review: Although LucasArts usually comes out with quality games, this is not one of them. I remember my long nights of StarCraft, and hoped that Force Commander would be one of those games that were just as fun, but in the Star Wars universe (which is usually the case). I think this is the first LucasArts game that did not live up to my expectations. Overall, the idea is good, the way you move through the game is well thought out, and the graphics are (as usual) astounding. What the game does however, is put your camera view, right there in the action. Although this is really need for the first hour or two, you quickly being to realize that it's difficult to see what's really going on, and even more difficult to navigate. It becomes a task in and of its self just to find one of your units to control it.

Rating: 2 stars
Summary: There's some good and more bad to this game...
Review: The Good:

For the first time, command Star Wars Imperial and Rebellion units in real time. The sound is truly the most excellent part of the game; the unit sounds are fantastic, and the metal-ized version of the Imperial Theme is a nice touch. Graphics are a bit dated, but I feel they've done a good job with what they had, using a dated 3D engine.

The Bad:

The main menu and the user interface for controlling your force looks extremely tacked-on in a last-minute fashion, and should have been done much better. The interface makes controlling units a chore. This is a common deficiency in recent LucasArts games, though. The 3D perspective takes time to master, and until you do master it, you'll lose alot. This combined with the interface reduces you to alot of micromanagement, which can get problematic.

The worst aspect of the game is how resources are derived. The game works on a system of "command points", whereby you are rewared with the capability to purchase more resources when you are succesful in combat. This sounds like it might have been innovative, but in this implementation what happens both in the single player and multiplayer game is that the player (or computer) who wins early skirmishes gets access to greater numbers of units and advancements, thus quickly overwhelming their opponent. This condition, where the outcome is decided from the start and you've virtually no way to recover from an early falter, causes frustration and represents to me poor design.

If you are an absolute freak about Star Wars, you might enjoy this game because you'll be able to re-enact the battle of Hoth and other scenarios. If however you want an excellent real-time strategy game, try Starcraft or Age of Empires II. If you want strategy in 3D, Homeworld is also an excellent bet.

Rating: 5 stars
Summary: Great game fo Star Wars and stragey fans alike
Review: When i bought this game and played it for the first time I thought wow. This has to be one of the best computer let alone Star Wars game I have ever played. It is very similar to Age of Empires. The campaign(which is only for the Imperials) takes place during the Stars trilogy and a lot of its missions come from the movie. The skirmish feature allows Star wars fans accomplish their dream of controlling the Empire or the Rebels. The only bad thing is the camera which is complex to move and sometimes doesn't give you a good view. So my final thought is whoever said their is no good strategy game for Star Wars. There is one and it is called Force Commander

Rating: 5 stars
Summary: this is great
Review: ok i am a star wars zealot and the rating might have been a little do to the fact that i love star wars but i know a good game when i see it the interface is bad but everything else is great the clunk clunk of the AT-AT the look of the tie fighter.and the command points are a breath of fresh air.the single player mode is hard but not unbeatable.worth every bit of the money

Rating: 5 stars
Summary: Entertaining, Good graphics, Command points interesting
Review: I have owned this game for a little over a week and have found it very entertaining so far. There have been numerous criticisms, but I think the graphics are great (watch the speeders engines heat up, at ats look great, zoom in and watch animated storm troopers from 10 feet away). The camera took me about 1/2 an hour to get used to, I skipped the boring tutorial and figured it out on my own. The command points are a great way of giving the tired rts genre some new life and more action. Try this game, at least d/l the demo. If you like the demo, buy it and enjoy plenty more units, levels, planets, and music. Adios...

Rating: 1 stars
Summary: A Devoted Star Wars Fan who Thinks this Game is Terrible
Review: CNET GameCenter gave Force Commander barely 3 starts out of 10. That's one of the worst scores I've seen GameCenter dish out. The game has received near universal bad reviews. I bought Force Commander before it came out on March 20 and played it before I read the reviews, so my opinion is not affected by any reviews: Apart from the Star Wars background, this game has poor entertainment value relative to other RTS games. The camera handling and interface is awful! Look at the screenshots: the interface is a gigantic black box taking up almost a third of the screen. The graphics are blocky and dated--especially the humanoid figures. The AI is substandard (imagine all your units bumping into each other like a pinball machine for several seconds trying to get thru a narrow passage--and there's a lot of narrow passages by the way; meanwhile they're being picked off by enemy units) ....

Rating: 4 stars
Summary: Takes some practice, but worth it.
Review: The interface takes some getting used to, but once you get the camera controls down (and really it's no different than learning what all the buttons do on an FPS game), it really is quite enjoyable. It makes you think tactically and strategically, which I like. There's no rushing for the end to gain a quick victory, you have to plan your way and learn to use your units' strengths.


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