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Call to Power 2

Call to Power 2

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Rating: 4 stars
Summary: Civ 2 renamed
Review: This game is in the genre created by the Civilization games. It has some great features that arent seen in many of the other "civ" type games such as underwater cities. However the game assumes that you know all about the tech tree and doesnt offer much information automatically about what direction tech is taking you. Although you can set a far off tech goal and the computer will point you in the direction of that tech.

Over all it is a good game, but it assumes that you are familar with the earlier generations.

Rating: 3 stars
Summary: Not realistic enough
Review: This game is the fourth (I think) in a series of games that is now nearly a decade old. Being unfamiliar with the earlier versions, I had to judge this games strictly on its own merits, and by that standard, it satisfies me, but not completely. OK, the bad news first. This game is sometimes prone to crashing unexpectedly, so as a precaution you should save the game every several turns or risk losing centuries of progress due to a crash. If you crash repeatedly, you must then restart your computer, resulting in a long delay. Also, during normal game play, you tend to bounce around a lot from area to area, sometimes resulting in frustration if you want to stay in one place after ending a turn. You also see strange things like ships passing through narrow strips of land, or airplanes hovering motionless in the air between turns. The AI opponents are lacking in both diplomatic common sense and military cunning, and can be beaten easily because they tend to stack many units together only in their own cities and attack your empire with only one or two units at a time. Not smart at all! A serious puzzle about this game is that it has Space Flight as an advance, but the Space Plane unit is only used to transport land units from one side of the world to another, making it of limited value to a player. Also, why is the Facism advance appearing BEFORE the Nationalism advance, rather than the other way around??? Clearly the game is not realistic enough. It's good to boost your ego by crushing an incompetent AI opponent, but don't expect the real world to be anything like this. The best feature of this game has to be the Diplomacy Manager, which allows various offers and counter-offers to be made and even enables you to threaten your opponent for being difficult. The game's historical notes are detailed and readable and the issues raised by it regarding pollution and the "Zero Crime Bill" were still good food for thought. I only hope they can design a future version of this game that is based strictly on real history. After all, the idea of a fascist America crushing a democratic Nigeria doesn't appeal to me at all!

Rating: 5 stars
Summary: What an improvement!
Review: This has the same look and feel of Civilization and Civilization II and it is something that I play for hours! Very nice graphics, music and movies! It's a hit!

Rating: 4 stars
Summary: best strategy game
Review: This is the best civilization game yet! It has the ultimate 3D gafics and has over two thasand years of game play.

Rating: 4 stars
Summary: A solid game
Review: When I heard that Call To power 2 (from now on CTP2) was coming out I was excited. When Call To Power 1 came out Critics trashed the game. It had used the civilization name and instead of a Add on to Civ2 it was a hole new game. That game had some good new ideas. However it had so many hole it did not look like a totaly finished product. CTP2 is a very good sequal. It patches up some of the whole like archers beaten fighters. It is a solid game but the addictiveness is not quites there as it was for CIV2. For this game when I say just 1 more turn it really is just one more turn. This game does have some excelent points that you should at least try out. Boarders are a huge plus and the new Diplomatic area is great. If you like CPT1 than this will be a great game for you. While if you are looking to try out civilation genra than wait for CIV3.

Rating: 4 stars
Summary: *The* simulation game
Review: While this game is getting a bit old (and thus, cheaper :-)), it remains one of the best simulation games that I've played. Activision does have a nasty habit of rushing games out the door and then posting patches online (get the patch!) but CtP II features solid gameplay for hours of enjoyment.

I gave this a 4 because it's missing a few features I'd like to see, such as different civilizations having different capabilities, and the AI could be better. Still, the first Call to Power was surprisingly addictive, and this one builds on Activision's previous success. If you like simulations, get this one.

Rating: 4 stars
Summary: *The* simulation game
Review: While this game is getting a bit old (and thus, cheaper :-)), it remains one of the best simulation games that I've played. Activision does have a nasty habit of rushing games out the door and then posting patches online (get the patch!) but CtP II features solid gameplay for hours of enjoyment.

I gave this a 4 because it's missing a few features I'd like to see, such as different civilizations having different capabilities, and the AI could be better. Still, the first Call to Power was surprisingly addictive, and this one builds on Activision's previous success. If you like simulations, get this one.

Rating: 4 stars
Summary: Not quite on Meiers level!
Review: While this is a fun game overall they managed to fall short of what most civ fans expect. The interface is not the best. The game is much too easy to master. Definately an improvement over Call to Power 1 but if your a devoted fan of this genre I would recommend getting Civilization III and staying away from the Call to Power series.

Rating: 3 stars
Summary: Just Fell Short
Review: While this is a fun game overall they managed to fall short of what most civ fans expect. The interface is not the best. The game is much too easy to master. Definately an improvement over Call to Power 1 but if your a devoted fan of this genre I would recommend getting Civilization III and staying away from the Call to Power series.

Rating: 4 stars
Summary: I bought Civ3 and went back to CTP2!
Review: Yes, this game is quite old now, however, I dig it out and play it every 3 months or so. I have also been able to get several friends into it... even recently! They didn't mind that the graphics look a bit out-dated, especially compared to the ("fisher-price" looking) Civilization 3.

I have played Civilization 3, and was severely disappointed that it was not multiplayer (CTP2 has always been multiplayer). The first expansion pack to Civ3; "Play the World" made the game multiplayer... and added some interesting variations (like not having to wait for other players to finish - something that was not implemented into CTP2). But at the end of the day, we did not enjoy it as much as a good old multiplayer game of Call to Power 2!

Also CTP2 you can eventually build under the sea, Civ3 can't! The technology in CTP2 is far more evil than the tame Civ3... it feels that CTP2 covers 3x more technology than Civ3. Also, armies can be configured to attack as one group, in Civ3 everything has to attack separately... This is only a taste of what is missing in Civ3, compared to abundantly featured CTP2!

Why play the latest game, if it is far less fun than the previous version?

Beware: In multiplayer; Once every 1-4 games or after about 20 hours of play, the game crashes, and you may have a challenge getting back the multiplayer (auto-save) game... really annoying after 15 hours of constant play to have to start it over, totally from scratch again! So _manually_ save often!

Buy this for $10 or so, then hire Civ3 and be glad you saved your $60... you'll see what I mean. ;-)


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